I was rewatching the e3 conference just because, and at the section where the dad is looking at the baby, the wife says something to the effect of 'look at my two favorite men. spin the mobile a bit. he loves that.'
she's standing in the doorway, and when she leans her head to the side, her hair moves pretty dramatically, not just the 'stretching' feature last seen in skyrim (not sure what else to call it). it's not every strand or anything, but i thought it looked great compared to past beth games. you also see it sway a tiny bit when she's waiting on the 111 elevator just before the bombs fall
do you think that will be seen in all hair (long enough hair i mean, i know theres not gonna be some witcher every-strand-moves-no-matter-how-small stuff, but gravity seems to affect it now) or just like a pretty initial bonus? i remember oblivion making a big deal about 'see that chain in your cell? it has physics. it totally moves' then most chains in the game world were just static unmoving environment pieces
if this is the case, could we see it in clothing too? i mean within reason. the vault suits are fabric but they dont need some super physics, or business suits or the like, but it'd be nice for outfits close to the NCR ranger coats down near the feet, the coat tails moving a bit instead of looking like the fabic is hyper-starched cardboard and other examples like that
just curious if that was mentioned in an interview i missed