» Sat May 28, 2011 9:44 am
Dice rolls is when you decide on something with one or two die alone.
Morrowind doesn't use dice rolls. It has complete formulas. But no animation for dodge, miss, parry. It has no animations for hits either actually. Blunt weapons work because that primitive hit animation fits. In Oblivion, now bows work, blunts a little better. There are still blades and axes. And spears. In Skyrim, I expect at least one more weapon to be simulated correctly. Throwable weapons would be nice too.
Simulations aren't only random numbers. There are rules and formulas to follow.