Did they really claim bigger cities than oblivion?

Post » Sun Dec 11, 2011 2:43 am

It does seem a bit odd that there's only one stall/shop for each thing. Isn't there competition for business in Skyrim? It would be pretty easy to fix with mods, though; just throw in some more stalls, the voices are all the same anyway.
User avatar
Jade
 
Posts: 3520
Joined: Mon Jul 10, 2006 6:42 am

Post » Sat Dec 10, 2011 10:10 pm

Size wise? Roughly the same. (Not including the Imperial City) However, in Skyrim they have FAR more depth. In the Imperial city, there were plenty of shop owners sure, but they were just generic people who stood around at their shop all day and never did anything or talked to you about anything. In Skyrim every person has a story or quest or something to go along with them. There are also far more people in each town, and they actually all have houses instead of just a bed behind the counter.
User avatar
Mélida Brunet
 
Posts: 3440
Joined: Thu Mar 29, 2007 2:45 am

Post » Sat Dec 10, 2011 10:15 pm

Riften being 1/4 the size of the Imperial City is [censored] AMAZING!

It's supposed to be the armpit of Tamriel, and it's a quarter the size of the capital city of all of Tamriel?

The cities are SUPPOSED to be smaller. It's Skyrim, not Cyrodiil.

I am not claiming that Lore wise Riften should be anywhere near the size of the IC. The Lore says that IC should be the size of New York. I am saying that Beth. should have made all of the cities in Skyrim a little more populated and larger area wise in order to preserve immersion and realism.
User avatar
Nicholas C
 
Posts: 3489
Joined: Tue Aug 07, 2007 8:20 am

Post » Sat Dec 10, 2011 8:40 pm

Riften being 1/4 the size of the Imperial City is [censored] AMAZING!

It's supposed to be the armpit of Tamriel, and it's a quarter the size of the capital city of all of Tamriel?

The cities are SUPPOSED to be smaller. It's Skyrim, not Cyrodiil.

Riften is smaller than that in my opinion.

Did you read my other post it does not matter its supposed to be smaller.

Oblivions map is just as big as Skyrim and Cyrodiil is a lot bigger than Skyrim.

But more is more, but sadly are cities lack size and diversity. They are diverse right now, but they also could have been diverse even if they were bigger.
User avatar
Claudia Cook
 
Posts: 3450
Joined: Mon Oct 30, 2006 10:22 am

Post » Sun Dec 11, 2011 2:22 am

Why is "streamlining" cities by making them smaller a good thing at all? It only serves to lessen the immersion imo. Instead of a believable city like the Imperial City, we get Riften, which is 1/4 the size. I would much rather have many "different faces" than only 12 unique NPCs.


Why play video games at all? Why not just play paper games or even play with paper dolls? You can fill a city with filler but it won't add to the game in any meaningful way. I'd rather a game entertain me with more content then shower me with fluff.
User avatar
leni
 
Posts: 3461
Joined: Tue Jul 17, 2007 3:58 pm

Post » Sat Dec 10, 2011 10:35 pm

Size wise? Roughly the same. (Not including the Imperial City) However, in Skyrim they have FAR more depth. In the Imperial city, there were plenty of shop owners sure, but they were just generic people who stood around at their shop all day and never did anything or talked to you about anything. In Skyrim every person has a story or quest or something to go along with them. There are also far more people in each town, and they actually all have houses instead of just a bed behind the counter.

In the real world, would you ever get to know the checkout boy at Wal Mart? Will you ever learn his backstory? No. Most are just generic people who stand around their shop all day and never do anything or talk to you about anything. Bethesda did well by including the NPC shop owners with quests. Now they should have just included 3-6 more in each city that are "generic" if only for realism's sake.
User avatar
victoria johnstone
 
Posts: 3424
Joined: Sat Oct 14, 2006 9:56 am

Post » Sun Dec 11, 2011 12:10 am

I am not claiming that Lore wise Riften should be anywhere near the size of the IC. The Lore says that IC should be the size of New York. I am saying that Beth. should have made all of the cities in Skyrim a little more populated and larger area wise in order to preserve immersion and realism.


The immersion is in that they ARE smaller. It's an iceland. Hardly anyone but Nords live there! That's how I see it at least. If they're were a metropolis...immersion wouldn't even take place.
User avatar
N Only WhiTe girl
 
Posts: 3353
Joined: Mon Oct 30, 2006 2:30 pm

Post » Sat Dec 10, 2011 4:47 pm

remember Vivec? now that was a city!
User avatar
Skivs
 
Posts: 3550
Joined: Sat Dec 01, 2007 10:06 pm

Post » Sun Dec 11, 2011 12:14 am

Why play video games at all? Why not just play paper games or even play with paper dolls? You can fill a city with filler but it won't add to the game in any meaningful way. I'd rather a game entertain me with more content then shower me with fluff.

But adding these things DOES add to the game in a meaningful way. Immersion is part of the game as well, no? Take a look at Oblivion's Better Cities mod. It doesn't add anything with much depth, and none of the NPCs are very meaningful. But the game seems filled with so much more. Everything is much more real. This is why I loved Morrowind's cities as well.
User avatar
Floor Punch
 
Posts: 3568
Joined: Tue May 29, 2007 7:18 am

Post » Sat Dec 10, 2011 11:58 pm

remember Vivec? now that was a city!

Yes it was and Balmora.
User avatar
Lady Shocka
 
Posts: 3452
Joined: Mon Aug 21, 2006 10:59 pm

Post » Sun Dec 11, 2011 1:49 am

Indeed. In oblivion you had a store that specialized in shields or weapons. A clothing shop, a book shop; 10+ civilians houses, houses for all the shop owners, A jewelry shop ect...

In Skyrim you have a general store, alchemy store, and a weapon/armor store.


It really doesn't bother me. Firstly, it is Skyrim, home to the Nords, where as Cyrodill was the heart of the empire, so grandeur was apropos to Oblivion. To be honest, I found it tedious after a few visits to 7 different shops for my needs in Oblivion. But what turned me off most about Oblivion's shops/vendors, is that you could spam as much coin as you wanted, they had unlimited cash to give in return for your goods. Being that I could find/loot better items from the world itself then I could buy from vendors, I typically only went to one store to unload most everything. If I needed it back, I could go back there and that vendor would still have it, even though most items I sold them weren't their specialty. At least in Skyrim, you cannot spam coin endlessly as the vendor only has so much coin to give in trade.

Honestly though, it is a matter of perspective. I won't say that anyone is right or wrong for liking the differences between the two games. I loved Oblivion, but some of it was total over-kill.
User avatar
Lexy Dick
 
Posts: 3459
Joined: Mon Feb 12, 2007 12:15 pm

Post » Sat Dec 10, 2011 6:32 pm

The immersion is in that they ARE smaller. It's an iceland. Hardly anyone but Nords live there! That's how I see it at least. If they're were a metropolis...immersion wouldn't even take place.

What I'm saying is that everything should be scaled up within the game's limitations. All of the cities should be the size of the average Oblivion city. The game can handle it.
User avatar
Jack Bryan
 
Posts: 3449
Joined: Wed May 16, 2007 2:31 am

Post » Sun Dec 11, 2011 7:37 am

Riften being 1/4 the size of the Imperial City is [censored] AMAZING!

It's supposed to be the armpit of Tamriel, and it's a quarter the size of the capital city of all of Tamriel?

The cities are SUPPOSED to be smaller. It's Skyrim, not Cyrodiil.


This. They're actually holds, not cities.

The imperial city feels like 5-6 times the size of Whiterun, to be honest...


You are aware Whiterun isn't the capital of the entire empire while Imperial city is, correct? Whiterun is a hold that controls the trade, business and protection of it's respective boundaries. Imperial City is the capital of the entire empire. It would make sense for Whiterun to be smaller in size than the capital of any area. Solitude is the capital of Skyrim it's rather large. Not the size of the Imperial City, but why would it be?
User avatar
Emily abigail Villarreal
 
Posts: 3433
Joined: Mon Aug 27, 2007 9:38 am

Post » Sat Dec 10, 2011 8:18 pm

for me the cities are without a doubt the most disappointing part of skyrim so far. Skyrim's dungeons are unbelievable great. The exterior world is nice too. The cities however are soo small. Oblivion's cities are considerably better in my opinion.
User avatar
Sammi Jones
 
Posts: 3407
Joined: Thu Nov 23, 2006 7:59 am

Post » Sat Dec 10, 2011 4:05 pm

The "cities" in Skyrim are supposed to be holds, not in essence full cities. In Oblivion the empire was still strong and Cyrodiil was the heart of that empire. It makes perfect sense for those cities to be larger and more upbeat. While there's of course things that could be change, I'm in no way saying that the game is 100% the best and you're a tard for not thinking that too, it just goes along with the times, and the area for me. It's not really a problem.
User avatar
Crystal Birch
 
Posts: 3416
Joined: Sat Mar 03, 2007 3:34 pm

Post » Sat Dec 10, 2011 9:02 pm

That's only one city. What about Dawnstar, Falkreath, Morthal and Winterhold (if you can even count this as a city)? Even the bigger cities (like Riften) are still pretty small compared to Oblivion's. And Oblivion's cities were small compared to Morrowind's. And Morrowind's were smaller than Daggerfall's.

Not a great trend...

It would be good if cities were the only thing that got cut down over releases.. :shakehead:
User avatar
Harry Hearing
 
Posts: 3366
Joined: Sun Jul 22, 2007 6:19 am

Post » Sun Dec 11, 2011 2:25 am

This. They're actually holds, not cities.

No, you're misinformed. They are cities. They govern a hold which is like a province.


You are aware Whiterun isn't the capital of the entire empire while Imperial city is, correct? Whiterun is a hold that controls the trade, business and protection of it's respective boundaries. Imperial City is the capital of the entire empire. It would make sense for Whiterun to be smaller in size than the capital of any area. Solitude is the capital of Skyrim it's rather large. Not the size of the Imperial City, but why would it be?

We all agree that none of the cities should be the size of IC. However, if everything was scaled up it would only serve to improve immersion and realism.
User avatar
Nuno Castro
 
Posts: 3414
Joined: Sat Oct 13, 2007 1:40 am

Post » Sun Dec 11, 2011 1:18 am

But there should be multiple vendors of the same type. Not to the point of oversaturation, but to the point of realism.

God, the Market District in the Imperial city was amazing. It felt like a real, bustling market full of people who don't care about you and have their own business to take care of. Whiterun is the supposed "trading capital" of Skyrim and there are like 4 stores and some stalls.

I do understand that this might be the general atmosphere that Bethesda was going for though, a more personal and rugged world where everyone knows each other, etc.


To paraphrase Jack Nicholson- "Xbox 360 can't handle bigger cities!"
User avatar
Matt Bigelow
 
Posts: 3350
Joined: Sun Sep 30, 2007 6:36 pm

Post » Sat Dec 10, 2011 7:36 pm

Size wise? Roughly the same. (Not including the Imperial City) However, in Skyrim they have FAR more depth. In the Imperial city, there were plenty of shop owners sure, but they were just generic people who stood around at their shop all day and never did anything or talked to you about anything. In Skyrim every person has a story or quest or something to go along with them. There are also far more people in each town, and they actually all have houses instead of just a bed behind the counter.

I laughed out loud.
User avatar
GEo LIme
 
Posts: 3304
Joined: Wed Oct 03, 2007 7:18 pm

Post » Sat Dec 10, 2011 10:57 pm

xbox360 and ps3 can't handle bigger cities. its simple as that.
User avatar
Felix Walde
 
Posts: 3333
Joined: Sat Jun 02, 2007 4:50 pm

Post » Sun Dec 11, 2011 7:11 am

I laughed out loud.


Yeah because asking everyone about the same rumors is just as in-depth. The cities are FAR better. Though they could use better service at the shops.
User avatar
Sherry Speakman
 
Posts: 3487
Joined: Fri Oct 20, 2006 1:00 pm

Post » Sun Dec 11, 2011 1:03 am

To paraphrase Jack Nicholson- "Xbox 360 can't handle bigger cities!"

Bet it could have.

xbox360 and ps3 can't handle bigger cities. its simple as that.

It could have if they tried. But they chose not to take extra time to do it.
User avatar
Chris Jones
 
Posts: 3435
Joined: Wed May 09, 2007 3:11 am

Post » Sun Dec 11, 2011 12:55 am

xbox360 and ps3 can't handle bigger cities. its simple as that.


I thought this too but wasn't sure. It's funny how we overestimate the systems as if they were super powerful.
User avatar
Chloe Lou
 
Posts: 3476
Joined: Sat Nov 04, 2006 2:08 am

Post » Sun Dec 11, 2011 6:56 am

Yeah because asking everyone about the same rumors is just as in-depth. The cities are FAR better. Though they could use better service at the shops.

I believe, and this is just opinion, that some NPCs shouldn't have depth. Some should be like there were in Oblivion and Morrowind. I'm not disagreeing that we should also have some with depth, and I believe that Skyrim does a good job at this.
User avatar
Alisha Clarke
 
Posts: 3461
Joined: Tue Jan 16, 2007 2:53 am

Post » Sat Dec 10, 2011 10:57 pm

remember Vivec? now that was a city!


YES! I absolutely loved Vivec!
User avatar
matt oneil
 
Posts: 3383
Joined: Tue Oct 09, 2007 12:54 am

PreviousNext

Return to V - Skyrim