Did you say Werewolves?

Post » Sun Jul 03, 2011 5:31 pm

Whats up guys I'm starting this topic for a number of reasons. I am well aware that there are a lot of topics about werewolves but being that we are all different people we will all have different approaches on the topic. Couple of questions for any and everyone

- Was Werewolves in as much demand for Oblivion as it is Skyrim?
- For people that were on the Oblivion forums before the release did you see this much buzz for Werewolves?
- If you had to choose a look for the werewolves what movie would influence their look? (mines is American Werewolf in Paris)
- Do you think werewolves in human form should have more Hp and strength than an average human?
- And would you want your companions to be a Werewolf too?
- If the player can transform into one how will the transformation look in your head?

Feel free to answer my questions or add your own questions! I honestly really want werewolves and want to be able to transform into one even more. So feel free to add anything you want related to werewolves!
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Solina971
 
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Post » Sun Jul 03, 2011 9:26 pm

Whats up guys I'm starting this topic for a number of reasons. I am well aware that there are a lot of topics about werewolves but being that we are all different people we will all have different approaches on the topic. Couple of questions for any and everyone

- Was Werewolves in as much demand for Oblivion as it is Skyrim?
- For people that were on the Oblivion forums before the release did you see this much buzz for Werewolves?
- If you had to choose a look for the werewolves what movie would influence their look? (mines is American Werewolf in Paris)
- Do you think werewolves in human form should have more Hp and strength than an average human?
- And would you want your companions to be a Werewolf too?
- If the player can transform into one how will the transformation look in your head?

Feel free to answer my questions or add your own questions! I honestly really want werewolves and want to be able to transform into one even more. So feel free to add anything you want related to werewolves!


Underworld movie Lycans all the way!!! But yeah, I've never really cared much for werewolves in a game but they seem like they would really fit in Skyrim. And yes, they should have more health and strength than an average human...but should attack slower. And yeah, I think any NPC should turn into a werewolf if they get bitten by one. The transformation I see in my mind is that an animation begins showing feet transforming into hair and gradually growing up to your head. That's how I would see it. Good topic btw. It's still about werewolves but a different concept.
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Noely Ulloa
 
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Post » Mon Jul 04, 2011 1:46 am

You should have to unequip all your armor to transform. I think Skyrim suits werewolves better than Oblivion, I don't know why, Werewolves just seem more brutal than vampires
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Jennie Skeletons
 
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Post » Sun Jul 03, 2011 9:47 pm

The look I would like to see in werecreatures is a highly buffed antropomorphyc body with the head of the animal with some human features only intended to give them a more psycho look. Similar to how daedroth look in Oblivion.
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lillian luna
 
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Post » Mon Jul 04, 2011 5:22 am

- Was Werewolves in as much demand for Oblivion as it is Skyrim?
- For people that were on the Oblivion forums before the release did you see this much buzz for Werewolves?
- If you had to choose a look for the werewolves what movie would influence their look? (mines is American Werewolf in Paris)
- Do you think werewolves in human form should have more Hp and strength than an average human?
- And would you want your companions to be a Werewolf too?
- If the player can transform into one how will the transformation look in your head?


-Yes
-N/A
-The Howling
-no, but they should have vague inconsistencies in appearance that set them apart from regular NPCs
-No, Werebeasts are typically violently insane
-The same way it did in Morrowind.
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Elena Alina
 
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Post » Sun Jul 03, 2011 5:29 pm

Whats up guys I'm starting this topic for a number of reasons. I am well aware that there are a lot of topics about werewolves but being that we are all different people we will all have different approaches on the topic. Couple of questions for any and everyone

- Was Werewolves in as much demand for Oblivion as it is Skyrim?
- For people that were on the Oblivion forums before the release did you see this much buzz for Werewolves?
- If you had to choose a look for the werewolves what movie would influence their look? (mines is American Werewolf in Paris)
- Do you think werewolves in human form should have more Hp and strength than an average human?
- And would you want your companions to be a Werewolf too?
- If the player can transform into one how will the transformation look in your head?

Feel free to answer my questions or add your own questions! I honestly really want werewolves and want to be able to transform into one even more. So feel free to add anything you want related to werewolves!

-I don't know
-The forum's weren't up before oblivion was out
-Underworld
-Slight difference's like more radiant eye color's (if brown it should be like dark amber etc etc)
-No
-Unfathomably Painful

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Josephine Gowing
 
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Post » Mon Jul 04, 2011 3:07 am

Whats up guys I'm starting this topic for a number of reasons. I am well aware that there are a lot of topics about werewolves but being that we are all different people we will all have different approaches on the topic. Couple of questions for any and everyone

- Was Werewolves in as much demand for Oblivion as it is Skyrim?
- For people that were on the Oblivion forums before the release did you see this much buzz for Werewolves?
- If you had to choose a look for the werewolves what movie would influence their look? (mines is American Werewolf in Paris)
- Do you think werewolves in human form should have more Hp and strength than an average human?
- And would you want your companions to be a Werewolf too?
- If the player can transform into one how will the transformation look in your head?

Feel free to answer my questions or add your own questions! I honestly really want werewolves and want to be able to transform into one even more. So feel free to add anything you want related to werewolves!

- Was Werewolves in as much demand for Oblivion as it is Skyrim? I do not know. I never followed Oblivion until it came out. I do know it was popular enough to be a comment by Maiq the Liar.

- For people that were on the Oblivion forums before the release did you see this much buzz for Werewolves? Cannot answer this due to the first answer.
- If you had to choose a look for the werewolves what movie would influence their look? (mines is American Werewolf in Paris). Daggerfall werewolf and Van Helsing werewolves.

- Do you think werewolves in human form should have more Hp and strength than an average human? Yes. Lore based, they have superhuman abilities. Daggerfall had this.

- And would you want your companions to be a Werewolf too? I wouldn't mind.

- If the player can transform into one how will the transformation look in your head? Cutscene, maybe see the character transform in gameplay. Although blackout and cutscene is good.
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Sabrina garzotto
 
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Post » Sun Jul 03, 2011 2:45 pm

I'd like Van Helsing's style of werewolf, for the fearsomeness and brutality of how they look, although Underworld's lycans look more realistic so to speak. They're both pretty similar and either one would be awesome.
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Damned_Queen
 
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Post » Sun Jul 03, 2011 3:40 pm


-The forum's weren't up before oblivion was out

Yes they were, though it was mostly Daggerfall vs Morrowind topics.

Yes werewolves were asked for, but a lot of us thought they were a given.

Ofcourse, we also expected more skills, jungles, more spears, more crossbows... How wrong we were...
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Beast Attire
 
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Post » Sun Jul 03, 2011 11:25 pm

You should have to unequip all your armor to transform. I think Skyrim suits werewolves better than Oblivion, I don't know why, Werewolves just seem more brutal than vampires

There is a reason that vampires and werewolves (or any were-beast really) are always natural enemies in most fiction. A were-beast is nature's most powerful predator, to hunt the greatest hunters ever to scourge the land. They are brutal, strong, and swift. They rely fully on instinct. Vampires are the antithesis, an unnatural creature that walks amongst its food as a wolf in flock of sheep. They are charismatic, seductive, and intelligent. They rely on thought.

The elder scrolls hasn't ventured far overall in terms of their classical monsters.
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Taylah Illies
 
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Post » Mon Jul 04, 2011 2:10 am

Whats up guys I'm starting this topic for a number of reasons. I am well aware that there are a lot of topics about werewolves but being that we are all different people we will all have different approaches on the topic. Couple of questions for any and everyone

- Was Werewolves in as much demand for Oblivion as it is Skyrim?
- For people that were on the Oblivion forums before the release did you see this much buzz for Werewolves?
- If you had to choose a look for the werewolves what movie would influence their look? (mines is American Werewolf in Paris)
- Do you think werewolves in human form should have more Hp and strength than an average human?
- And would you want your companions to be a Werewolf too?
- If the player can transform into one how will the transformation look in your head?

Feel free to answer my questions or add your own questions! I honestly really want werewolves and want to be able to transform into one even more. So feel free to add anything you want related to werewolves!

-I dunno, I joined after OB came out.

-Same as above.

-they should be reminiscient of Daggerfall.

-Sure, why not.

-no, most werewolves are insane.

-Their flesh falls off their body as the were-form grows to replace it.
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Amie Mccubbing
 
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Post » Mon Jul 04, 2011 12:28 am

There is a reason that vampires and werewolves (or any were-beast really) are always natural enemies in most fiction. A were-beast is nature's most powerful predator, to hunt the greatest hunters ever to scourge the land. They are brutal, strong, and swift. They rely fully on instinct. Vampires are the antithesis, an unnatural creature that walks amongst its food as a wolf in flock of sheep. They are charismatic, seductive, and intelligent. They rely on thought.

The elder scrolls hasn't ventured far overall in terms of their classical monsters.

Well in Daggerfall were-creatures were little more then a nuisance, only danger they posed was their disease.

Vampires on the other hand; wow, just wow... Saw through invisibility, very tough.

If there was a feud between those two around the Iliac Bay, well it ended quickly.
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Celestine Stardust
 
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Post » Sun Jul 03, 2011 6:08 pm

Well in Daggerfall were-creatures were little more then a nuisance, only danger they posed was their disease.

Vampires on the other hand; wow, just wow... Saw through invisibility, very tough.

If there was a feud between those two around the Iliac Bay, well it ended quickly.

I don't think were-beasts were prevalent in the bay, other areas of Tamriel they defiantly were.
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rebecca moody
 
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Post » Sun Jul 03, 2011 6:36 pm

I always liked the movie "Dog Soldiers" and the look of their werewolves was fantastic! :tops:

Here are some examples:
http://www.esplatter.com/images/am/dogsoldiers.jpg
http://www.werewolves.com/wordpress/wp-content/uploads/2010/04/dogsoldiers1.jpg
http://3.bp.blogspot.com/_MFslwcqLKIE/S2mxRm5V4XI/AAAAAAAACK4/qDpYJ9D7lRg/s400/dogsoldiers6.jpg
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Anna Beattie
 
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Post » Sun Jul 03, 2011 11:46 pm

- Was Werewolves in as much demand for Oblivion as it is Skyrim?
- For people that were on the Oblivion forums before the release did you see this much buzz for Werewolves?
- If you had to choose a look for the werewolves what movie would influence their look? (mines is American Werewolf in Paris)
- Do you think werewolves in human form should have more Hp and strength than an average human?
- And would you want your companions to be a Werewolf too?
- If the player can transform into one how will the transformation look in your head?


- idk but i imagine so since lore says they should be there
- idk wasnt here
- http://media.photobucket.com/image/recent/Vorpail/FullLycan.jpg
- yes, they should have higher HP, strength, and speed. also fatigue should regenerate 20% faster
- HELL NO. though i think it would be cool that in one quest you have to take on a npc as a companion for the quest and you have to be someplace at night and he transforms on you.
- very painful and animated. the person should contort in odd ways screaming and grunting untill they finish. should take about 15-30 seconds. but that time should seem longer due to the horrific nature of the event.
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Nicola
 
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Post » Sun Jul 03, 2011 10:12 pm

-yep
-less closer to release
- he has the right idea, plus a tail, gotta have a tail.

- http://media.photobucket.com/image/recent/Vorpail/FullLycan.jpg


-a little more strength and speed, higher health regen
-idk, maybe if it was like pack style
-I like slow style transformations, like the day of the full moon the character slowly wolfs out
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Luis Longoria
 
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Post » Mon Jul 04, 2011 12:14 am

Whats up guys I'm starting this topic for a number of reasons. I am well aware that there are a lot of topics about werewolves but being that we are all different people we will all have different approaches on the topic. Couple of questions for any and everyone

- Was Werewolves in as much demand for Oblivion as it is Skyrim?
- For people that were on the Oblivion forums before the release did you see this much buzz for Werewolves?
- If you had to choose a look for the werewolves what movie would influence their look? (mines is American Werewolf in Paris)
- Do you think werewolves in human form should have more Hp and strength than an average human?
- And would you want your companions to be a Werewolf too?
- If the player can transform into one how will the transformation look in your head?

Feel free to answer my questions or add your own questions! I honestly really want werewolves and want to be able to transform into one even more. So feel free to add anything you want related to werewolves!

-Don't know but I was crushed when they were confirmed out
-^^same
-http://s1110.photobucket.com/albums/h447/bloodybilly1/?action=view¤t=wolfy.jpg&newest=1
-yes but not a lot
-i would like to form a small 2 to 3 person pack
-twisting of bone...hair growing out.....it would look pretty natural....maybe painful at 1st but more natural over time
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xemmybx
 
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Post » Sun Jul 03, 2011 2:34 pm

- Was Werewolves in as much demand for Oblivion as it is Skyrim?

As others have said before...Don't know but more than likely

- For people that were on the Oblivion forums before the release did you see this much buzz for Werewolves?

Again..As others have said before...Don't know but more than likely

- If you had to choose a look for the werewolves what movie would influence their look? (mines is American Werewolf in Paris)

Underworld 3: Rise of the Lycans, Dog Soldiers, Van Helsing...Give me the big bad wolf...

- Do you think werewolves in human form should have more Hp and strength than an average human?

Of course...Added strength, agility, dexterity, health, senses...

- And would you want your companions to be a Werewolf too?

Possibly...Only barring blood-guilt, blood-lust, and insanity, which unfortunately seem to be the norm for those afflicted...

- If the player can transform into one how will the transformation look in your head?

Ungodly, excruciating, severe, atrociously painful third person cut-scenes of the player's transformation...Bone structure cracking, molding, growing ...Organs expanding to to twice or three times their size...The sight of adrenaline coursing through the player's veins, struggling to keep the player alive long enough to survive such sudden and rapid shock...Muscle tissue and mass growing at ridiculous rates, forming and tightening over a developing bone structure...Excessive amounts of hair follicles piercing the skin like tiny needles...Teeth and fangs expanding through blood-soaked gums...Massive razor sharp claws ripping their way through blood-soaked fingers...All while the character howls, cries and screams lift toward heaven in deafening torment and profane suffering to the Gods who have cursed them so mixed with the sound of a rapidly increasing heart-beat...
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Dalia
 
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Post » Sun Jul 03, 2011 1:18 pm

- Was Werewolves in as much demand for Oblivion as it is Skyrim?

As others have said before...Don't know but more than likely

- For people that were on the Oblivion forums before the release did you see this much buzz for Werewolves?

Again..As others have said before...Don't know but more than likely

- If you had to choose a look for the werewolves what movie would influence their look? (mines is American Werewolf in Paris)

Underworld 3: Rise of the Lycans, Dog Soldiers, Van Helsing...Give me the big bad wolf...

- Do you think werewolves in human form should have more Hp and strength than an average human?

Of course...Added strength, agility, dexterity, health, senses...

- And would you want your companions to be a Werewolf too?

Possibly...Only barring blood-guilt, blood-lust, and insanity, which unfortunately seem to be the norm for those afflicted...

- If the player can transform into one how will the transformation look in your head?

Ungodly, excruciating, severe, atrociously painful third person cut-scenes of the player's transformation...Bone structure cracking, molding, growing ...Organs expanding to to twice or three times their size...The sight of adrenaline coursing through the player's veins, struggling to keep the player alive long enough to survive such sudden and rapid shock...Muscle tissue and mass growing at ridiculous rates, forming and tightening over a developing bone structure...Excessive amounts of hair follicles piercing the skin like tiny needles...Teeth and fangs expanding through blood-soaked gums...Massive razor sharp claws ripping their way through blood-soaked fingers...All while the character howls, cries and screams lift toward heaven in deafening torment and profane suffering to the Gods who have cursed them so mixed with the sound of a rapidly increasing heart-beat...

wow :drool:
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elliot mudd
 
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Post » Mon Jul 04, 2011 5:02 am

Black 6 pretty much summed up my answers as well. :thumbsup: Definitely Underworld 3 for the hybrid appearance; human form werewolves with increased stamina, disease resistance, strength; and a savage, gruesome, but exulting 3rd person animation sequence for the change.

For the companions question, I'd say yes, in that the ability to infect companions with Sanies Lupinus and so create a pack structure around you (with your character the alpha, presumably) would be pretty amazing.
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Eve Booker
 
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Post » Sun Jul 03, 2011 5:52 pm

Black 6 pretty much summed up my answers as well. :thumbsup: Definitely Underworld 3 for the hybrid appearance; human form werewolves with increased stamina, disease resistance, strength; and a savage, gruesome, but exulting 3rd person animation sequence for the change.

For the companions question, I'd say yes, in that the ability to infect companions with Sanies Lupinus and so create a pack structure around you (with your character the alpha, presumably) would be pretty amazing.


I agree...but if not allowed to 'form' a pack at least given the opportunity to join and possibly lead one through quests and missions...
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Sophie Louise Edge
 
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Post » Sun Jul 03, 2011 8:15 pm

Black 6 pretty much summed up my answers as well. :thumbsup: Definitely Underworld 3 for the hybrid appearance; human form werewolves with increased stamina, disease resistance, strength; and a savage, gruesome, but exulting 3rd person animation sequence for the change.

For the companions question, I'd say yes, in that the ability to infect companions with Sanies Lupinus and so create a pack structure around you (with your character the alpha, presumably) would be pretty amazing.

The only reason that Hybrid thing was viable in Underworld is b/c the 2 strains of monsters came from the same Father in Underworld. In TES werewolves and Vamps come from 2 different daedric princes with completely different spheres guiding their actions.....I just don't see it being possible to have a hybrid in the TES universe nor would i want to.....I just want the quest lines behind Vamps and Werewolves to be completely independent and unique. Lets not copy any recent movies that come to mind and come up with something truly unique.
EDIT: o wait I think i Read your comment wrong.....sorry....well i still meant that stuff about Underworld
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sam smith
 
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Post » Sun Jul 03, 2011 11:58 pm

I don't think were-beasts were prevalent in the bay, other areas of Tamriel they defiantly were.

Prevalent? There were tons of werewolves and wereboars in Iliac Bay (Daggerfall). They just weren't strong. They were barely above animals. Just diseased pests. They aren't organized like Vampires they are just mindless animals. Vampires in Daggerfall were arguably the strongest enemies around. They would decimate werewolves.

Morrowind's werewolves were stronger, but they were the hounds of Hircine (don't know how that doesn't make them daedra) and in no way should represent the norm.

If were-creatures are in Skyrim their strengths should come from numbers. Isolated they should Be no more dangerous than a bear.
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Far'ed K.G.h.m
 
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Post » Sun Jul 03, 2011 5:42 pm

The only reason that Hybrid thing was viable in Underworld is b/c the 2 strains of monsters came from the same Father in Underworld. In TES werewolves and Vamps come from 2 different daedric princes with completely different spheres guiding their actions.....I just don't see it being possible to have a hybrid in the TES universe nor would i want to.....I just want the quest lines behind Vamps and Werewolves to be completely independent and unique. Lets not copy any recent movies that come to mind and come up with something truly unique.
EDIT: o wait I think i Read your comment wrong.....sorry....well i still meant that stuff about Underworld

Yep, I meant "hybrid" as in the form between human and animal (ie, what a TES werewolf looks like when transformed). The term's used in D&D, where werebeasts can also take the form of a normal animal of their were-type, so "hybrid" is used to refer to the combined form. Sorry for the confusion!
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mike
 
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Post » Sun Jul 03, 2011 7:24 pm

Prevalent? There were tons of werewolves and wereboars in Iliac Bay (Daggerfall). They just weren't strong. They were barely above animals. Just diseased pests. They aren't organized like Vampires they are just mindless animals. Vampires in Daggerfall were arguably the strongest enemies around. They would decimate werewolves.

Morrowind's werewolves were stronger, but they were the hounds of Hircine (don't know how that doesn't make them daedra) and in no way should represent the norm.

If were-creatures are in Skyrim their strengths should come from numbers. Isolated they should Be no more dangerous than a bear.

It should be randomised, there should be some werewolves who retain their humanity
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Quick Draw
 
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