Here we go again with this "immersion" thing...
I am going to toss this back at you, immersers:
Isn't going on a killing spree immersion-breaking? After all, how can anyone single handedly kill an entire town?
Skyrimmer already said it: why would you even target kids? What is the point? "oh, I am in this battle where men are swinging at me with swords, axes, maces... I better start whacking kids"? Come on.
Fully agreed. There is no situation in any Bethesda game where a child is capable of being assaulted unless the player is purposefully breaking immsersion. If you're going on a killing spree in a town and people are actually trying to fight you instead of calling the guards and booking it outta town, the immersion's totally gone and you're playing GTA. Yeah, killing sprees are an option, but let's not pretend you're going to be fully immersed in the world and lore while you're mowing down innocent farmers and stealing their pants. Especially when you have a full intention of loading an old save and you're just doing it for fun.
Furthermore, most games don't support friendly fire, including Mount & Blade, which is acclaimed for its crazy-immersive battle scenes. Try swording your companions in that game. Why do we so easily accept a lack of friendly fire against everyone in 90% of games, but if it's only applied to children, it's an immersion-breaking travesty?
The only legitimate argument I can think of for not having children is that, in FO3, they were SUPER annoying. Little Lamplight was just Hell on Earth. Those little kids need to get outta my face.
If the kids are kind and respectful and only speak when spoken to, and for the most part stay the heck out of my way, I would ghreatly appreciate their addition to the game. Plus, cute Khajit kittens! Yay!