Disable load screen models?

Post » Tue May 15, 2012 3:00 pm

I find them really annoying. Really takes the thrill out of coming across new enemies etc. "Oh I saw that dwemer centurion in the load screen at level 1"

Is there a way to disable and just have a plain loading screen?
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Heather Stewart
 
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Post » Wed May 16, 2012 1:13 am

They arent spoilers at all. it only shows things you have done.
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gemma
 
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Post » Tue May 15, 2012 12:47 pm

They arent spoilers at all. it only shows things you have done.

No, I saw the hagraven's before I encountered them in game.
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Dawn Porter
 
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Post » Wed May 16, 2012 3:45 am

No, I saw the hagraven's before I encountered them in game.
its a common creep... how did that spoil something.
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i grind hard
 
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Post » Wed May 16, 2012 1:01 am

its a common creep... how did that spoil something.

If it's something you haven't seen yet it's a spoiler. Whether it's common or not. I've seen Dwemer Centurions, Dwemer Spheres and lots of other stuff before I saw it in game. I don't mind it that much, but I can understand why the OP wants to remove it from his game. Though it's probably too late, there aren't that many random loading screens as far as I can tell.
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Rachel Hall
 
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Post » Tue May 15, 2012 12:31 pm

I agree it is annoying I saw the Dwemer enemies long before I saw them. I would prefer just a nice loading screen showing the constelations or a tree or something like that
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Damned_Queen
 
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Post » Tue May 15, 2012 10:18 pm

I agree with the OP. The splashscreens in Morrowind were annoying too. It was cool to see the artwork, but I was getting glimpses of things before I ever encountered them in game, which took a lot of the thrill away.

They do this in DVD movies a lot too, or something similar anyway. They show you some clips of some of the most important story elements as clips in the menu. Why? When I finally saw the first Boondock Saints for the first time with my friends, we were watching it on DVD, and I got so pissed that they show a huge chunk of Willem Dafoe's spectacular monologue during the menu and you couldn't even skip over it. I had never seen the movie before and yet they forced me to preview it rather than let me fully enjoy it in the context of the film when it was supposed to naturally occur. It diminished the experience when it finally arrived.

I avoid movie previews for the same reason, and avoided almost every single article, review, video and anything else Skyrim-related the whole time we were waiting for it. I want to experience it when I actually experience it, not get a glimpse of it in advance. Some people don't mind previews, and thus probably won't understand what the big deal is, but I'm like the OP and really wish it could've been kept to things we'd already discovered. Or just removed entirely because it's rather pointless, and also silly that they feel they have to entertain us while waiting for the game to load.
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Brian Newman
 
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Post » Tue May 15, 2012 11:48 pm

It is a bit tedious, but it can be done. They are all stored in a particular folder in the Meshes BSA. If you replace them all with an empty NIF file they should disappear.
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Gaelle Courant
 
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Post » Tue May 15, 2012 6:15 pm

Would be neat if it just showed your character with the current equipment. Doesn't sound possible though.
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Dylan Markese
 
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Post » Tue May 15, 2012 7:52 pm

http://www.skyrimnexus.com/downloads/file.php?id=411
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Cool Man Sam
 
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Post » Tue May 15, 2012 8:51 pm

That was quick!
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Javier Borjas
 
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Post » Tue May 15, 2012 11:14 pm

I think gamesas should have included the text/models as an option when you start the game.

I agree that it somewhat detracts from the element of surprise.
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George PUluse
 
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Post » Tue May 15, 2012 11:46 pm

I think gamesas should have included the text/models as an option when you start the game.

I agree that it somewhat detracts from the element of surprise.
I think a lot of the most common complaints surrounding the game could've been solved if they'd let us toggle more as options.
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Kate Schofield
 
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Post » Tue May 15, 2012 8:30 pm

They arent spoilers at all. it only shows things you have done.

Untrue, it showed me a Dwemer construct of some kind which I'd never seen, and all sorts of other things.

But Silverglade, thanks!
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D IV
 
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Post » Tue May 15, 2012 9:29 pm

I was a little disappointed to be shown things this early on as well, since I have only really been messing around with tweaks so far,
would prefer to find them naturally through exploration.

@Silverglade
What about replacing the loading screen models with the skyrim icon
(I do believe I spotted one during a loading sequence), making the screen less empty.
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Sammie LM
 
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Post » Tue May 15, 2012 2:49 pm

@Silverglade
What about replacing the loading screen models with the skyrim icon
(I do believe I spotted one during a loading sequence), making the screen less empty.
I'll see if I can do that when I make it a proper mod. I just wanted to get something out quick to try and help the people this was an issue for, right now.
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Aman Bhattal
 
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Post » Tue May 15, 2012 12:45 pm

http://www.skyrimnexus.com/downloads/file.php?id=411

you are my hero!! I had to cover my eyes every time a loading screen comes, sometimes I end up letting my guard down and seeing some things I never want to see till I stumble across them, thanks so much!

-snip- got it working :D

I also found this other thng that removes loading caption and the models entirely by putting in a animated flash thing
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zoe
 
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Post » Tue May 15, 2012 10:24 pm

I agree with the OP. The splashscreens in Morrowind were annoying too. It was cool to see the artwork, but I was getting glimpses of things before I ever encountered them in game, which took a lot of the thrill away.

I want to experience it when I actually experience it, not get a glimpse of it in advance. Some people don't mind previews, and thus probably won't understand what the big deal is, but I'm like the OP and really wish it could've been kept to things we'd already discovered. Or just removed entirely because it's rather pointless, and also silly that they feel they have to entertain us while waiting for the game to load.

Exactly, it takes away that 'first-sighting' wonder of "Whoa, what the hell is that?" when you come across something in a dungeon or out in the wilderness

This also drives me nuts when they basically tell you most of the story, plot, enemies, and settings in a 'soon-to-be-released' DLC package as well.
They spoiled most all of the DLC's for New Vegas for me by doing that.
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Chica Cheve
 
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