directx 11 + OBGE 2

Post » Mon May 16, 2011 12:59 pm

gtx 460 , win 7/64 , clear install of Oblivion (Ob.esm, SI, OBSE , OBGE2 (newest))

OBGE2 works properly when I use d3dx9_31.dll and d3dx9_41.dll only, but if I do it my game crashing on exit permanently.

1. If someone knows any solution.
2.or knows how safely downgrade DX 11 to 9c
I will be thankful
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Laura Simmonds
 
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Post » Mon May 16, 2011 4:23 pm

gtx 460 , win 7/64 , clear install of Oblivion (Ob.esm, SI, OBSE , OBGE2 (newest))

OBGE2 works properly when I use d3dx9_31.dll and d3dx9_41.dll only, but if I do it my game crashing on exit permanently.

1. If someone knows any solution.
2.or knows how safely downgrade DX 11 to 9c
I will be thankful

Oblivion uses DX9. It doesn't use DX11. Even if you've got a DX11 compatible card and OS it doesn't change the fact you're using DX9 when playing Oblivion. Hence there's no such thing as your second point. As for crash on exit, that's normal, use FastExit2. Some people have reported that doesn't always work when using OBGEv2, but you'll just have to live with that.

A bit of background research and reading could have gone a long way. You didn't need to ask this question, let alone start a new thread when a perfectly good official thread for the Oblivion Graphics Extender is on the first page of the forum.
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Cody Banks
 
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Post » Mon May 16, 2011 2:40 pm

Oblivion uses DX9. It doesn't use DX11. Even if you've got a DX11 compatible card and OS it doesn't change the fact you're using DX9 when playing Oblivion. Hence there's no such thing as your second point. As for crash on exit, that's normal, use FastExit2. Some people have reported that doesn't always work when using OBGEv2, but you'll just have to live with that.

A bit of background research and reading could have gone a long way. You didn't need to ask this question, let alone start a new thread when a perfectly good official thread for the Oblivion Graphics Extender is on the first page of the forum.

Hi,
1. Try install w7 without dx 11. I can't.
2. Try beck to dx 9c . I can't
If you know how give me the link please.

to anybody who has similar problem temporary solution - go out all areo and others pulpit toys need dx 11 (10 maybe too) .

P.S.
FastExit2 or deadles Aphrodita plugs are NOT good solutions! For haevy moded game - yes. But in this case it does nothing.
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kasia
 
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Post » Mon May 16, 2011 10:17 am

Once again, you are using DX9 for Oblivion. Oblivion cannot and does not make use of DX10 or 11. Just because DX11 is installed on your computer does NOT mean that is what Oblivion is using.
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Siobhan Thompson
 
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Post » Mon May 16, 2011 11:42 am

Once again, you are using DX9 for Oblivion. Oblivion cannot and does not make use of DX10 or 11. Just because DX11 is installed on your computer does NOT mean that is what Oblivion is using.


1.I know
2. I 'm repeating:
- HOW BACK TO OLDER ver of DX?
or
-HOW INSTALl OS WIN 7/64 without DX 11?
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Ysabelle
 
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Post » Mon May 16, 2011 7:31 pm

1.I know
2. I 'm repeating:
- HOW BACK TO OLDER ver of DX?
or
-HOW INSTALl OS WIN 7/64 without DX 11?


Do not worry you do not need to install an older one, DX 11 will work as DX 9 (more or less) when playing Oblivion. As someone already pointed out crashes on exit are normal for modded oblivion, use FastExit2 and you'll solve that-
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james kite
 
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Post » Tue May 17, 2011 12:03 am

it's not necessary as DX 9.0c is also installed on your computer when you install DC11. It's backwards compatible.
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Kyra
 
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Post » Mon May 16, 2011 9:28 pm

1.I know
2. I 'm repeating:
- HOW BACK TO OLDER ver of DX?
or
-HOW INSTALl OS WIN 7/64 without DX 11?


DX9 is still on your computer. You cannot "go back to an older version of DX9"; all you would be doing is uninstalling the more recent runtimes. Again, DX9 is still on your computer, and that is what Oblivion is using.

Thus it would be entirely useless to install Windows 7 without DX11; whether DX11 is installed or not, DX9 will still be exactly the same.

Did you try http://www.tesnexus.com/downloads/file.php?id=22410 and it did not work, or are you just dismissing it out of hand?
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Megan Stabler
 
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Post » Mon May 16, 2011 12:40 pm

it's not necessary as DX 9.0c is also installed on your computer when you install DC11. It's backwards compatible.

AFAIK not strictly true, there's a version of DX9.0c (it's got a special name, can't remember it) installed on Vista at least (dunno about 7) that operates independently of higher versions, owing to the major architecture differences. I suppose it's OK to hand wave this though, since the OP clearly isn't getting the message...
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AnDres MeZa
 
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Post » Tue May 17, 2011 12:19 am

for All. Thank you.
1.No, DX 11 is not full compatibily with DX 9 c.
2.I use lib. from ObGE2 extract to get OBGE working.
3. Fast Exit 2 is not solution. Belive me.

But as I said thank for interesting.

P.S.
there are some prog. for uninstalling DX. on net. Don't use that!
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Tanya Parra
 
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Post » Mon May 16, 2011 5:13 pm

for All. Thank you.
1.No, DX 11 is not full compatibily with DX 9 c.
2.I use lib. from ObGE2 extract to get OBGE working.
3. Fast Exit 2 is not solution. Belive me.

But as I said thank for interesting.

1. Uh, yes it is...
2. I have no idea what that means.
3. Well, I did warn you. Now go put up with it like I said you might have to. It's that or get rid of OBGEv2.
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ladyflames
 
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Post » Mon May 16, 2011 9:03 pm

@wkomarecki: I only understand half of what you're saying, but as far as I can tell you're saying that Oblivion crashes when you quit the game, and you'd like to that fix that, yes?

As Wrinklyninja has said, that's normal. We all get crashes when we quit Oblivion. I'm amazed whenever I quit the game without it crashing. You get used to it ;)

Downgrading from DX11 will not fix this. Any feature DX9c has is also included in DX11. That would be like trading in your 2010 Lotus Elise for the 2002 model, just to get a CD player. They both have CD players.

As for something that might help reduce the amount of crashes you get, try http://www.tesnexus.com/downloads/file.php?id=22282. It helps prevent crashes on exit. Apparently.
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Claudz
 
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Post » Tue May 17, 2011 2:51 am

Tradeing in your DVD for a CD player...

http://www.microsoft.com/downloads/en/details.aspx?FamilyID=2da43d38-db71-4c1b-bc6a-9b6652cd92a3&displaylang=en
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Mimi BC
 
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Post » Tue May 17, 2011 3:07 am

gtx 460 , win 7/64 , clear install of Oblivion (Ob.esm, SI, OBSE , OBGE2 (newest))

OBGE2 works properly when I use d3dx9_31.dll and d3dx9_41.dll only, but if I do it my game crashing on exit permanently.

1. If someone knows any solution.
2.or knows how safely downgrade DX 11 to 9c
I will be thankful


I am using win7/64, DX11, and OBGE2 works just fine. Did not need to utilize d3dx9_31.dll or d3dx9_41.dll to make it work just loaded as directed. OBGE2 does make it look like computer is hanging during the first saved game load when restarting Oblivion. You have to give it a minute and then the load bar will start moving again. If OBGE2 is not ordered correctly in your mod load order this hang will happen after your save game has completely loaded and it will appear that the game has frozen, you will hear the game music but screen will be frozen for a bit.
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rae.x
 
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Post » Mon May 16, 2011 5:41 pm

I am using win7/64, DX11, and OBGE2 works just fine. Did not need to utilize d3dx9_31.dll or d3dx9_41.dll to make it work just loaded as directed. OBGE2 does make it look like computer is hanging during the first saved game load when restarting Oblivion. You have to give it a minute and then the load bar will start moving again. If OBGE2 is not ordered correctly in your mod load order this hang will happen after your save game has completely loaded and it will appear that the game has frozen, you will hear the game music but screen will be frozen for a bit.

That last bit isn't the case, I don't think. It hangs in game for me, and I'm just loading the support plugin with no other mods. It's just dependent on when OBGEv2 decides to compile the scripts, for some reason Oblivion runs scripts earlier or later sometimes. :shrug:
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Tom Flanagan
 
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Post » Mon May 16, 2011 5:52 pm

1.To All trying put into my had "DX11 is compatible to DX9".
You are right ,I'm afraid.

2.To Hcir .
No.It is different case (OBSE log).

3. To All talking about Fast Exit 2, WOCPS. Not for no moded game (oblivion.esm + SI.esp only).

There is solution - Turning off all areo functions (see #3). "All" is too strong, but if I will start to translate my regional win functions name ,useing my perfect English ...
" I only understand half of what you're saying ..."
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Brιonα Renae
 
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Post » Mon May 16, 2011 11:35 pm

3. To All talking about Fast Exit 2, WOCPS. Not for no moded game (oblivion.esm + SI.esp only).


Not true. Fast Exit 2 should be used for just Oblivion, regardless of the amount of mods you have or don't have. Oblivion is known to crash on exit with zero mods installed. It's just a bug with the code, or engine, I'm not sure.

Oblivion has always crashed on exit for me no matter what. That is until I installed Fast Exit 2.
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Chloe Lou
 
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Post » Mon May 16, 2011 3:59 pm

1.To All trying put into my had "DX11 is compatible to DX9".
You are right ,I'm afraid.

2.To Hcir .
No.It is different case (OBSE log).

3. To All talking about Fast Exit 2, WOCPS. Not for no moded game (oblivion.esm + SI.esp only).

There is solution - Turning off all areo functions (see #3). "All" is too strong, but if I will start to translate my regional win functions name ,useing my perfect English ...
" I only understand half of what you're saying ..."


Not clear then on what you mean. My OBSE.log shows everything as loading fine, pluggins etc. Remember with Win7 not to let it install any of your Oblivion game stuff to its default location, make a new base directory and install to there, avoids Win7 protection schemes.
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leni
 
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Post » Mon May 16, 2011 11:50 pm

I have Win7 and I know how Dx11 works:

Dx 11 does not include Dx 9. It only "emulate" the Dx 9 library to keep compatibility. That's why older programs can work even with Dx 11.
I suggest you to install Dx 9:
- the microsoft website says that Dx 11 and Dx 9 can work together without problems
- you NEED Dx 9 for some programs
so what are you waiting for?
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Nichola Haynes
 
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Post » Mon May 16, 2011 12:25 pm

I have Win7 and I know how Dx11 works:

Dx 11 does not include Dx 9. It only "emulate" the Dx 9 library to keep compatibility. That's why older programs can work even with Dx 11.
I suggest you to install Dx 9:
- the microsoft website says that Dx 11 and Dx 9 can work together without problems
- you NEED Dx 9 for some programs
so what are you waiting for?

Dear god, that's just confusing things to the OP. He's not a native speaker, what was wrong with leaving it at the hand wave explanation of DX11 includes/is compatible with DX9? Yes, strickly speaking DX11=//=DX9, but it does the same job for all intents and purposes as discussed here and let's leave it at that please...

You're also telling him to go install DX9, which is already included in his OS as an integral part of the system.

:facepalm:
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Cheville Thompson
 
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Post » Mon May 16, 2011 1:46 pm

I thought DX9 was part of the Oblivion installation? :shrug:
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Vickytoria Vasquez
 
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Post » Mon May 16, 2011 8:28 pm

I thought DX9 was part of the Oblivion installation? :shrug:

Just one thing:
Directx 9 received an update in June 2010, separately from DX 10/11.
http://filehippo.com/download_directx/

So just upgrade, in windows you only upgrade, windows decides what is necessary.
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Naomi Lastname
 
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Post » Tue May 17, 2011 1:39 am

Just one thing:
Directx 9 received an update in June 2010, separately from DX 10/11.
http://filehippo.com/download_directx/

So just upgrade, in windows you only upgrade, windows decides what is necessary.

I just ran that, I installed DX9 on win 7 a few years back, but I'm on a new installation so I'm not even sure...
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Chris Jones
 
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Post » Mon May 16, 2011 1:36 pm

I just ran that, I installed DX9 on win 7 a few years back, but I'm on a new installation so I'm not even sure...

Well, the June update would be more recent than the one you installed a few years back. Reinstalling windows updates never hurts, like I said Windows always keeps the most recent file and updates accordingly. Anyone reading this with Windows XP/Vista/7 x32/x64 OSes can safely update their Directx 9 to June 2010 version.
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Isaac Saetern
 
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Post » Mon May 16, 2011 4:46 pm

Not true. Fast Exit 2 should be used for just Oblivion, regardless of the amount of mods you have or don't have. Oblivion is known to crash on exit with zero mods installed. It's just a bug with the code, or engine, I'm not sure.

Oblivion has always crashed on exit for me no matter what. That is until I installed Fast Exit 2.


No. I don't agree. If you have less then 100 mods ,even heavy ones, you should play without WOCPS and FE 2 at all. Otherwise it means your installation is not too good.
100 - 200 mods - useful
250 - 300 must have
350 and above - even the God can't help you.
Of course it is meaningless , 200 mods and 40 level mean you must spend your time curing saves not playing rather.
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e.Double
 
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