I've said it before and I'll say it again: No children at all is far better for "teh immershunz lol!!!one!!1!" than invincible children whose lack of injury has to be explained away every time a dragon attacks a town.
But we have to have them in, for "teh immershunz lol!!!one!!1!" :rolleyes:
Agreed. It's nice that children are included, but all this debate makes me wish they would be removed from the game. MW and OB were fine without them, and there are alot more "immershun breeking" moments dealing with items, people, or events that aren't in the game already.
It feels like a situation that can't be won completely: If there are no kids, it breaks immersion, I mean no one has kids?! If there are kids, but they are made unharmable, it breaks immersion, I mean, how can a living thing not get hurt?! We could go on further asking why aren't babies and pregnancy aren't in the game, or go onto other ideas for video games that receives too much unwanted attention. I believe the idea is that everyone has drawn a line, and this line represents a boundary, but where people draw the line vary from person to person. Kinda how like many people are fine with stealing and murder, but things like children and perhaps six become very controversial. Probably the reason for why it's frowned upon to discuss things like this, although it's nice to have the ability to. What's a forum but a place to discuss and debate?
The OP's idea is awesome. It gives a elegant solution for the children. You can continue to kill advlts as much as you'd like, but the children will never be physically harmed. The children will be a nice touch to the game you might not even pay much attention to after some time, like many before have posted about Fallout 3 and it's children NPCs. Just...make sure if they have alot of children, perhaps more so than what was in Fallout 3, and a town becomes attacked by a dragon, give them like 400% increased movement speed. Keep the screaming and crying to a minimum and let me kill this dragon.
Or let them grow up and become killable as advlts. :shrug: