I just wanted to skip the Prison escape part. The starter island was fine imo.
I just wanted to skip the Prison escape part. The starter island was fine imo.
Some of you have absolutely zero appreciation for story. I know MMOs are generally attract a crowd of players who only play the game so they can kill other players, but it still boggles my mind how you can pay for a game only to skip all of the content.
dont press the skip button? wait are you saying its not optional? they force us to skip the starter islands now? hmm if this is a case huge mistake you should have the option as your porting up out of coldharbour to pick skip or no skip
In the video I just watched there was an NPC standing next to a boat. You had the option to say to them "I heard you need help in ___________." And they'd take you there on the boat.
I didnt ask, but really wanted the option.
I'm most likely going to do starter island anyway. but theres something about being FORCED to do that questline that psycologically harasses me... yes I'm crazy.
Now I'll be able to do the entire island feeling totally free to leave whenever I want. And I might. And to me, it is a huge difference. Thanks ZOS
Well, speaking for myself, Cold Harbor was fine. The first starter island was kind of meh, but kind of an MMO thing you typically just have to deal with. When I got to the second island and I was still trapped on a small landmass with little exploration capability and really no choice but to do their story line their way I was thinking that I wouldn't buy the game. That's not why I buy and play ES games. ES games are all about "it's your game, play it the way you want". If I wanted to play a game that was guided, I'd be looking at that type of game. By the time you get to your third land mass, I start to assume that this is the way the game works. Once I got to the main Breton city and I could wander around with no particular plan. Encounter quests and do them or not at my own discretion, that's where the game got sold. That's what TES means to me much more than any window dressing or lore.
This move was done mainly for beta and it might not be final after player feedback. I didn't mind going through the beginning of the game, but it was mainly hand-holding you. It wasn't so bad, when you could loot from crates/ sacks. it's just a high traffic area and I think they have a cool down before new loot appears. It does become frustrating if they wiped your character and you have to start it over repeatedly. They finally stopped doing server wipes but having the option to skip doesn't hurt and you can always go back and play it later.
I did "complain" about Coldharbour. I know it's not very long, but I felt like I needed to feel more like I was fighting to get out. I was being let out of a cage and no one was doing anything but running. There was 2 things to kill before the main area to get out quests. I felt underwhelmed. There should been a chaotic feel, and scramble to get out....
I didn't. Though I didn't like how linear follow a single path feel it had but I never made any complaining...guess they read my mind.
The starter islands contained 6 skyshards, lots of chests, books, treasure maps and other drops, all easy to obtain. Despite all of the complaining about the islands in the various forums, I wonder how many people will actually be willing to forgo them. Probably will just be another round of complaining about effectively being forced to do them.