So I'm working on a katana for a set of custom dual blades, The original meshes/textures came from the Akaviri Imports glass katana. I made some changes to the texture, but the problem is, there's a certain part where I've placed an embled on the bottom part that holds the blade in place, and it uses that same spot on the texture for the texture of the sheathe. This results in a stretched out emblem on the sheathe. So what I want to do is to be able to use a different texture for all of the sword minus the sheathe, and a different texture for the sheathe. Problem there is that when I change one of them in Nifskope, it changes the other.
Basically I'm looking for help to be able to use one individual texture for the sword, and a different one for the sheathe only.
Thanks for reading.