I would fully expect that control over resolution, AA, AF would be available - for me that's a given. Will we have options to control texture resolutions, POM or displacement maps or even tessellation? After seeing the pitiful draw distance on the CryEngine 3 demo I am hoping that this will also scale on PCs.
I expect the small worlds are something that will not change across platforms so no large mission environments. Audio should be good across platforms.
So how about it? After the 360 exclusive bombshell I think a few nuggets of info could make some good PR
