» Fri Jun 03, 2011 9:13 am
DA2 had a day-one patch for DX11 support, but their support for it is terribad. Like really terribad.
Lexicon: Terribad is worse than terrible.
The update for DX11 may include a high-resolution texture pack, but they better give us a real options menu. Specifically an advanced options menu, none of this 1-3 settings crap. If I wanted to squeeze extra performance out of my game, all I'd have to do really is reduce shadow quality, that and adjust anti-aliasing.
The reason Crysis Warhead was so demanding in the first place was because of its stupidly high draw distances. You'd be rendering almost 1,000,000 polygons at once if looking across the bay resort. WHAT'S THE POINT IN THAT??? Anyways... Crysis 2's character models (especially the Nanosuit) look better than Crysis 1's. Can't really say much for the plants... but Crysis was showing its age when I had done a playthrough the week before 2 was available. The overall performance of the game had drastically improved because it wasn't trying to show us 1,000,000 polygons at once. Though these high-res textures better work if implemented.
This post will be swallowed by the rushing tides of redundant and pointless threads.