I'm trying to figure out how to prevent the player from opening the VATS menu when one of there arms are crippled.
this is as far as I've gotten:
If (Player.GetAv RightAttackCondition == 0 || Player.GetAV LeftAttackCondition == 0) if GetVATSMode == 1
I've searched both the GECK wiki and the FOSE commands, but I cannot figure out a way that would actually prevent the VATS menu from opening. I'm wondering if menumode might be the way to go, but I still cannot figure out how to prevent VATS from opening.
Any help with this is greatly appreciated!