Sooo.... I'm doing this one mission and I have to kill some Ghouls. Simples. All drop with one shot... and then there is one glowing one that appears... ONE... and I cannot take him down at at level 19 because I shoot and shoot and shoot and HE JUST HARDLY TAKES ANY DAMAGE FROM A COMBAT RIFLE. Shotgun... NOPE... Laser rifle... NOPE... Nothing I have is touching him. And he is wrecking me because I cannot move as fast as him.
I ran out the building to get away. I am about 20ft away when I exit... but when I spawn in he immediately hits me.
I love this game... but FFS Bethesda, having one NPC that is like 100 levels higher than the rest and that is the one you have to kill is bonkers... especially as one hit irradiated me so badly that 2/3 of my health was wiped away... and I couldn't escape because of the doorway problem instantly spawning him right next to me.
So yeah... I generally like the difficulty but having ultra easy enemies and then one that is soooooo bloody hard to kill and even run away from is really badly done imho. If it had given me a CHANCE to escape and come back with heavier weapons then it would have been really good.... but as it is... it's killing the player through bad gameplay/glitched door spawning. What is worse is that when I exited the game saved automatically. So when I respawned it instantly killed me again lol... and again.
So yeah... how this mission got through QA is beyond me. Plus how is it that Ghouls can move faster than humans now?