heh, you don't need to bother with a shield when you have the weapon block skill (and it's passive so there's no need to ready the skill). It's under the shadow disciplines tab (although you'll need to be lvl 12 with at least one point in claw mastery to get it). and the teleporting finisher is the dragon's flight move and it does merit a few points when you get it
Ah. Well, the reason I asked is because I'm trying to keep Skill Point spending to a minimum so I can max these Martial skills. I'm not gonna need to max Burst of Speed or the resistance boosting ones, but those attack skills alone are going to drain me. I might not even have enough for either dual claw or shield...
Let's see (Excuse my terrible memory here):
Fire fists - 20
Ice fists - 20
Lightning Fists - 20
Pheonix Strike - 20
Burst of Speed - Ehh, 5
Resistances - Same, about 5 or so
If I go dual claw, I'll want both its finisher and that Block skill, which I can't do. If I go shield, all I'll need is Dragon Flight. I don't intend on getting the clone, either, just a henchman.
I'm surprised Flight is recommended. Probably for the teleporting ability, right? That could come in handy in many situations.
Edit: Ah, damn, I forgot Tiger Strike. That'd be good for monsters immune to a lot of crap but not physicals. However, that baby's powerful even at level 1, so that may be another 5+ pointer.