Story and Lore are the main centric key apects of the Fallout series, its a role playing game, the point is to get immersed in your role and in the story, yes exploration is a good side-show, combat is an entertaining means to an end, but the end is story progression, story and lore are the most important factors in a Fallout game, in all Role-Playing Games, it is a sad day when people play RPGs not for story or role-playing, but as a grind-and-loot gam, modern RPGs are hardly RPGs anymore, and when Fallout: New Vegas tried to return to the way an RPG should be, people complain... ending slides show the consequences of your choices, if your not one for consequences, than the Fallout series may not be the best match, the choice-consequence relation is heavily stressed and is a big factor in Fallout games, excluding 3, which is why is refer to it as a bastartd, not because i dislike it, i love Fallout 3, but because it deviated too far from Fallout charactaristics and lore to be called a true-blue Fallout, IMHO.
I think we agree on several points here... but not about the importance of story vs. mechanics. When a person sees a TSR/WotC game they know nothing of the story, but have an idea of the game mechanics. I would not play a game for the story if I did not like the mechanics, but I would play one with utter crap for a story, if the game mechanics impressed me. :shrug:
Gameplay's purpose in an RPG is to accuratly represent the lore behind the game and to serve as a medium to progress in the story, allowing you to fill a role, and have fun doing it. Gameplay in and of itself is empty if it doesnt represent the lore and it is a true farce without a story, in an RPG.
I think the opposite (I do :shrug:). I say Gameplay is the game, and story is a fiction that is applied to the game mechanics, not the other way around. Fallout's mechanics were in place before the setting was even decided upon... The setting was applied to the mechanics, not the other way around.
what? your idea of an RPG is different than bethesdas i guess, so go ahead and cut down bethesda all you want, thats all you're doing, i like bethesda rpg's, and so do tons of other peolple. i hear so much bethesda bashing on here it ain't even funny, but the bottom line in people like their games, so if you're not into bethesda games why are you on this forum even?
That's my problem with Bethesda games... I don't see that is
has any role. :shrug:
Compare Oblivion to Arcanum and Planescape, and Baldur's Gate ~even Lands of Lore 2... add that one in. Ignore the gameplay and format differences. Those games have roles to play, Oblivion starts you with nothing. I'm not even sure of what purpose there is for giving your PC a name.