In this case its some junk in nipton. I created one persistent reference and enabled parent on everything I want to eventually disable. The issue is when I try running np1.disable I get the error "only object references and variables are allowed in this context". Np1 is what I named the object I want to remove. This is when I tried to remove it from inside the game because my script wasn't disabling the object.
It has an base object id of : wwskeletonberu 0016192D
reference editor id: np1 (What I gave it) 00161988
So anyone have an idea of what I am doing wrong?