Disappointed with Fallout NV

Post » Sun Jun 21, 2009 1:42 pm

I'm kind of more disappointed in the "red & blue" attitude in F3/NV discussions. It seems to be that one simply cannot like both the games despite their lacks and flaws :) Why has one to be absolutely better than the another?


... Can I be red?
User avatar
Ice Fire
 
Posts: 3394
Joined: Fri Nov 16, 2007 3:27 am

Post » Sun Jun 21, 2009 7:14 am

I'm kind of more disappointed in the "red & blue" attitude in F3/NV discussions. It seems to be that one simply cannot like both the games despite their lacks and flaws :) Why has one to be absolutely better than the another?


This is the internet. Mountains out of molehills :shrug:
User avatar
JeSsy ArEllano
 
Posts: 3369
Joined: Fri Oct 20, 2006 10:51 am

Post » Sun Jun 21, 2009 3:34 pm

Ah well, we can always *pretend* it's called Wasteland 3: A post Nuclear Oblivion. Surely, it has some remedying factors like the exploration. Sorta. ;)

See thats the attitude I hate about original fans always calling fallout 3. Oblivion with guns or oblivion in post apocalyptic setting.
User avatar
Clea Jamerson
 
Posts: 3376
Joined: Tue Jun 20, 2006 3:23 pm

Post » Sun Jun 21, 2009 5:21 pm

See thats the attitude I hate about original fans always calling fallout 3. Oblivion with guns or oblivion in post apocalyptic setting.


And Skyrim is Fallout 3 with magic. We've come the full circle :lmao:
User avatar
Kelsey Anna Farley
 
Posts: 3433
Joined: Fri Jun 30, 2006 10:33 pm

Post » Sun Jun 21, 2009 4:16 pm

See thats the attitude I hate about original fans always calling fallout 3. Oblivion with guns or oblivion in post apocalyptic setting.


Because it pretty much sums up why Fallout 3 went wrong. They didn't treat like it was Fallout 3, like a sequel to Fallout 2. They treated it like TES.
User avatar
Ruben Bernal
 
Posts: 3364
Joined: Sun Nov 18, 2007 5:58 pm

Post » Sun Jun 21, 2009 7:34 am

And Skyrim is Fallout 3 with magic. We've come the full circle :lmao:


Ooh, perfect game :celebration:

:P
User avatar
Brandi Norton
 
Posts: 3334
Joined: Fri Feb 09, 2007 9:24 pm

Post » Sun Jun 21, 2009 11:35 am

Because it pretty much sums up why Fallout 3 went wrong. They didn't treat like it was Fallout 3, like a sequel to Fallout 2. They treated it like TES.


I can see what you mean. I guess they played it safe; do what they do best, open-world sandbox game :shrug: Still it was a commercial and critical success, so i doubt Bethesda considers it as a failure.
User avatar
Danger Mouse
 
Posts: 3393
Joined: Sat Oct 07, 2006 9:55 am

Post » Sun Jun 21, 2009 7:04 am

I think that FNV kicked FO3 in every single category except for exploration. FNV had a MUCH better story.


Fallout 3:
positivies
-Random incounters
-Exploration
-Character has background
-Better music
-Story you give a [censored] about
-Ingrossing atmosphere

negatives
-Unrealistic atmosphere
-Boring companions
-Black and white story
-Missing factors from the originals (Damage thresold etc.)
-Difficult rp
-too many glitches

Fallout: New Vegas:
positives
-Better compnaions
-Being able to rp however you want
-Better dialogue (I guess)

negatives
-Having no background at all
-Boring story
-Black and white story (I found the Legion eviler then the Enclave)
-20x more glitches then F3
-Boring, uninteresting, and generally uninvolving atmosphere
-Subtitles didn't match what they said 8% of the time
-Awful music
-No random incounters at all
-Feels too safe
-a very dull atmosphere

Fallout 3's pros outweigh the cons but F:NV had twice as many cons then pros.
User avatar
Nymph
 
Posts: 3487
Joined: Thu Sep 21, 2006 1:17 pm

Post » Sun Jun 21, 2009 2:11 pm

"Subtitles didn't match what they said 8% of the time" - that's pretty exact!

"Fallout 3's pros outweigh the cons but F:NV had twice as many cons then pros. " Really? You list 3 pros for F:NV and 10 cons!
User avatar
Aaron Clark
 
Posts: 3439
Joined: Fri Oct 26, 2007 2:23 pm

Post » Sun Jun 21, 2009 11:37 am

Having no backstory is not a disadvantage. It's how RPGs are really supposed to be. See, back in the day there was something called "Dungeons and Dragons" and people made their own characters with their own backstories.

Story I give a [censored] about? What if I don't give a [censored] about dad? Huh? Does the game give me the option to say "[censored] you dad, you left me behind"? No it doesn't.

Better music? That's an opinion. Fallout 3's music was obnoxiously Hollywood.

Bugs? Have you played Fallout 3 on release? The game was damn near unplayable on release and didn't even work on comps with multi-core processors.

You hardly even listed any disadvantages with Fallout 3 such as the game being WAY too easy, horrible writing, and continuity errors.
User avatar
Stacyia
 
Posts: 3361
Joined: Mon Jul 24, 2006 12:48 am

Post » Sun Jun 21, 2009 7:42 pm

My.......[censored].........god people,they ARE TWO DIFFERENT GAMES

Fallout New Vegas:Revenge driven game-play,and once that thirst is quenched,you are thrust up into a playing field where 3 known factions,and one mysterious one,wait for you to choose who to ally with.Includes the new Hard-core mod,along with
the new Companion wheel,Companion quests,much more weapons,and story driven quests

Fallout 3:Half of the game spent trying to find your father,only for him to get killed by the enclave,then you allying yourself with the Brotherhood (booo) and trying to find the GECK at Vault 87 (Why not Vault 101?) and then getting
captured by the Enclave,and blowing the enclave base up,and killing the enclave at Project Purity.Includes combat,almost no weapons,almost no ammo,little food,little purified water,and a enemy around every corner.

In conclusion, do not compare both games,they are two different types

Fallout 3:Survival Horror

Fallout New Vegas:War Drama

Edit:What the hell does MUSIC have to do with the game?

Fallout 3's music:Describes the atmosphere (World set afire and the blazes still burn)

Fallout New Vegas:The nightlife/The Strip
User avatar
gemma king
 
Posts: 3523
Joined: Fri Feb 09, 2007 12:11 pm

Post » Sun Jun 21, 2009 5:04 pm

My.......[censored].........god people,they ARE TWO DIFFERENT GAMES

Fallout New Vegas:Revenge driven game-play,and once that thirst is quenched,you are thrust up into a playing field where 3 known factions,and one mysterious one,wait for you to choose who to ally with.Includes the new Hard-core mod,along with
the new Companion wheel,Companion quests,much more weapons,and story driven quests

Fallout 3:Half of the game spent trying to find your father,only for him to get killed by the enclave,then you allying yourself with the Brotherhood (booo) and trying to find the GECK at Vault 87 (Why not Vault 101?) and then getting
captured by the Enclave,and blowing the enclave base up,and killing the enclave at Project Purity.Includes combat,almost no weapons,almost no ammo,little food,little purified water,and a enemy around every corner.

In conclusion, do not compare both games,they are two different types

Fallout 3:Survival Horror

Fallout New Vegas:War Drama

Edit:What the hell does MUSIC have to do with the game?

Fallout 3's music:Describes the atmosphere (World set afire and the blazes still burn)

Fallout New Vegas:The nightlife/The Strip


I [censored] agree here, let it go people, let the Drama Llamas go and just know these are two different games, let the buttons go and just let bygones be bygones, do not reenact Oct. 23 2077.
User avatar
^~LIL B0NE5~^
 
Posts: 3449
Joined: Wed Oct 31, 2007 12:38 pm

Post » Sun Jun 21, 2009 7:22 am

Iv'e enjoyed both pretty much equally, but for different reasons. FNV's story line, quests, companion quests, and dialogs were an improvement but I think Obsidian dropped the ball in regards to random encounters/patrols, "dungeons", and exploration as others have mentioned.

I can still start a new char in FO3, and get a totally different experience... can't say the same for NV, just feels like I'm going along the same linear path regardless of "RP". Although I've always gimped my char's a bit in FO3 so they didn't wind up as dieties.
User avatar
Brooks Hardison
 
Posts: 3410
Joined: Fri Sep 07, 2007 3:14 am

Post » Sun Jun 21, 2009 7:15 pm

Fallout: New Vegas:
positives
-Better compnaions
-Being able to rp however you want
-Better dialogue (I guess)


I think that FNV has way more positives than this. Let's add -

- Damage Threshold
- Companion quests
- More weapons, and weapon mods
- Ammo types
- hardcoe mode

I'm still in the F3 camp, though. But I feel the above are features that improve the game. When I play F3 I miss these things.
User avatar
Flutterby
 
Posts: 3379
Joined: Mon Sep 25, 2006 11:28 am

Post » Sun Jun 21, 2009 6:22 am

Since I don't want to look like a biased noob, here's some of my disappointments.

No Legion companion
No "idiot" dialogue
No mention of Sulik or his sister (this made me a bit sad)
Annoying Republican stereotypes
User avatar
john page
 
Posts: 3401
Joined: Thu May 31, 2007 10:52 pm

Post » Sun Jun 21, 2009 2:01 pm

My 5 (2 ongoing) games of FNV and my lone play of Fallout 3 (playing 2nd game now) have shown me their differences and similarities and I still love them both. Keeping it short: my favorite things about FNV are the writing and the companions. I have a great time and enjoy the differences and how things can go depending on my choices. My favorite things about FO3 are that there's more stuff to find and enemies to fight. It's not easy to get around DC so you have to be creative. In my first FO3, I hated the Metro tunnels but now I'm loving them. I feel a little more experienced and can figure out some situations better.

One thing I learned from Fallout 3 on PS3 (my first game) and now on PC for my second game is that when I first made my way to the GNR radio station on PS3, I did it alone. There were no BOS there to help me. I didn't even know they could be there until I read about this bug on the Wiki. Now in my second game, they showed up and it was a lot of fun and easier. It made me feel good though that I got it done alone in the first game.

I just find things about both games to love. :)
User avatar
Noraima Vega
 
Posts: 3467
Joined: Wed Jun 06, 2007 7:28 am

Post » Sun Jun 21, 2009 12:32 pm

Fallout 3:
positivies
-Random incounters
-Exploration
-Character has background
-Better music
-Story you give a [censored] about
-Ingrossing atmosphere

negatives
-Unrealistic atmosphere
-Boring companions
-Black and white story
-Missing factors from the originals (Damage thresold etc.)
-Difficult rp
-too many glitches

Fallout: New Vegas:
positives
-Better compnaions
-Being able to rp however you want
-Better dialogue (I guess)

negatives
-Having no background at all
-Boring story
-Black and white story (I found the Legion eviler then the Enclave)
-20x more glitches then F3
-Boring, uninteresting, and generally uninvolving atmosphere
-Subtitles didn't match what they said 8% of the time
-Awful music
-No random incounters at all
-Feels too safe
-a very dull atmosphere

Fallout 3's pros outweigh the cons but F:NV had twice as many cons then pros.


Lol really!

1. I HATE BACKGROUNDS!!!!!!!! I like to make up my own story.

2. Black and White? What the [censored]?!? At least I could join CL. The BOS in FO3 were the heavenly angels, and the Enclave were the demons.

3. Boring Story: Whats more boring than being railroaded down a path you don't want to choose?

4. Valid Point.

5. At least the Mojave felt realistic my friend.

6. Subtitals are always right.

7. I prefer Rat Pack music personally. That is a matter of taste.

8. Feels to safe? Thats right! Humanity is rebuilding! Fallout is not all about combat ya' know.

9. Dull? Whats more dull about raiders around very corner and a bunch of stupid mutants everywhere and a crappy green tint. I prefer the NCR and CL.

All your pros are a matter of taste, except for the background. Background is just not Fallout.
User avatar
Rob
 
Posts: 3448
Joined: Fri Jul 13, 2007 12:26 am

Post » Sun Jun 21, 2009 1:52 pm

Yah i think the Biggest problem with NV was that there was no Glitches or bugs fixed, Not much combat, Not many lootable locations, NOT many dungeons what so ever, and no patrols either. They should have added these simple characteristics to the game and it would have been alot better and would have surpassed or equaled up to F3

i agree epic, bethesda needs this feedback even though some people on the forums don't want any critiscism of new vegas, new vegas did have a lot of cool aspects to it, i already have mentioned many times, the skill/perk/special system, more quests, more npcs, the reputation system, they did lots of stuff right, however.. the combat is weak, the exploration isn't there really, no big buildings or dungeons to explore, no good batllezones like the capitol building, la enfant plaza or seward square, the human enemies in the game are very poorly armed, a large amount of them are using melee weapons, not sure what the deal is with that, i think obsidian make the conscious effort to not arm most of the human enemies with good guns cause we would get em, that logic doesn't cut it for me, i want enemies shooting at me, not rushing at me with a machetie or hatchet or throwing a spear at me, this is a huge blunder and it takes so much fun out of combat it ain't even funny.
User avatar
KIng James
 
Posts: 3499
Joined: Wed Sep 26, 2007 2:54 pm

Post » Sun Jun 21, 2009 9:40 pm

Lol really!

1. I HATE BACKGROUNDS!!!!!!!! I like to make up my own story.

2. Black and White? What the [censored]?!? At least I could join CL. The BOS in FO3 were the heavenly angels, and the Enclave were the demons.

3. Boring Story: Whats more boring than being railroaded down a path you don't want to choose?

4. Valid Point.

5. At least the Mojave felt realistic my friend.

6. Subtitals are always right.

7. I prefer Rat Pack music personally. That is a matter of taste.

8. Feels to safe? Thats right! Humanity is rebuilding! Fallout is not all about combat ya' know.

9. Dull? Whats more dull about raiders around very corner and a bunch of stupid mutants everywhere and a crappy green tint. I prefer the NCR and CL.

All your pros are a matter of taste, except for the background. Background is just not Fallout.

humanity is rebuilding? boy thats real fun, that gives you the post apocalyptic feel, maybe they should of let you go to college and had a nice 2 story house with satelite tv, brand new kitchen appliances with a brand new car in the driveway....it a post apocalyptic game not leave it to beaver. you're confusing Fallout with the Sims.
User avatar
Frank Firefly
 
Posts: 3429
Joined: Sun Aug 19, 2007 9:34 am

Post » Sun Jun 21, 2009 2:36 pm

humanity is rebuilding? boy thats real fun, that gives you the post apocalyptic feel, maybe they should of let you go to college and had a nice 2 story house with satelite tv, brand new kitchen appliances with a brand new car in the driveway....it a post apocalyptic game not leave it to beaver.


Nice hyperbole there. :thumbsup:

I don't see how people rebuilding takes away from the "post apoc" (I mean it most certainly is not far enough that it would start to cover up what happened). Rebuilding is a part of any kind of disaster that does not amount to total annihilation, if there was none it wouldn't make any sense...

Oh, but sense is not fun. I forgot. :P
User avatar
Astargoth Rockin' Design
 
Posts: 3450
Joined: Mon Apr 02, 2007 2:51 pm

Post » Sun Jun 21, 2009 12:59 pm

SOMEONE,MODERATOR,LOCK THIS DAMNED TOPIC!
User avatar
Ridhwan Hemsome
 
Posts: 3501
Joined: Sun May 06, 2007 2:13 pm

Post » Sun Jun 21, 2009 12:06 pm

humanity is rebuilding? boy thats real fun, that gives you the post apocalyptic feel, maybe they should of let you go to college and had a nice 2 story house with satelite tv, brand new kitchen appliances with a brand new car in the driveway....it a post apocalyptic game not leave it to beaver. you're confusing Fallout with the Sims.


Go play FO1, now that felt post-apocalyptic.

And don't take my statements to the extreme. Fallout IS NOT ALL ABOUT COMBAT. You don't need zombies and nuke throwing robots and a green tint for something to be post-apocalyptic. Its TWO HUNDRED [censored] YEARS AFTER THE WAR. There needs to be rebuilding. Fallout 1 and 2 were about humanity rebuilding.
User avatar
Javier Borjas
 
Posts: 3392
Joined: Tue Nov 13, 2007 6:34 pm

Post » Sun Jun 21, 2009 3:37 pm

Because it pretty much sums up why Fallout 3 went wrong. They didn't treat like it was Fallout 3, like a sequel to Fallout 2. They treated it like TES.

thats why FO3 was such a big success and so much fun, because the framework is from oblivion, the game mechanics, menus, exploration, combat...bethesda has 2 games on xbox's top ten list of all time games...FO3 and Oblivion, so a lot of people aren't dissapointed.
User avatar
Chad Holloway
 
Posts: 3388
Joined: Wed Nov 21, 2007 5:21 am

Post » Sun Jun 21, 2009 6:51 pm

thats why FO3 was such a big success and so much fun, because the framework is from oblivion, the game mechanics, menus, exploration, combat...bethesda has 2 games on xbox's top ten list of all time games...FO3 and Oblivion, so a lot of people aren't dissapointed.


Really now.

COD is a big success now because its explosions explosions more explosions and nuclear missile bombs. I prefer the older CODs.

Plus, FO1 got on the top ten best games of all time list on IGN :D
User avatar
Project
 
Posts: 3490
Joined: Fri May 04, 2007 7:58 am

Post » Sun Jun 21, 2009 8:46 am

Personally I think CoD as a series blows. I swear the next person who calls it realistic....
User avatar
Tanika O'Connell
 
Posts: 3412
Joined: Fri Jan 26, 2007 1:34 am

PreviousNext

Return to Fallout: New Vegas