I keep running into an issue that forces me to reload an older save and do things in a different order, or whatever it takes, to get around. Sometimes when talking to someone who gives a quest, or at the end of a quest, you start the dialogue with them, and when they get to the point where they are going to give you something, the dialogue freezes and the only thing you can do is manually tab out of the conversation. You don't get whatever they were going to give you, and the quest doesn't update. Once this happens, other bugs start to appear such as no longer being able to use weapons racks in Breezehome, sometimes after killing dragons you don't get their soul, or you don't get the message anyway, not sure if you don't get the soul. It's a fairly significant bug and I am tired of having to do everything twice or three times because of having to reload. I should say that after opening up CK it looks like after the issue starts, things get hung up on scripts that include game.GetPlayer(). As soon as there is a call to that function, it freezes.
Anyone know what the problem is or how to avoid it?