BTW i think this should be all interiors.
I mean the diblo land is "flat" so it should be easy to recreate as interiors. Each new "area" and "land" could be a new Interior.
For instance - The Rogue camp is an interior. Then You Leave the camp, click on an sign thats says the name of the next area and "you appear in the next area". It would save on building an extremely large exterior and also will prevent conflicts with other mods.
If you want once i have done the ESM i could work on the camp interior - I.E just making the "land", and then you can add the rest of the stuff if you want??
hmm, thats a good idea we could actualy create a good bit of act 1 like that because in diablo 2 you couldnt leave the map due to fences and ur inability to jump. we wouldnt really have to do the signs either. 1 cell would be the rogue encampment, clicking on the gates would cause to to travel "outside" and we could suround a certain aread with a fence(and an invisible wall to prevent people fromjumping over it), allowing you to explore and fight a little. traveling between "outside" areas could be by using invisible doors(you can see a little beyong the door but are unable to pass through it) that would transport you to the next area. If we can do that then we could recreate any act from diablo 2. Also with this method we could easily go back and add/remove pieces of land makeing areas larger and smaller.