What Id like to be able to do is this:
Add map markers outside various buildings that are initially disabled so they cant be seen on the local map.
Talk to any of the NPC's and one of their topics will be directions
Depending on the state of various quests, offer direction to specific buildings, and enable the map marker in the local map
Problem: I have no idea how to tell if a Quest has started to run or not. For example I need to get directions to a house before Quest1 begins (it starts in that house). So how would I test this in the conditions for the directions dialog? Of course the same goes for the other quests - I need the directions before the quest can start.
Is there a way to do this? I know that its a lot of dialog to write, but that's not a problem, just so long as I can get the NPC's to give the correct directions.
Cheers
MVK