Different Wield stances dlcpatch idea

Post » Fri Mar 08, 2013 11:34 pm

The default wield stance to me looks really awkward. I feel it looks awkward when you are walking around. So this idea of mine is to introduce different wielding stances to each combat weapon. Spells, 1 handed, 2 handed, dual wielding and archery. I find the default wielding stances are a bit boring now and we need to introduce more.

You could introduce new stances in the way of teachers. They teach you a stance and it increases your damage output by 25% or whatever. Something rewarding for learning new things.
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