» Tue Dec 13, 2011 12:14 am
The issue isn't the tactical ramifications of being disarmed, it's the fact that your weapon gets flung into the most obscure corner possible, and sometimes out of the level entirely.
If I were designing this, I would have made that shout rip the weapon out of the target's hand and put it in your inventory. So if you get disarmed by a draugr, after you kill it then it will be carrying your weapon.
Though, the entire concept of draugr using the Voice is questionable in itself. Are we to assume that there's roughly a billion Dragonborn from another age, and they all hate our guts for no reason?