Disappointing....

Post » Fri Dec 31, 2010 1:36 pm

Me and a couple friends of mine kinda played around with the original Crysis and was impressed, so we figured we'd give it a try until I found out that there was no co-op mode... so maybe there is a mod for it? Na... AI is disabled and inaccessable to modders. Well. so much for that. Maybe Crysis 2 then? Nope... still no co-op mode. I guess unless they enabled modding with AI (yea, right) I guess I can forget this idea and maybe... MAYBE... pick it up when it hits the $9 bargin bin. The multiplayer offerings in modern games can seriously svck me. It is really beginning to get on my nerves. I haven't played in a multiplayer tard-deathmatch style game since the original Team Fortress mod for Quake 1. No interest at all, no matter how many bells/whistles/acheivement/trophies you throw into it, and yet that is the only offering that is ever given any more. Some of the best times I've had gaming was 4 player co-op of the original Ghost Recon. It had the server broadcast the AI and they added 3 more spawn points around the single player spawn. Ooooooooooo... I'm sure all the development that went into that one completely destroyed their deployment schedule. Whatever.
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Dan Endacott
 
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Post » Fri Dec 31, 2010 5:27 am

I just hope they didn't not give PC gamers extra content for the sake of making consolers feel better? (it is sweden afterall..) u never know what sort of pipe-unification-dream someone may concoct tomorrow.

But they don't have to answer me now do they :) LOL!
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Steve Bates
 
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Post » Fri Dec 31, 2010 12:56 am

There is an alternative AI that is available somewhere on crymod, it make the enemy much more "wise"
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celebrity
 
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Post » Thu Dec 30, 2010 11:29 pm

I just hope they didn't not give PC gamers extra content for the sake of making consolers feel better? (it is sweden afterall..) u never know what sort of pipe-unification-dream someone may concoct tomorrow.

But they don't have to answer me now do they :) LOL!

This is the funniest thing I've read on the forum :*)
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naana
 
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Post » Fri Dec 31, 2010 8:58 am

I haven't played in a multiplayer tard-deathmatch style game since the original Team Fortress mod for Quake 1

Okay. Have fun with that. You're always welcome to not buy the game.
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Emilie Joseph
 
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Post » Fri Dec 31, 2010 12:09 pm

If you want a Coop Mode go and play Double Dragon or something ...
COOP is for Beat em Ups and Racing games.. but for egoshooters? Nah.. not my thing..
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SamanthaLove
 
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Post » Fri Dec 31, 2010 12:12 am

DUDE HAVE U BEN PLAYING TO MUCH HALO3.........AND I WONT LIKE TO PLAY COOP CRYSIS 2.
COOP IS FOR GAMES LIKE COD ..HALO..GOW..AND I THINK ANY OTHER GAME LIKE THOSE........
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Adam Porter
 
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Post » Fri Dec 31, 2010 5:56 am

Co-op is great, but it wouldn't fit into crysis 2's story very well.

However, co-op in games is awesome, and i'm very much looking forward to battlefield 3's co-op.
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Steeeph
 
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Post » Fri Dec 31, 2010 3:49 am

I just hope they didn't not give PC gamers extra content for the sake of making consolers feel better? (it is sweden afterall..) u never know what sort of pipe-unification-dream someone may concoct tomorrow.

But they don't have to answer me now do they :) LOL!

Umm...what?
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Red Bevinz
 
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Post » Fri Dec 31, 2010 10:00 am

Well some sort of Ghost Recon like Co-Op would be cool but not necessary for C2 I personally think. If they would make it I will like it and I do think it might add yet something more to the game but if they don't I do understand it, Crysis 2 is just a other sort of game.

If the community gets big then there probably will be some Co-Op mod. I've never modded so I have no idea whats possible and what not with modding, but why would it not be possible?
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Dan Stevens
 
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Post » Fri Dec 31, 2010 3:37 pm

Because having more than one player running around can **** with the script triggers, for a start.
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Mike Plumley
 
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Post » Fri Dec 31, 2010 3:31 am

Co-op is great, but it wouldn't fit into crysis 2's story very well.

However, co-op in games is awesome, and i'm very much looking forward to battlefield 3's co-op.

how can there be co-op without a story, from my knowledge about it there no story just mp like bf2

sorry for going off topic
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TRIsha FEnnesse
 
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Post » Fri Dec 31, 2010 2:48 pm

It will have a story campaign different from the story of bc2.Guess what though?No mod tools at all so not buying bf3 cause is gonna be like bc2 svckage

Now in the topic:Coop is not much of a must have for a fps and definetely doesnt fit in the crysis universe and story.Beat'em up,platformers,action games these are more fun in coop.
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ladyflames
 
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Post » Fri Dec 31, 2010 3:39 pm

yea i was really disappointed by BF3 coming out with no moddin tools
the reason why is so they can rip off people with their **** SPECACT skins
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Genocidal Cry
 
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Post » Fri Dec 31, 2010 1:51 pm

Apparently you haven't done enough digging. If you went to Crymod or moddb. You would know that there has been Co-Op in Development in Crysis Wars.
Image
http://www.moddb.com/mods/assault-coop-crysis
http://www.moddb.com/mods/crysis-co-op
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Carys
 
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Post » Fri Dec 31, 2010 8:54 am

Yeah me too, but let's try to keep this on topic. I think co-op on Crysis would be cool, maybe we'll see one in Crysis 3?
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*Chloe*
 
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Post » Fri Dec 31, 2010 8:37 am

If we do, I hope it's Serious Sam-style, so it doesn't interfere with singleplayer gameplay. It would take away a lot of your freedom if you had a bunch of AI morons following you waiting to be replaced by humans, mostly because they'd probably start shooting/run out of energy at the worst possible time, assuming they even do what you do in the first place.
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Ysabelle
 
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Post » Fri Dec 31, 2010 12:27 pm

I haven't played in a multiplayer tard-deathmatch style game since the original Team Fortress mod for Quake 1

Okay. Have fun with that. You're always welcome to not buy the game.

I won't be (Other than, like I said... bargain bin possibly... I'm not paying full price for half the game) That is kinda the point. I'm just voicing my issues with it.
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Kortniie Dumont
 
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Post » Fri Dec 31, 2010 11:34 am

DUDE HAVE U BEN PLAYING TO MUCH HALO3.........AND I WONT LIKE TO PLAY COOP CRYSIS 2.
COOP IS FOR GAMES LIKE COD ..HALO..GOW..AND I THINK ANY OTHER GAME LIKE THOSE........


Yea... I don't play any of those. COD... meh, I played "COD Real World Edition" in the Middle East for too long to be interested. Halo... interesting game, but never got into it after beating the first. GoW... nothing about it peaked my interest. Crysis has the things I actually enjoy about first person shooters... large open environments, multiple avenues to approach to a problem, a solid and reasonably realistic combat system, and justa touch of sci-fi to keep things interesting. I come from a simulator background, so any game that railroads me along one, (und only von!) path is a game that I will pass on.
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Kristian Perez
 
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Post » Fri Dec 31, 2010 5:27 am

Apparently you haven't done enough digging. If you went to Crymod or moddb. You would know that there has been Co-Op in D

I did find those. Both were proposed and neither went anywhere. EA permanently disabled the AI in multiplayer, making a mod for it neigh impossible. I would accept if they would just open the AI up for modding, and let the community make something amazing out of it themselves (because we would)... but no. Why would they give players the opportunity to play the game like they want to? That's a crazy idea!
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Rebecca Dosch
 
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Post » Fri Dec 31, 2010 1:54 am

Well some sort of Ghost Recon like Co-Op would be cool but not necessary for C2 I personally think. If they would make it I will like it and I do think it might add yet something more to the game but if they don't I do understand it, Crysis 2 is just a other sort of game.

If the community gets big then there probably will be some Co-Op mod. I've never modded so I have no idea whats possible and what not with modding, but why would it not be possible?

It depends if they limit the moddable options or not like they did with the first one. There were several modders that proposed building a co-op version of the single player campaign for the original crysis... unfortunately, what EA did when they released the modding tools is permanently disable to AI in multiplayer and then lock the modders out of turning it back on. It became possible to place enemy troop meshes on the map, but without an AI controller, they obviously would just stand there and do nothing. Making any kind of coop gameplay became moot at that point.
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Dragonz Dancer
 
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Post » Fri Dec 31, 2010 12:24 am

Crysis games really dont work for co-op. Thats almost like saying a game like half-life 2 should be co-op, it really only works for single player.
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Hairul Hafis
 
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Post » Fri Dec 31, 2010 8:46 am

It became possible to place enemy troop meshes on the map, but without an AI controller, they obviously would just stand there and do nothing. Making any kind of coop gameplay became moot at that point.

Why not have one team patrol a map, using waypoints and a ruleset to ensure they don't cheat, with a 2-man team having to go through them? I mean, there already is a gamemode in which only one team has nanosuits planned, so this should be possible.

To clarify, someone posted a list of multiplayer gamemodes, one of which involved one team of nanosuited soldiers capturing mainframes defended by regular soldiers, the catch being that the 'suits only got pistols, while the soldiers got rifles and explosives.

So, why not take that mode, make a custom gamemode from it in which there is one team of 2 'suits, and another of regular soldiers (number irrelevant, as long as only a few are allowed to enter an area at a time), who have to wander around the level until they spot the 'suits (without nanosuits, they won't run around too much, or make insane jumps), at which point they have to kill the 'suits. It not only eliminates the issue with the AI being locked out, it makes it better because the "AI" won't be utterly retarded.
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Kelvin Diaz
 
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Post » Fri Dec 31, 2010 9:48 am

It became possible to place enemy troop meshes on the map, but without an AI controller, they obviously would just stand there and do nothing. Making any kind of coop gameplay became moot at that point.

Why not have one team patrol a map, using waypoints and a ruleset to ensure they don't cheat, with a 2-man team having to go through them? I mean, there already is a gamemode in which only one team has nanosuits planned, so this should be possible.

It is certainly possible, but extremely limited. I'm not against the idea of having players on the... "terrorists"(?)... team (a la left for dead type of situation), but for a coop style of game to work, AI is vital... otherwise its just simple multiplayer team-deathmatch in the context of a quasi mission backstory. Co-op implies there is a developing storyline or campaign that the players can work together to resolve. A single basic teamup against 2 other players and nothing else going on really doesn't lend itself to that.
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Trish
 
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Post » Fri Dec 31, 2010 11:20 am

Crysis games really dont work for co-op. Thats almost like saying a game like half-life 2 should be co-op, it really only works for single player.

People keep saying this, but I'm not sure I understand the argument. I look at crysis an I see a game that is rife with coop possibilities. The island is huge and open, and there are multiple ways of approaching objectives, which makes tactics actually viable. The story itself is about a unit of troops anyway and there really isn't anything that in the game that specifically says that the player character absolutely has to be by himself. The vehicle designs are full of possibilities for multiplayer use (multiple seats, gunner positions, etc.). If nothing else, even if they didn't want to do the campaign coop themselves, shutting down the ability for mod teams to create coop specific campaigns is unacceptable.

Half-Life 2 has difficulties because its essentially a railroaded shooter with one path and one way of solving the problems encountered, as well as, with the rare exception of when you encounter other resistance fighters running around the city, it is a specific part of the half-life story that Gordon really is by himself by virtue of the fact that he has the only functional HEV suit... and I would point out that, unlike crysis, Valve still allowed for the modification and addition of AI into multiplayer gametypes and fully functional CoOp mods have been made for it. Shutting out the AI from modification and addition into multiplayer mods is still an unacceptable omission no matter how it is sliced.
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+++CAZZY
 
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