Discuss the new Elder Scrolls V: Skyrim trailer here! (THREA

Post » Thu Sep 02, 2010 4:41 pm

Must have game.
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Czar Kahchi
 
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Post » Thu Sep 02, 2010 4:21 pm

My impressions:

I think the distant landscape looks gorgeous.

Overall the graphics are pretty nice, minus the water and the texture resolution. Albeit texture resolution may be better on PC, but I wonder whether they really mean highres textures or simply a higher resolution possible on PC. The waterfalls in the caves look pretty good, but the waterfall in the exterior looks pretty crappy, the normal map and gloss make it look very unnatural and not on par with modern games at all.

The towns don't look that big, but it's hard to say since there is not much footage.

I love the windmill and how the world feels much more lifelike due to features like this - something that was really missing in Oblivion. Hope they will have a lot of different things similar to that, for example working farms, mines, woodcutter camps, quarries etc.

Animations seems to be much better as well. I'm especially looking forward to more varied idle animations, which again makes the world feel more lifelike. For example the old woman leaning on the fence in the part where the hooded character walks through the village or the musicians in the tavern.

Shadows are great as well of course.

And is there some kind of DoF in the part where the character is standing on the edge of a cliff while being attacked by the dragon (seen from the viewpoint of the dragon)? Or simply motion blur? To me the cliff and the character seem to be more sharp than the background, but not sure about it.

Overall the graphics look better than I feared and worse than I had hoped for. I'm not blown away, but I'm certainly not disappointed either. The other features (living, breathing world, animations) are just as important anyway, and they seem to be great.
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Alessandra Botham
 
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Post » Thu Sep 02, 2010 8:02 pm

One things I am curious about. It seem to me that warriors can hack away at a dragon until it falls and deflect attacks with a shield. Mages can probably take down a dragon with destruction spells and protect themselves with shield spells. How does a stealth guy who uses daggers take down a dragon?

I usually like playing a stealth character on my first run through. With the addition of these dragons, it doesn't really seem feasible to take down a dragon with a dagger and no real protection. The rest of the game will probably work out fine, but I'm curious how stealth players will get past the dragons. I know you can use a bow, but there's still no protection there.
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lucile davignon
 
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Post » Thu Sep 02, 2010 4:45 pm

This avatar's becoming awfully popular around here... I'd just like to say that I HAD IT FIRST :P

Lol...
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Dawn Farrell
 
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Post » Thu Sep 02, 2010 8:39 pm

that ending sequence may be the best thing I have ever seen in a trailer.

This is one of the most epic trailer's I've seen - but the best trailer moment for me is the first SWTOR trailer when all their sith ignite their lightsabers, then charge.
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Ross Zombie
 
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Post » Thu Sep 02, 2010 8:43 pm

It looks AMAZING :bowdown:

The only concern I have is the over-exaggerated camera movements when running, I hope it's not actually like that.

Oh and the wooded areas, especially the part with the guy sneaking near a deer amongst trees with autumn brown leaves, look so good. Man I CAN NOT WAIT for this game.
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Beat freak
 
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Post » Thu Sep 02, 2010 2:22 pm

Yes, water looks a bit off. Would have thought water had particle effects, but it doesn't seem like it. The mist seems to be made of particles though. That's a good thing! No more DX9 based fog with clipping issues!
Still very worried about the animations..


Really? The animations? I thought they looked so much better than expected! Am I the only one of this opinion?
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Amy Melissa
 
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Post » Thu Sep 02, 2010 7:21 am

Simply one of the best trailers I've ever seen!

The moment around the shout - he shouts and then the music hits heavy. Unbelievable...

My first Elderscrolls game was Morrowind. Loved it, played it countless hours, modded it, etc...
Oblivion was ok, but after Morrowind I expected more and thus was a little dissapointed.

Looks like the worthy sucessor of Morrowind is finally coming!
If they learned their lessons (Level-Scaling, too generic world, etc) then (by judging it by the trailer and the info so far) nothing can go wrong...

Can't wait!
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courtnay
 
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Post » Thu Sep 02, 2010 1:41 pm

Really? The animations? I thought they looked so much better than expected! Am I the only one of this opinion?


nope.avi

They're great.
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victoria johnstone
 
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Post » Thu Sep 02, 2010 5:48 am

It looks AMAZING :bowdown:

The only concern I have is the over-exaggerated camera movements when running, I hope it's not actually like that.

Oh and the wooded areas, especially the part with the guy sneaking near a deer amongst trees with autumn brown leaves, look so good. Man I CAN NOT WAIT for this game.

i thought that looked pretty cool :) its not like youll be running all the time anyway.
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Je suis
 
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Post » Thu Sep 02, 2010 2:26 pm

Yeah, animations look better. But not great. Still looks a bit stiff. Especially easy to notice when the player aims at that wolf. The wolf looks like he's hovering/sliding.
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Alexandra Louise Taylor
 
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Post » Thu Sep 02, 2010 11:57 am

It looks as if I'll be able to watch my character fight in third person without chuckling at the animations this time. :P
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TIhIsmc L Griot
 
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Post » Thu Sep 02, 2010 12:26 pm

Really? The animations? I thought they looked so much better than expected! Am I the only one of this opinion?

You're not. The character animation looks excellent to me; a bit of a relief, as I prefer to play in 3rd person, and run/walk anims in particular have to look right.

Look at 0:35 in the trailer - fantastic!
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Stephani Silva
 
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Post » Thu Sep 02, 2010 9:38 pm

i thought that looked pretty cool :) its not like youll be running all the time anyway.


True, but I think it could be toned down a bit, or maybe they could put an option in to alter it in the settings. Anyway it was just a minor quibble. I can't put into words how excited I am at this trailer, I'm going to watch it all day :celebration:
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Adam Kriner
 
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Post » Thu Sep 02, 2010 8:14 pm

There seems to be birds in the game, unless it is a tiny dragon in the far distance in the troll picture. YAY!
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Raymond J. Ramirez
 
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Post » Thu Sep 02, 2010 1:58 pm

There seems to be birds in the game, unless it is a tiny dragon in the far distance in the troll picture. YAY!

you can see birds many places in the video
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jess hughes
 
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Post » Thu Sep 02, 2010 4:55 pm

you can see birds many places in the video

That's a good thing :) (grabs his bow and aims for the sky): Time for bird hunting!
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Lisha Boo
 
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Post » Thu Sep 02, 2010 6:06 pm

I completely missed the fact that the person with short brown hair was dual wielding a sword and dagger.
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Lisa
 
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Post » Thu Sep 02, 2010 2:59 pm

Really? The animations? I thought they looked so much better than expected! Am I the only one of this opinion?


Im with you they are GREATLY improved over Oblivion, I actually thaught this was one of the Trailers strengths? Guess some people cannot be pleased no matter how good they are, I would like to see them do better ?

As for the wolf at which point is it sliding? I thaught it moved very realistically? I guess the people who were so pesimistic and harsh about the screenshots pre-trailer have to save face by finding something to pick on...
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claire ley
 
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Post » Thu Sep 02, 2010 1:15 pm

Has anyone mentioned the horse at the part were the mans woodcutting, next to the village/city on the big arched rock?

At the sword fight near the camp, the bandit/marauder has a tattoo/face paint around his eye.

The moment of the sneak kill in the tavern, the high elf has a REALLY long face, but notice the nord is playing a lute?

Could that ruin, made out of what appears to be black stone be High Hrothgar?

But a big well done to Bethesda! Just improve the water please.

P.S; keep a look out for M'iaq

Oh, one more thing, I see a Nirn root! 1:44 Youtube version.
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Scared humanity
 
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Post » Thu Sep 02, 2010 10:20 am

That's a good thing :) (grabs his bow and aims for the sky): Time for bird hunting!


Eh, for all we know, it could be a flock of Cliffracers that's migrated from Vvardenfell. :)
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sarah simon-rogaume
 
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Post » Thu Sep 02, 2010 11:56 am

Eh, for all we know, it could be a flock of Cliffracers that's migrated from Vvardenfell. :)



Haha, that would be a great annoyance . :brokencomputer:
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Eoh
 
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Post » Thu Sep 02, 2010 3:27 pm

But a big well done to Bethesda! Just improve the water please.


Yeah, I'm not a hater at all, I skipped a college class to watch this yesterday, and it looks JAW DROPPINGLY AWESOME. But the water looked attrocious! The textures and the meshes made it look really awkward. :cryvaultboy:

Also! SSAO or just Jpeg artifacting? http://img171.imageshack.us/img171/2452/skyrim4.jpg
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Amy Masters
 
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Post » Thu Sep 02, 2010 9:56 am

When the pc is fighting that bandit guy at the camp was that a finishing move that missed or just a power move/spinning slash? It misses and hits the air it doesn't look like it connects at all?
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Greg Swan
 
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Post » Thu Sep 02, 2010 9:35 am

Also! SSAO or just Jpeg artifacting? http://img171.imageshack.us/img171/2452/skyrim4.jpg

I'm not sure? I think it looks wonderful.
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Kortknee Bell
 
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