(This is actually round XIII (13), don't mind the title)
The competition has a 3weeks/40 hour limit.
The competition has officially begun!
Post your characters name, race and gender!
Do it like this: (Example)
(Your name)
(Char's name)
(Race)
(six)
(Difficulty)
General Rules
- No Fortify/Restoration looping.
- No forbidden mods (That give players advantage) If you are new to this, send your mod list to me (MrBattleAxe).
- No reloading previous saves even if character did not die (unless a glitch occurred) (PM me (MrBattleAxe) if your character died to a glitch. You should also describe the glitch the best way possible).
- No map based fast travel.
- Once in Helgen Keep, DiD rules apply (You must go through the cart cutscene!).
- No follower/trainer exploit.
- No followers, unless they're from a quest.
(Quest companions like Serana and Barabus have to be
taken directly to their quest destination with minimal side trips.)
- Update at least once every 3 days (If you can).
- You have 40 hours.
- You can only play for 3 weeks.
- You may restart your game (right after you leave Helgen Keep) or create another character after you die. (It goes like: Human, Zombie, Wraith, Ghost, Shade, Whisp [Every time you die, you can go down one difficulty level if you want, the lowest being adept].)
- No mod that add storage (that includes mod houses).
- You must ALWAYS level up (meaning that, once you receive a level, you must take it right away).
- The player highest score is the only one that counts for the round, meaning someone that has become a Wraith may win over a Human, if their score is high enough.
- You may not 'skill spam'! (Creating 1000 iron daggers in one go, for example) (You can create 100 daggers per in-game week, if you wish)
- Difficulty must be higher then Adept.
Scoring
Points for each bandit: 10
(Forsworn and reavers count as bandits)
Points for each bandit stronghold/fort/cave cleared: 100 (You'll have to, most likely, do the same ones over again, and, since they'll be riddled with bandits, they count as a 'new' fort/cave/stronghold cleared.)
Points for killing an innocent traveller: -100
(Silverhands and other factions alike it do NOT count as bandits, nor do they count as innocents, so killing them doesn't matter.)
(Hired thugs do not count as bandits as well, since they're mercenaries. They also don't count as innocents.)
(Cultists [From the Dragonborn DLC] do not count as bandits. They also don't count as innocents.)
Difficulty multiplier:
Legendary: 1.5
Master: 1.25
Expert: 1
Adept: 0.75
Players
Kane
(Human) (Dead) (slain by Hajvarr Iron-Hand)
Jorgen Hammerssem
Nord
Male
Master
Level 9 | 13 hours | 23 bandits slain | Embershard, Halted Stream, Redorans Retreat, many unmarked camps
(Zombie)
Jorgen Von Strangle
Nord
Male
Adept
~~~~~~~~~~~
Aireal
(Human) (Dead) (Someone worst nightmare: Jumping spiders)
http://i.imgur.com/a8iXVCw.jpg
Breton
Female
Master
Level 11 | 15 hours | 50 bandits slain | Embershard, Halted Stream, White River, Silent Moon's, Cracked Tusk, Knife Point, many unmarked camps
(Zombie)
Tsuritsa
Breton
Female
Expert
~~~~~~~~~~~
Glargg (Withdrew)
(Human)
Dudlius Benefito ("Dud" for short)
Imperial
Male
Master
level 6 | 11 bandits killed | Embershard cleared
~~~~~~~~~~~
Brambleberry (Withdrew)
(Human)
Xyr
Breton
Male
Master
~~~~~~~~~~~
FreeWitch
(Human)
Jai
Redguard
Female
Expert
~~~~~~~~~~~
Adella
(Human) (Dead) (Whiterun guard shot her)
Contessa Adella Di Nascosta-mente
Nord
Female
Legendary
Level 3 | 3 bandits killed | 2 hours
(Zombie)
Contessa Adella Di Nascosta-mente
Nord
Female
Legendary
~~~~~~~~~~~