are you done complaining for the rest of the year?
Take a happy pill or something. Not complaining, just observations. I'm pretty ecstatic, but nice try trying to ruining that... Oh well...
I did not see dynamic shadows on this list. Because F**K YEAH, finally.
ON the topic of bright nights, Have you ever played S.T.A.L.K.E.R. because once that game hits night you can't see s**t. Literally Pitch black.
Sorry, forgot about the shadows, but yeah they look pretty awesome too.
No, not much STALKER, but I use mods to get better (darker) ambiance, but I'm a big fan of Arma2 (very realism oriented) that features painfully dark nights especially during storms and/or no moon. Don't think that level of darkness would be suitable here, it just appears that there is no real need for using lights again. In unmodded Oblivion you get by much to easy without any lights or spells.
As for this:
Issue #4 - Dragon Shouts
The Dragon Shout was awesome. I watched it over and over again, and it gave me chills. I cannot wait to do it in game, and to play this game in general. It's going to be awesome. But I digress; the dragon shout was weak. It felt a little un important, just like a battle shout. When a Nord screams, people hear it. It's a DRAGON shout though. Where's the bass? Where's the draconic influence? I was expecting some deep rumbling voice to come out of you when you did a Dragon Shout. This really needs to be the case.
I get the feeling the shout is done a bit "by accident", note how the "shout travels" and probably reaches those who will teach you more on who you are. I don't think it should be "bassy", wouldn't feel right for a petite female at all. It's a *shout*, something verbal where regocnizable language is a part, not a frantic roar.
If I'm going to complain about something, it is when character looks down, he still get this really weird offset of "hand graphics" and no feet. That's a big disappointment. Hope they do something about it.