Neil... I think you changed the order ... but that be fine... we can do Wraith then Ghost, then Shade then Whisp....
Edit; NM.....
Neil... I think you changed the order ... but that be fine... we can do Wraith then Ghost, then Shade then Whisp....
Edit; NM.....
Going from memory, so I'll just give a brief update.
Rhea:
Level 12
Adept
Gear-
Steel Armor (Superior)
Steel Helmet (Superior)
Steel Imperial Gauntlets (Superior)
Steel Boots (Superior)
Steel Shield (Superior)
Steel Mace (Superior)
Necklace of Wielding (20% boost)
Lord Stone
Skills -
Smithing @ 30
1H @ 47
Block @ 33
Heavy Armor @ 31
Illusion @ 24
Destruction @ 25
Restoration @ 28
Quests Completed -
Unbound
The Golden Claw
(Handful of misc. objectives as well)
Our heroine is currently in the midst of a poor life choice, chasing down the Aetherium Forge. The Falmer svck, and have nearly ended our adventure multiple times now. Definitely would have perished in Arkngthamz without Katria's help.
After i told her what happened back at Largashbur, Dinya Balu offered to show me how other people surpass the obstacles they encounter.
On my way back from Ivarstead, i encountered two strong vampires. I managed to run away, but i got infected by their touch. Fortunately i got in time to a shrine and cured before the disease spread.
https://www.youtube.com/watch?v=mIlJ7RNuwhk (the game crashed just when i killed the last bandit, so i had to load from the last autosave)
https://www.youtube.com/watch?v=7oh2EVff_po
https://www.youtube.com/watch?v=gKfWnSADnWw
Stats:
Ske3Lz
Lvl: 1
Points: 0
Penalties: 0
Time spent: ~ 8 hours
Major skills: One-handed, Block, Heavy armor, Restoration
Minor skills: Smithing, Destruction, Lockpicking, Speechcraft
Itaei is in Riften having a chat with his marsh friend, Madesi
He is level 9. Playtime is 9 hours 19 minutes.
No penalties or points yet.
Skills
1 handed = 23
Block = 28
Heavy Armor = 28
Smithing = 16
Illusion = 16
Destruction = 38
Restoration = 25
One very very scary near death where he was chased by 2 ice wraiths and a frostback spider. I kid you not his health bar was a sliver and I was out of potions. Thought for sure he was gonna die. He jumped in the water and went under saving his backside. Thank goodness he can breathe underwater LOL
LOL... ummm yeah... this is one where even a "novice" can die....easily!
Just a quick update on Gabriel's current status as i've not actually played in a couple of days....
Through all this, the only vampires Gabriel has actually run into are a pair pretending to be vigilants near Riften on his way to join the Dawnguard....
Which is a point, he has arrived at Fort Dawnguard to sign up and begin the fight against the vampire menace, but no other quests to warrant points I believe....
On the bright side of things, after tackling that mess, Bandits are child's play now. I think that effectively shook off the rust of not doing a dry run.
I hear ya on that. Tyler's practice was much easier actually...
*wince* I can imagine. Rhea isn't ready to wake up the dragons yet, and is in no rush to right now. Trying to build her magic resistance first.
I really don't understand... As with Areial, my practice runs with Brand on Legendary were easier by far, for some reason. I have to agree with... uhh, somebody... (Kane or Rafer, perhaps?) who said earlier that it's interesting playing with magic actually being useful. I seem to be constantly amazed at how quickly opponents fall on Eggspurt difficulty, except the residents of the Ratway were tougher than anything else Brand has faced.
Anyway, here's update on the Wrathful Wraith Brand:
Journal
---Last Seed, 18th, 4E 201---
5 - 4 5:25am Hours in: 12 hours 15 minutes (40 hours 05 minutes total)
Level:
Dungeons cleared:
Embershard Mine
Bleak Falls Barrow
Halted Stream Camp
Redoran's Retreat
Autumnwatch Tower
Ratway section up to the Ragged Flagon
Skills:
Alchemy.............20
Illusion...............40
Conjuration.......26 (damned book got me even though I was only trying to get Lydia to read it)
Destruction........38
Restoration........25
Alteration............20
Enchanting..........15
Smithing..............38
Hvy Armor............25
Block....................32
2 Handed.............15
1 handed.............32
Archery................15
Lite Armor............16
Sneak...................15
Lockpicking..........22
Pickpocket............15
Speech...................31
---Last Seed, 18th, 4E 201---
Yesterday I was a prisoner at the headman's block, today it seems I am an adventurer. What a marvelous evolution!
Today I encountered some ruffians who had killed a woman and stolen her necklace. I managed to send them to the hell they deserved, and I now wear the necklace which seems to grant improved performance with one-handed weapons. I'm thinking of it as karma.
Just up the hill from where I'd met them, I found a tower and was attacked by three bandits who were kind enough to help me sharpen my skills before they died. The third and last opponent, a woman- finally threw herself from a cliff to her death in a fit of despair. Sad, really...
I also went into a nearby mine, and encountered a gang of bandits who were using the mine for a base. When the attacked, I tried to tell them I just wantede to borrow a pick and a torch, but they wouldn't listen at all. I was forced to kill them all.
---Last Seed, 25th, 4E 201---
Things just keep getting stranger in this frozen asylum. Jarl Balgruuf indicated that I should go to High Hrothgar and speak to "the Greybeards". so, I set out, with a stop in Windhelm to speak to the castle wizard in residence there.
When I arrived in the village of Ivarstead, a bear was attcking the town, an I stepped up to do my part to save the citizenry. In the prcessw, a local ill owner named Fafhsferd or some such managed to get a bit chilled by my frostbite spell, and the next thing I know I've been hauled off to Riften by the local guards.
Now, I have to make the trek all the way back to Ivarstead again... For a Septim I'd show that Fafhsred woman what a mage can really do...
---Last Seed, 27th, 4E 201---
Finally made it to High Hrothgar, and it was indeed instructive and interesting. The Greybeards gave me quest of sorts as a test, and so I'm heading for the Northern reaches of skyrim.
On the way, I thought to sell of some items at an Imperial Camp, and encountered anohter dragon at Autumnwatch Tower. CArrying all that weight, I opted to pass through Riften and sell off some dragon bones.
Riften itself proved interesting the second time around. I had heard a good deal of talk about the Ratway, and I decided to investigate as long as I was in town... That was almost a deadly mistake.
I encountered thugs armed with huge and deadly greatswords, lowlifes that were far tougher than one would think, and some guy who tried to beat me to death with his hands. I spent half my time running for my life wile I was in that damnable sewer. All's well that ends well though.
Great update Neil. One thing I like about Skyrim is that just when you're starting to feel, hmmm bold might be the word or confident, some mob that you don't expect to be tough comes along and "wakes you up" so to speak! Like the first time I ever came across the dreaded Scavenger.
Oh yeah... it's odd... during practice, Tyler ran into a few of the "skooma/ Moondust" dealers... has not seen one yet now, so had no Elswyr Fondue to get his magic to regenerate faster. The only thing of note is Killing the 1st Dragon & buying a ring of minor magicka, which took a good chunk of his gold... he's 400 septim's short of a necklace of minor smithing.. he would really really like to have that....So me think's he might stick around Whiterun maybe drag Lyd's around and make some gold.
I'm pretty sure that you can also buy moonsugar from
Oh, yes. Marching down the road, whistling a happy tune, and one of those snowy cat beasties jumps out and attacks. That one we escaped with the merest sliver of health, gulping potions and sprinting down the road.
Lolly Gaggin and Serana stumbled upon the Scavenger in our next-to-last session. Heroes 1, Scavenger 0.
DG Progress so far:
Dimhollow completed, Serana returned to Daddy's castle.
Arkngthamz explored. Lolly now has three Aetherium shards.
Heading back toward Fort Dawnguard. May stop and get the final shard at Raldbthar on the way.
Lolly's currents stats:
21 hours, 45 minutes. Level 15
Smithing 27
Block 24
1-Hand 35
Light Armor 32
Illusion 34
Destruction 52
Restoration 27
No penalties yet.
Having reached Adept level in Destruction, with reasonable perks, Lolly will now be working on her other skills.
... Haven't seen them yet either. But hopefully they arrive soon.
After i helped the two dead lovers find peace, i remembered something about an abandoned house in Markarth https://youtu.be/7oh2EVff_po?t=2578. I could use it as a temporary shelter until i have enough money to buy my own land, but it's never so simple...When i got there, a Vigilant of Stendarr said that the house it's under investigation, so i offer to help him. Once inside, a Daedric Lord turned Tyranus against me. I tried to run, but the door was locked. I had no choice but to kill him. He was a tough opponent and i had to use Berserker Rage.
https://www.youtube.com/watch?v=UHBezaiEeDk
Apparently my Restoration skill is not that good because the wound on my left leg got infected. I think the only chance is to burn the wound to get rid of that infection. I can heal the damage caused by fire. I know a place perfect for this, but it's filled with skeletons and draugr. The flames there have a constant flow and temperature, so it;s perfect for what i need.
WARNING: boring video ahead!!!
https://www.youtube.com/watch?v=7aO5nhsjWTA
Stats:
Ske3Lz
Lvl: 1
Points: 0
Penalties: 0
Time spent: ~ 11 hours
Major skills: One-handed, Block, Heavy armor, Restoration
Minor skills: Smithing, Destruction, Lockpicking, Speechcraft
I don't want to be THAT fetcher causing issues....but I had assumed the general feeling on play was level up when you can...vaguely remember discussion happening regarding holding off on level ups in previous competitions/chat threads.
I only mention because it's easy to flatten level 1 difficulty enemies when your 1 hand skill is high, making the game artificially easy.
If it's a non-issue, fair enough...just seems like it's unfair to me.