I don't think people have that high expectations anymore. Mostly people are just hoping for improvements, less TES style gameplay and generally a better middleground between what is now and what originally was.
I don't see Bethesda altering their formula, they'll continue making exploration and combat focused games, that they've done since forever. It seems to be working for them :shrug:
If that does not happen to any (suitable) degree with FO4, I'd think the old guard will not stay to criticise ("whine about" if you wish) it anymore as it will be clear at that point that opening your yap as a fan of the originals has no bearing of any kind.
Maybe, though i beleive there'll be a lot of "Fallout 4 was dumbed down from New Vegas" from those who don't know that separate developers made the games, and "Bethesda should've let Obsidian make Fallout 4" from those who do :shrug:
I don't think people have that high expectations anymore. Mostly people are just hoping for improvements, less TES style gameplay and generally a better middleground between what is now and what originally was.
I don't see Bethesda altering their formula, they'll continue making exploration and combat focused games, that they've done since forever. It seems to be working for them :shrug:
If that does not happen to any (suitable) degree with FO4, I'd think the old guard will not stay to criticise ("whine about" if you wish) it anymore as it will be clear at that point that opening your yap as a fan of the originals has no bearing of any kind.
Maybe, though i beleive there'll be a lot of "Fallout 4 was dumbed down from New Vegas" from those who don't know that separate developers made the games, and "Bethesda should've let Obsidian make Fallout 4" from those who do :shrug:
Same difference, because the enemies of FO3 are all pushovers regardless of your level.
Both games are easy unmodded. In Fallout 3 the level scaling i supposed to keep the challenge about equal, so that's by design and is one of those things that i use mods for. With Mart's mod when i see an Albino Radscorpion on level 6, i run away. Change of that happening keeps me alert when moving trough the wasteland, instead of just engaging auto-move and reading a book.
I'd much prefer, having reasonable reason for things to be there then have pointless but for you to kill enemies every 2 feet. *shrugs*
Mutated animals roaming the wastes seems pretty reasonable to me :shrug: