Discuss the new Elder Scrolls V: Skyrim trailer here! (THREA

Post » Mon Jan 24, 2011 3:41 am

http://img696.imageshack.us/img696/488/sneaking.png

Does this look like dark brotherhood armor to anyone else? Very ninja-esque! Looks like he's in Dwemer ruins as well with all the pipes and steam!


I think they have really made changes to the stealth element in the game. Looks like Dark Brotherhood to me.
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Cat Haines
 
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Post » Mon Jan 24, 2011 2:56 pm

http://img696.imageshack.us/img696/488/sneaking.png

Does this look like dark brotherhood armor to anyone else? Very ninja-esque! Looks like he's in Dwemer ruins as well with all the pipes and steam!


I was thinking the same thing. Also 1:40 looks like elven armor, and 1:33 looks like an ebony war hammer.
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Add Meeh
 
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Post » Mon Jan 24, 2011 5:51 am

http://img696.imageshack.us/img696/488/sneaking.png

Does this look like dark brotherhood armor to anyone else? Very ninja-esque! Looks like he's in Dwemer ruins as well with all the pipes and steam!

The DB armor is more of an overall, though. In Oblivion that is. Who knows, maybe they've got an overhaul?
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jadie kell
 
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Post » Mon Jan 24, 2011 9:12 am

One thing that I really liked is when he was sprinting the camera was shaking around and you could hear him panting. I hope that's in the game and not just the trailer. It would give it a more panicked feel when being chased by something where you need to sprint.


I think it's realistic to say that it's in as a lot of games have done it. It wouldn't make sense for the camera to stay still and everything be quiet if you are sprinting.
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Jonathan Egan
 
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Post » Mon Jan 24, 2011 4:08 pm

Also check out the face paint on the guy on the left.

http://oi56.tinypic.com/11w6eko.jpg
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Kevin S
 
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Post » Mon Jan 24, 2011 9:29 am

I've logged in just to say that this trailer is F******G AWESOME AND EPIC!!!!!!!!!!
:celebration:

Thanx Beth!
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Brad Johnson
 
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Post » Mon Jan 24, 2011 1:46 pm

Hands down the most epic trailer I've ever seen. The Dragon Shout gave me an amazing case a the goosebumps... My nipbles are sooooo hard right now!
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Love iz not
 
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Post » Mon Jan 24, 2011 11:48 am

Not sure If anyone else noticed, but at 1:46, we are in a Dweomer Ruin

Storm
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Sophie Miller
 
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Post » Mon Jan 24, 2011 11:23 am

Except if you were using your noggin, you'd realize they're in early alpha stages. How many times does it need to be stated? Graphics are one of the last things that get finalized.

Next we'll hear that they're using sounds from Oblivion as placeholders! Heaven forbid for an Alpha!

I'm all for constructive criticism, but when your question can simply be answered with "Well, it -is- in alpha stages" then there's no need to really voice it is there?


Yay! I thought I was the only person saying this lol.
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Britney Lopez
 
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Post » Mon Jan 24, 2011 11:58 am

Best.Trailer.Ever... :woot:
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Victoria Bartel
 
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Post » Mon Jan 24, 2011 4:42 am

http://img696.imageshack.us/img696/488/sneaking.png

Does this look like dark brotherhood armor to anyone else? Very ninja-esque! Looks like he's in Dwemer ruins as well with all the pipes and steam!

HELL YES. I love dwemer ruins, biggest disappointment from oblivion(in my opinion) was the lack of dwemer ruins.


The rest of the world still looks Lord of the Ringsy. But then again LotR happens to be the source of medieval fantasy ideas.
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Clea Jamerson
 
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Post » Mon Jan 24, 2011 5:45 am

Also check out the face paint on the guy on the left.

http://oi56.tinypic.com/11w6eko.jpg


I wonder if that's one way we can spot a difference between sides. In Skyrim the emperor was assassinated and there is now a civil was going on or they could just be bandits or something.
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Rachie Stout
 
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Post » Mon Jan 24, 2011 6:14 am

Also check out the face paint on the guy on the left.

http://oi56.tinypic.com/11w6eko.jpg



You mean middle?
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Gill Mackin
 
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Post » Mon Jan 24, 2011 5:38 am

I think he means right. lol
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Jeneene Hunte
 
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Post » Mon Jan 24, 2011 11:47 am

is it me or does that look like ninroot behind the guy that gets stabbed in the chest by the river? there is also another of the same plant up the river more.
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Neliel Kudoh
 
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Post » Mon Jan 24, 2011 7:29 am

is it me or does that look like ninroot behind the guy that gets stabbed in the chest by the river? there is also another of the same plant up the river more.

I don't think you could have worded that any worse.

:P
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SaVino GοΜ
 
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Post » Mon Jan 24, 2011 5:13 pm

Wow, I can't wait now.

Loved the soul retrieval visuals, lie a warm fire is wrapping around you, like magicka and fire swirling together or something. Me like. Armour looks like it will be more varied so this I'm excited for. And the movement of walking/running looked good, no more floating?

People shup up about the water, besides those were kind of rapids, so its naturally frothy. Just wait on the water only seen one river. But who really cares about water in a videogame all about slaying dragons and stuff. Also the facial expressions? One that was a stealth attack.(They didn't see it coming)
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Tamara Dost
 
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Post » Mon Jan 24, 2011 7:08 am

Stuff I noticed, but I'd like to see a thread where stuff is listed and kept clean, not a bunch of closed threads.
* Camera shake when running.
* Audible "out of breath" breathing while running heavily.
* Birds, not sure if isolated or flock, but seems grouped.
* Good haze, no distinct switch from ground to skybox.
* Not too ecstatic about the show shader, a bit too blue and contrasty.
* A bit too contrasty when dragon shadows the character, he goes too dark.
* Loved the fire shader. No objections there. Was that heat waves?
* Separate pauldron.
* Horny helmet is a bit meh for me, but hoping there will be others :)
* Hair looked a bit "pisty", but unshaven face looked good.
* Frost smoke on breath? Or just when shouting?
* Can't wait to do some hunting in conifer forests. Looked awesome.
* Night looked way too bright (yet again). Hoping for ambient light control, so also consolers can get darker nights if they wish.
* Ornaments on houses looks great, but a bit overused. Maybe it is a culture theme or something?
* Horse with saddle.
* Some buildings (the mill) appears to have no interior cell, but defined as part of the exterior.
* Chopping wood. There's gotta be a "how much wood" joke in there somewhere :D
* Cloth simulation? Or animation? Not sure, but the female walking in front of the horse near the mill looked good.
* Loved it when it snowed heavily. Great reduction in visibility, as it should be.
* The water "looked" a bit meh, but in this case, feeling the flow is more important than visuals. Shader needs work, or additional foam.
* Hoping for an explanation in lore what a giant actually is. But he had some, ehh, "interesting" ornaments.
* DAMN good looking outfits. Awesome hooded outfit, and the "hood" on the female walking through the village.
* Autumn colors makes the best colors :) Lovely non conifer forest with decent amount of undergrowth.
* Blood on weapon.
* Bard in the tavern. Hope we can actually hear him play as well.
* So you backstab your target, but nobody reacts in plain view? Anim looked good though.
* Fighting moves looks very nice. A couple of neat details there ;)
* Translucency on the dragons wings, just... Whoa... Nice.
* Good looking full plated armor (and sword), I'm guessing elvish design. Sword is a bit too design oriented rather than practical, but hey, it's fantasy and not completely over the top.
* Some "glowy skin" but not as intrusive as it was. Weird how skin glows but not the snowy surface with a bigger reflectance.
* Camera shake on giant walking by and dragon falling to the ground.
* Snow blowing over cliffs.
* Pretty good fantasy visuals when obtaining a new shout.

AWESOME trailer, and a mindblowingly fantastic music track. Any chance of getting this (and variations) without speech and sound effects? :)
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Ridhwan Hemsome
 
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Post » Mon Jan 24, 2011 6:22 pm

watching it in slowmo now. i recommend everyone else do to the same. its a whole new experience. and a damn good one!

youll notice how good it actually looks when that guy is cutting wood.
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CHangohh BOyy
 
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Post » Mon Jan 24, 2011 5:04 pm

Crom! Bring on the Skyrim! :D
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Hayley Bristow
 
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Post » Mon Jan 24, 2011 11:01 am

Stuff I noticed, but I'd like to see a thread where stuff is listed and kept clean, not a bunch of closed threads.
* Camera shake when running.
* Audible "out of breath" breathing while running heavily.


A great summary, though I'm not sure these two might be in (the breath -might- be for the sprint stamina). The camera shake I'd be rather willing to doubt, not that I wouldn't want it.
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Angel Torres
 
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Post » Mon Jan 24, 2011 4:25 pm

Stuff I noticed, but I'd like to see a thread where stuff is listed and kept clean, not a bunch of closed threads.
* Camera shake when running.
* Audible "out of breath" breathing while running heavily.
* Birds, not sure if isolated or flock, but seems grouped.
* Good haze, no distinct switch from ground to skybox.
* Not too ecstatic about the show shader, a bit too blue and contrasty.
* A bit too contrasty when dragon shadows the character, he goes too dark.
* Loved the fire shader. No objections there. Was that heat waves?
* Separate pauldron.
* Horny helmet is a bit meh for me, but hoping there will be others :)
* Hair looked a bit "pisty", but unshaven face looked good.
* Frost smoke on breath? Or just when shouting?
* Can't wait to do some hunting in conifer forests. Looked awesome.
* Night looked way too bright (yet again). Hoping for ambient light control, so also consolers can get darker nights if they wish.
* Ornaments on houses looks great, but a bit overused. Maybe it is a culture theme or something?
* Horse with saddle.
* Some buildings (the mill) appears to have no interior cell, but defined as part of the exterior.
* Chopping wood. There's gotta be a "how much wood" joke in there somewhere :D
* Cloth simulation? Or animation? Not sure, but the female walking in front of the horse near the mill looked good.
* Loved it when it snowed heavily. Great reduction in visibility, as it should be.
* The water "looked" a bit meh, but in this case, feeling the flow is more important than visuals. Shader needs work, or additional foam.
* Hoping for an explanation in lore what a giant actually is. But he had some, ehh, "interesting" ornaments.
* DAMN good looking outfits. Awesome hooded outfit, and the "hood" on the female walking through the village.
* Autumn colors makes the best colors :) Lovely non conifer forest with decent amount of undergrowth.
* Blood on weapon.
* Bard in the tavern. Hope we can actually hear him play as well.
* So you backstab your target, but nobody reacts in plain view? Anim looked good though.
* Fighting moves looks very nice. A couple of neat details there ;)
* Translucency on the dragons wings, just... Whoa... Nice.
* Good looking full plated armor (and sword), I'm guessing elvish design. Sword is a bit too design oriented rather than practical, but hey, it's fantasy and not completely over the top.
* Some "glowy skin" but not as intrusive as it was. Weird how skin glows but not the snowy surface with a bigger reflectance.
* Camera shake on giant walking by and dragon falling to the ground.
* Snow blowing over cliffs.
* Pretty good fantasy visuals when obtaining a new shout.

AWESOME trailer, and a mindblowingly fantastic music track. Any chance of getting this (and variations) without speech and sound effects? :)



are you done complaining for the rest of the year?
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Danny Blight
 
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Post » Mon Jan 24, 2011 7:44 am

I want the helmet from the guy in the trailer! BTW do you guys think it was heavy armor or light armor? The helmet seems to be heavy armor, but his cuirass and especially his greaves look like light armor to me
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Jordyn Youngman
 
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Post » Mon Jan 24, 2011 5:45 pm

Wow... actually more impressive than expected. Mindblowing. Jawdropping. I've been sitting here for half an hour not doing anything other than looking at the wall. I really liked the scene of the character walking though that town/village with the water mill. It actually looked like the satchel on his back moved as he was walking.

And the shout. Just wow. Wow. :dance:
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Teghan Harris
 
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Post » Mon Jan 24, 2011 4:19 am

At first I was like: :o

When I heard the panting and saw the running I went: :ahhh:

When he used Thu'um I was like: :woot:

When I saw the Nord guy fighting the smaller guy I went: :rock:

When I saw the magic I went: :hubbahubba:

When it ended I was like: :clap:

And then I watched it 9 times over and over and over again.

Now I'm like: TIME TO MAKE FANART.
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Jinx Sykes
 
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