Hi
Im creating a mod in wich certain dialogue options only appear after you aquire certain perks.
Right now the dialogue start with a opening line and has some branching dialogue options behind it.
It is so that the opening line has a "HasPerk" condition and every subdialogue has its own conditons to be met.
Problem is that, If the player gets the first perk all the subdialogue is displayed even if the conditions (wich are bound to diffrent "HasPerk" Conditions) arent met.
I dont know why that it and how to resolve this problem