did you expect water...

Post » Tue Feb 01, 2011 3:01 pm

People, people just bring out the youtube links. Better than still images.
http://www.youtube.com/watch?v=H_DmrgSorg0&feature=related
User avatar
Floor Punch
 
Posts: 3568
Joined: Tue May 29, 2007 7:18 am

Post » Tue Feb 01, 2011 6:12 pm

Actually, my first look I kinda agreed. The first water I seen was the waterfall, and it looks kind of... bland? Not sure what word to use. But then again, what game does have good waterfalls? I don't know of any. And in one of the pics with a Skeleton/Zombie warrior, you can see a pool of water in the cave, and it looks awesome. So the white water, could use some work imo, but I won't complain. The still water looks awesome. I'm actually awed by how amazing the graphics were. imo, comparable to Gears Of War, and the fact its on a massive scale, means its that much better :)


Definition of Whitewater: http://en.wikipedia.org/wiki/Whitewater

http://4.bp.blogspot.com/_oov8Hoy8H2E/THZn90SEhpI/AAAAAAAAAdM/qZIsy0NN6As/s1600/white-water-rafting-experience.jpg

http://www.roncastle.com/images/river-valley/grade-5-white-water-rafting.jpg

http://www.soulmedicinejourney.com/whitewater.jpg

Whitewater is WHITE, or mostly so, and cannot be seen through.

Yeah, I'll agree there, but the problem I'm seeing is that in Skyrim, it didn't really move too hostile. The water. I kind of imagine it moving a bit faster, and it just flows in a straight path, it doesnt collide against the rocks on the side at a curve or anything. But however, like I said, show me a game that does :P it is a game people.
User avatar
Jennie Skeletons
 
Posts: 3452
Joined: Wed Jun 21, 2006 8:21 am

Post » Tue Feb 01, 2011 10:08 am

The reason why this is a glaring issue from the trailer is because everything else looks so good. Its like having an amazing car only to see a small scratch on the side door. It hopefully is fixable…it not…don’t show that stuff in a trailer.
User avatar
Anthony Santillan
 
Posts: 3461
Joined: Sun Jul 01, 2007 6:42 am

Post » Tue Feb 01, 2011 7:29 pm

Honestly, I thought the water fall looked better than OB or MW water.
User avatar
Charlie Sarson
 
Posts: 3445
Joined: Thu May 17, 2007 12:38 pm

Post » Tue Feb 01, 2011 4:35 pm

http://www.zeldauniverse.net/images/games/oot/skulltulas/037.jpg

http://i49.photobucket.com/albums/f275/Arakhor/Venyarin%20crusades%20once%20more/Venyarin25.jpg

https://gallery.nerdclub.net/d/8173-2/waterfall3.jpg

http://img233.imageshack.us/img233/5401/rivere.png

You be the judge.


You've done well here.

That said I don't think the water looks that good even at 1:44 like someone keeps banging on about. However I don't think it needs much to improve it - in terms of the waterfalls/rapids its just needs to be more reflective.
User avatar
Penny Wills
 
Posts: 3474
Joined: Wed Sep 27, 2006 6:16 pm

Post » Tue Feb 01, 2011 1:22 pm

it would be cool if you could drink the water....
User avatar
Nicole Kraus
 
Posts: 3432
Joined: Sat Apr 14, 2007 11:34 pm

Post » Tue Feb 01, 2011 1:31 pm

I didn't even really notice this until people brought it up, but now that you guys mention it the water looks pretty bland. Not terrible though. Just...unimpressive.
User avatar
Sammykins
 
Posts: 3330
Joined: Fri Jun 23, 2006 10:48 am

Post » Tue Feb 01, 2011 12:19 pm

The trailer is using 2005 Hardware. The year is 2011. Do the math.
User avatar
Lifee Mccaslin
 
Posts: 3369
Joined: Fri Jun 01, 2007 1:03 am

Post » Tue Feb 01, 2011 1:27 pm

I didn't even really notice this until people brought it up, but now that you guys mention it the water looks pretty bland. Not terrible though. Just...unimpressive.


I still think you could easily walk on that water. Without using any Alteration spell.
User avatar
Lawrence Armijo
 
Posts: 3446
Joined: Thu Sep 27, 2007 7:12 pm

Post » Tue Feb 01, 2011 12:11 pm

Wow looks like PC modders have a lot of work to do to bring the game up to PC standards of graphical fidelity.
User avatar
Enie van Bied
 
Posts: 3350
Joined: Sun Apr 22, 2007 11:47 pm

Post » Tue Feb 01, 2011 12:12 pm

The Morrowind one was unfair as Morrowind had reflective water but its turned of in that screen shot.

In the end, water has never been particularly great in TES games anyway thats not their forte.

True, Morrowind's was more like this:

http://www.pcgameshardware.com/screenshots/medium/2007/11/Morrowind_Dx8.jpg
User avatar
Farrah Barry
 
Posts: 3523
Joined: Mon Dec 04, 2006 4:00 pm

Post » Wed Feb 02, 2011 1:28 am

The biggest problem with the river water is the lack of particle effects. The water just looks like a conveyor belt because there's not enough splashy water particles. Also in the bottom you can clearly see the seam where the conveyor belts "join", which breaks the illusion of flowing water. =/
User avatar
Alexxxxxx
 
Posts: 3417
Joined: Mon Jul 31, 2006 10:55 am

Post » Tue Feb 01, 2011 10:17 pm

the water u saw was fast moving. i dont think u could get ridiculosly textured and realistic fast moving water at this time. look at 1:27 of the video and thats the slow moving standing water. in the video they were showing off how the water actually moved at some pretty high speeds and looked good doing it.
User avatar
Aman Bhattal
 
Posts: 3424
Joined: Sun Dec 17, 2006 12:01 am

Post » Tue Feb 01, 2011 2:39 pm

Who cares about the water....FIRST MOD MADE WILL PROBABLY BE A WATER REPLACER. PROBLEM SOLVED....
User avatar
Emma Louise Adams
 
Posts: 3527
Joined: Wed Jun 28, 2006 4:15 pm

Post » Tue Feb 01, 2011 10:52 pm

Has anyone looked at the 720 quality version of the video around 1.35 - 1:38 seconds and seen the runnign water along the cave floor? It's obvious they have used the same textures as the waterfall but for some reason it looks 1 million times better and frankly quite realistic!

Anyone noticed this?
User avatar
Felix Walde
 
Posts: 3333
Joined: Sat Jun 02, 2007 4:50 pm

Post » Tue Feb 01, 2011 8:55 am

the water u saw was fast moving. i dont think u could get ridiculosly textured and realistic fast moving water at this time. look at 1:27 of the video and thats the slow moving standing water. in the video they were showing off how the water actually moved at some pretty high speeds and looked good doing it.


I know the recent XBLA game, Hydrophobia, had moving water with physics that interacted with objects and could move quite fast.

The problem with the Water in Skyrim is that the texture is too "Flat" and plain looking.

Water is not a solid object, it should have moments of impact, water gushing up, crashing against rocks, etc. It shouldn't look like a solid moving object.
User avatar
Gemma Archer
 
Posts: 3492
Joined: Sun Jul 16, 2006 12:02 am

Post » Tue Feb 01, 2011 9:47 am

I thought the graphics were pretty good, and overall good.

The trailer was amzing in itself.
User avatar
Robert Jr
 
Posts: 3447
Joined: Fri Nov 23, 2007 7:49 pm

Post » Tue Feb 01, 2011 8:46 pm

The problem with the Water in Skyrim is that the texture is too "Flat" and plain looking.

Precisely. The rapids need a dynamic surface texture and some particle physics for the splashes. Shouldn't be too hard considering the other features we've seen elsewhere in the trailer.
User avatar
Tania Bunic
 
Posts: 3392
Joined: Sun Jun 18, 2006 9:26 am

Post » Tue Feb 01, 2011 12:11 pm

It looks great. It is a RAPID waterfall and therefore should look white and foamy like that.
User avatar
joseluis perez
 
Posts: 3507
Joined: Thu Nov 22, 2007 7:51 am

Post » Tue Feb 01, 2011 12:41 pm

You should change it to Water's Raft.... Because the water didn't look to bad... Just the Raft....

Ohhh and i thought that this was the only bad thing in the trailer...
User avatar
Fanny Rouyé
 
Posts: 3316
Joined: Sun Mar 25, 2007 9:47 am

Post » Tue Feb 01, 2011 9:15 am

You should change it to Water's Raft.... Because the water didn't look to bad... Just the Raft....

Ohhh and i thought that this was the only bad thing in the trailer...

I don't see a raft?
User avatar
Jessica Raven
 
Posts: 3409
Joined: Thu Dec 21, 2006 4:33 am

Post » Tue Feb 01, 2011 1:51 pm

The more I look at the water, the better it gets. At first glance its rather odd looking, but there are small details here and there that are realistic. And the white water look it has is pretty good, the only thing it needs is more water splashing up and around.
User avatar
Jennifer Rose
 
Posts: 3432
Joined: Wed Jan 17, 2007 2:54 pm

Post » Tue Feb 01, 2011 1:29 pm

If people are really up in arms about water, then I don't want to know the reaction when there is something that really sticks out like a sore thumb.
User avatar
Stacyia
 
Posts: 3361
Joined: Mon Jul 24, 2006 12:48 am

Post » Tue Feb 01, 2011 8:06 pm

Is that really all you got out of the trailer, people? OH water looks dumb. That is why i haven't been in the Skyrim discussion as much as i would like to. Because there are 5 page threads about a 2 second clip of water.
User avatar
jessica Villacis
 
Posts: 3385
Joined: Tue Jan 23, 2007 2:03 pm

Post » Tue Feb 01, 2011 8:42 pm

It's white water everyone. It's supposed to look like that.
User avatar
Epul Kedah
 
Posts: 3545
Joined: Tue Oct 09, 2007 3:35 am

PreviousNext

Return to V - Skyrim