*sigh* another "thing X was better in Fallout 3" thread.
Opt up the difficulty, problem solved.
Not solved, Ive upped the difficulty as far as it can go...still too easy. Too easy to finish a passive playthrough, too easy to travel for a half hour (real time) and not run into a single enemy, too easy to kill the enemies you do find because they are poorly equipped. Self gimping doesn't help much, and shouldn't be necessary. Had Obsidian done a better job of implementing enemies and combat into the game, and fixing some of the bugs released with the game, there wouldn't be nearly as many complaints about it.
Make no mistake, I still like New Vegas just fine, but there are many areas that could've been done better, I've only listed some of them.
New Vegas, unlike Fallout 3, IMO does not have the same amount of replayability because of these factors; whether it be bad design choices, time constraints, money, or whatever, I don't believe it will reach the same type status of FO3 even though it was developed by some of the same people who worked on the originals, whom so many people hold in such high regard, but conveniently forget when it comes to the problems with New Vegas