You're right I don't know what sort of justice it does to F1 & F2. Also correct that I don't like the way the NPC interaction, dialog options and many other non graphical related aspects are not up to my standards. The graphics are up to my standards and I have all settings cranked YET I would gladly take a cut in those if it meant all the other aforementioned things could be improved greatly.
Well, fine. You have something there.
I still think that if Beth did that I would be just as immersed in this game as I currently am. But that's just me.
As it is, the game is full of enough Fallout for me so the only thing I feel could be improved upon would be the graphics. And I'm not even currently utilizing the graphics of the game because I'm playing on a 360 on your average non-HD TV, so improving the graphics wouldn't even do much for me.
But as far as graphics go, it's the modernized free-roaming first person exploration style of play that really does it for me. I always wondered what Fallout games would look like in first person, and Fallout 3 did that for me.
If they toned the graphics down and further developed the NPC's and the increased the immersion of the game in that regard, I would still enjoy it every bit as much as I am now. But at the same time I would undoubtedly long for the old Fallout, namely in reference to NPC dialog and interaction. Because as it currently stands, that's one of the only aspects of gameplay that really feels like the old Fallout when you're wandering the wastes.
But man, I tell you what...the beginning of Fallout probably annoyed a lot of players out there who never played the original Fallout games and jumped right into the series with Fallout 3.Because before Fallout 3, you picked your traits, stats, and skills from a menu. Fallout 3 does this interactively. So if you never played Fallout games, you don't know what you're missing.
Now somewhere there is a parallel in here. Because you need the original Fallout games to remind you of how things used to be yesterday, so that you may realize how great things are today.
In a similar way, you need the familiar NPC dialog and interaction found in previous Fallout games to keep the game from being absolutely dissimilar to the spiffy new version.
Beth didn't want to completely svck the player out of the Fallout universe, so they accomplished this by giving the NPC interaction a very familiar feel.
So it may not be a parallel, but I think you get what I'm trying to say...heck all you have to do is check out some old-school Fallout game footage on Youtube to see how things used to be, and maybe that will help you accept what you are looking at today.