Did the hand to hand skill been chopped off?

Post » Sat Feb 19, 2011 4:12 am

While listening to the GI podcast today I thoughtit was odd that Todd Howard did not mention hand to hand combat at all.Especially the part when he was talking about the perk trees.He was only used one and two handed weapons as examples,when it seemed like a perfect spot to also mention hand to hand aswell.Did anyoe else feel this way too.
Personaly I hope it has been removed as I never use it anyway.The reason I am inquiring is so I can better predict the 6 skills that would be under the "warrior".
-One handed (confirmed)
-Two handed (confirmed)
-Smithing (confirmed)
-Block (assuming)
-Heavy armor (assuming)
-? (I figured hand to hand would be the 6th until I listened to the podcast)

If there has been any confirmation already on whether or not hand to hand has been removed or confirmed I apoligize.
What are your thoughts?
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Russell Davies
 
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Post » Sat Feb 19, 2011 5:08 am

Didn't think about this. It may fall under one-handed, as odd as that seems.

Hopefully they'd reduced the effectiveness somewhat. Bringing a fist to a swordfight is a good way to get cleft in twain.
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Everardo Montano
 
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Post » Fri Feb 18, 2011 10:37 pm

Hand-to-hand? chopped of? Dohohohohohohoho! :lmao:
I found it funny...
I think they said http://www.gameinformer.com/b/features/archive/2011/01/24/skyrim-building-better-combat.aspx about Hand-to-hand.
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Peetay
 
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Post » Sat Feb 19, 2011 7:02 am

They have studied fish fights and everything so there'll definitely be hand-to-hand combat. But if tis goes for bar brawls or serious monster hunting combat is not confirmed :/
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Oceavision
 
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Post » Fri Feb 18, 2011 6:27 pm

They can't have removed hand to hand. It just makes no sense. If you don't have a weapon, by default, you must be using hand to hand. Would they leave someone with no money and a broken sword with absolutely no way of defending themselves?

No. Hand to hand will be in the game. It just happens to be overlooked quite often, when being talked or written about.
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Enie van Bied
 
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Post » Fri Feb 18, 2011 11:57 pm

With Skyrim's combat system, Bethesda wants to restore the visceral nature of hand-to-hand combat.


More than likely they mean simply melee combat, but using the word hand-to-hand... I'd assume it's still there.
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Neliel Kudoh
 
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Post » Sat Feb 19, 2011 4:14 am

I did see a great suggestion about making hand-to-hand deal an alternative damage type (Leave health at full, but grey-out the portion of your health affected by hand-to-hand damage) and allow us to knock NPCs unconscious. I'm a fan of that.
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Justin
 
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Post » Fri Feb 18, 2011 8:23 pm

They can't have removed hand to hand. It just makes no sense. If you don't have a weapon, by default, you must be using hand to hand. Would they leave someone with no money and a broken sword with absolutely no way of defending themselves?

No. Hand to hand will be in the game. It just happens to be overlooked quite often, when being talked or written about.

I agree. It might be a pretty underwhelming ability in Skyrim (both visually and in terms of its usefulness), but I find it hard to believe that equipping no items or spells to both hands would result in a character being unable to attack at all.
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Dale Johnson
 
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Post » Sat Feb 19, 2011 7:07 am

I agree. It might be a pretty underwhelming ability in Skyrim (both visually and in terms of its usefulness), but I find it hard to believe that equipping no items or spells to both hands would result in a character being unable to attack at all.


I'd imagine you can take perks to bring Hand-to-Hand up to par with a sword or mace.
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Laura
 
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Post » Sat Feb 19, 2011 8:50 am

I think it got merged with Two Handed
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DAVId MArtInez
 
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Post » Fri Feb 18, 2011 10:55 pm

I think they said http://www.gameinformer.com/b/features/archive/2011/01/24/skyrim-building-better-combat.aspx about Hand-to-hand.

Nope. Not a thing.
Unless I totally overlooked it-- but, I'm pretty sure they haven't said anything about hand-to-hand.

That doesn't mean it's not in though. I know it's in. It has to be. Even if it's just some standard, perkless thing.
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Emmie Cate
 
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Post » Fri Feb 18, 2011 11:47 pm

Its been merged with one-handed. Left mouse uses left hand, right mouse uses right hand. Block by holding down both.
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emily grieve
 
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Post » Sat Feb 19, 2011 8:50 am

Hand-to-hand? chopped of? Dohohohohohohoho! :lmao:
I found it funny...
I think they said http://www.gameinformer.com/b/features/archive/2011/01/24/skyrim-building-better-combat.aspx about Hand-to-hand.


First off,I wish I could edit the title of this topic,as it does not make sense and now I feel stupid :facepalm:

I read that article before and the only mention of hand to hand is as follows "With Skyrim's combat system, Bethesda wants to restore the visceral nature of hand-to-hand combat"..BUT then it goes on to talk about how the weapons feel in your hands and how they watched film on combat and staggering.Nothing is metioned about actual hand to hand combat in terms of gameplay.
Also in this article Todd Howard uses weapons as examples "As with Oblivion, players have several options for melee combat. Your warrior can equip swords, shields, maces, axes, or two-handed weapons. Specializing in a particular weapon is the best way to go, as it gives you the opportunity to improve your attacking skills with special perks."


I dunno,I dont really get the feeling that you can fight a dragon with your bare hands in this game.
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Bambi
 
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Post » Fri Feb 18, 2011 10:26 pm

They can't have removed hand to hand. It just makes no sense. If you don't have a weapon, by default, you must be using hand to hand. Would they leave someone with no money and a broken sword with absolutely no way of defending themselves?

No. Hand to hand will be in the game. It just happens to be overlooked quite often, when being talked or written about.


Ok,so maybe you can throw punches if you do not have anything equiped in either hand,but I dont see how that confirms hand to hand as a skill.
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Jade Muggeridge
 
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Post » Fri Feb 18, 2011 11:20 pm

I would *guess*, without any confirming information, that it would fall under one-handed (1 fist = 1 hand). It seems like it would be quite easy to create a perk-list for those who would want to use this combat style.
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Kristian Perez
 
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Post » Sat Feb 19, 2011 12:36 am

I would *guess*, without any confirming information, that it would fall under one-handed (1 fist = 1 hand). It seems like it would be quite easy to create a perk-list for those who would want to use this combat style.


A few people have mentioned this,but I dont quite understand the logic(this coming from the guy who cannot even write a title that makes sense,....I respect everyones opinions and just want more elaboration is all) I mean one handed = hand to hand.
Two handed would make more sense IMO,but either way why is there no talk of it yet.It's not like were talking about mounts or anything complicated here.
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Robyn Lena
 
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Post » Fri Feb 18, 2011 11:36 pm

While listening to the GI podcast today I thoughtit was odd that Todd Howard did not mention hand to hand combat at all.Especially the part when he was talking about the perk trees.He was only used one and two handed weapons as examples,when it seemed like a perfect spot to also mention hand to hand aswell.Did anyoe else feel this way too.
Personaly I hope it has been removed as I never use it anyway.The reason I am inquiring is so I can better predict the 6 skills that would be under the "warrior".
-One handed (confirmed)
-Two handed (confirmed)
-Smithing (confirmed)
-Block (assuming)
-Heavy armor (assuming)
-? (I figured hand to hand would be the 6th until I listened to the podcast)

If there has been any confirmation already on whether or not hand to hand has been removed or confirmed I apoligize.
What are your thoughts?




If Hand-to-hand is not included, i must pray to the Night Mother and have Todd murdered...
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Kristina Campbell
 
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Post » Sat Feb 19, 2011 2:06 am

I think you'll be able to defend yourself in a pinch, but as a skill, I would bet it's gone. You shouldn't be able to kill people by punching them in the chest a few times.
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.X chantelle .x Smith
 
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Post » Sat Feb 19, 2011 5:29 am

It's probably gone as a skill. I would imagine a perk to up the ante for hand-to-hand, in case you got disarmed. Other than that, I would say they took it out. But I could be wrong.
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michael danso
 
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Post » Fri Feb 18, 2011 10:48 pm

I think you'll be able to defend yourself in a pinch, but as a skill, I would bet it's gone. You shouldn't be able to kill people by punching them in the chest a few times.

I agree, I never felt any need for such a skill. Hand to hand should not be for killing people (well possibly if you really want to), but for solving disputes, threatening and just engaging in fights.

If it was included, as a skill, it'd be one handed since technically, it's two one-handed weapons.
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Angel Torres
 
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Post » Fri Feb 18, 2011 8:07 pm

They can't have removed hand to hand. It just makes no sense. If you don't have a weapon, by default, you must be using hand to hand. Would they leave someone with no money and a broken sword with absolutely no way of defending themselves?
No. Hand to hand will be in the game. It just happens to be overlooked quite often, when being talked or written about.


Agreed, it makes no sense to leave the player without the ability to defend himself, if he doesn't have a weapon, so logically it should still be there somewhere. (Here's hoping anyway :unsure: )

I think it got merged with Two Handed

This seems likely, but I actually hope its this....

Its been merged with one-handed. Left mouse uses left hand, right mouse uses right hand. Block by holding down both.


I like this idea.

If this were the case, then theoretically you could have a war-axe in your left hand and 'hand-to-hand' equipped on your right. The attack combinations could be a lot of fun.
Imagine you're fighting a big, surly, brown bear. He comes in for a charge. You step back a few steps in anticipation, and he misses his big swipe, leaving him exposed for a counterattack. You hack and slash him a few times with the axe, drawing blood. Infuriated; the beast gives you a couple poundings of his own, but before he can land a third strike you arrogantly give him a quick jab with your free hand in his nose. The stunned beast lets out a yelp and recoils for a moment to comfort his swollen face. He looks at you, as if to say, 'how dare you sir!' and then resumes the attack. :)
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Curveballs On Phoenix
 
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Post » Sat Feb 19, 2011 3:10 am

Yeah, maybe. So what? You may not need skill to use your fists. Maybe that skill is calculated from strength or whatever is for strength now. Anyway, no one played as "boxer". That skill was and would be redunant.
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Yonah
 
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Post » Sat Feb 19, 2011 12:41 am

Assuming Hand to Hand will be in, in one way or another, I hope it's also implented in the 2 hands 2 "things" system.

It would be awesome to slice someone with a dagger with your right hand and then punch him in the face with your left :biggrin:
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Tanya Parra
 
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Post » Fri Feb 18, 2011 6:24 pm

Todd mentioned that players are able to do some things that don't fall under any skill. I imagine that hand-to-hand is the same way where anybody can use it without it having to be classified under a redundant skill.
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BRIANNA
 
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Post » Fri Feb 18, 2011 10:21 pm

If this were the case, then theoretically you could have a war-axe in your left hand and 'hand-to-hand' equipped on your right. The attack combinations could be a lot of fun.
Imagine you're fighting a big, surly, brown bear. He comes in for a charge. You step back a few steps in anticipation, and he misses his big swipe, leaving him exposed for a counterattack. You hack and slash him a few times with the axe, drawing blood. Infuriated; the beast gives you a couple poundings of his own, but before he can land a third strike you arrogantly give him a quick jab with your free hand in his nose. The stunned beast lets out a yelp and recoils for a moment to comfort his swollen face. He looks at you, as if to say, 'how dare you sir!' and then resumes the attack. :)

Sir, I like the way you think.
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jaideep singh
 
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