"Discussion about everyone having the same movement spee

Post » Wed Jul 06, 2011 9:52 am


I prefer this new system, because before your instantaneous speed would increase to crazy, faster-than-a-horse, levels. Now that instantaneous speed is fixed, we must increase our average speed through the use of more stamina.

Not if you didnt raise it, although faster than human limitations is lore friendly on Mundus. Making everybody static, or close to, effectively goes against lore.
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Rik Douglas
 
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Post » Wed Jul 06, 2011 9:02 am

I don't think it's a problem, if you want to make a fast character, increase your stamina a bunch.

If Stamina increases the amount that you can carry effectively, then I think it would stand to reason that someone with high stamina would be able to run faster than someone with low stamina who is carrying exactly the same gear.

Also it will allow you to sprint longer, allowing you to escape from guards/ chase down a fleeing opponent.
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josie treuberg
 
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Post » Wed Jul 06, 2011 11:58 am

Youre only controling one charicter a ecceptional one at that.Take two guys of equal size sometimes one is way faster just how it is.So i disagree with no nord should be able to keep up with a kahjitt biologicaly maybe its a very fast nord.The way i understand it is what youre wearing and possibly even things like haveing a greater stamina or perks is what makes the bigger differance in speed i dont think that is so bad it makes sense to me.My guess is you will still be able to outrun things but if youre wearing heavy armor or carrying a ton and have a charicter that that has a stand and fight perk set up it will be more difficult to run away and i am fine with it .I dont think because my stock dragon born dunmer runs just as fast as my stock dragon born Khajitt its a big problem.I think playstyle and equipment should have a larger effect on speed than the stock settings .
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Annick Charron
 
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Post » Wed Jul 06, 2011 7:40 am

If the different races get different base stamina levels, they will have different speeds.


"We kept all the racial movement speeds the same, that’s now a factor of what you’re wearing and have equipped. And starting max encumbrance is the same and is based on your Stamina attribute."

I'd say that makes it pretty clear that:

1) Racial movement speeds are all the same
2) Races all get the same base stamina (since they all get the same starting max encumbrance and encumbrance is based on stamina)

By the bye - having all the races have the same starting encumbrance is, IMO, even more [censored] than having them all have the same speed. The idea that a Khajiit can carry as much as an Orc is asinine to a truly astounding level.

I prefer this new system, because before your instantaneous speed would increase to crazy, faster-than-a-horse, levels. Now that instantaneous speed is fixed, we must increase our average speed through the use of more stamina.


Though you're far from the only one, I would really hope that you'd realize that there's no connection at all between movement speed relative to horses and movement speed of one race relative to another. None.
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Emmanuel Morales
 
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Post » Wed Jul 06, 2011 4:19 pm

"We kept all the racial movement speeds the same, that’s now a factor of what you’re wearing and have equipped. And starting max encumbrance is the same and is based on your Stamina attribute."

I'd say that makes it pretty clear that:

1) Racial movement speeds are all the same
2) Races all get the same base stamina (since they all get the same starting max encumbrance and encumbrance is based on stamina)

By the bye - having all the races have the same starting encumbrance is, IMO, even more [censored] than having them all have the same speed. The idea that a Khajiit can carry as much as an Orc is asinine to a truly astounding level.



First - though you're far from the only one, I would really hope that you'd realize that there's no connection at all between movement speed relative to horses and movement speed of one race relative to another. None.





I'm taking a wild guess, but I strongly believe Stamina plays a role on the duration of your sprint.
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Jonathan Montero
 
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Post » Wed Jul 06, 2011 12:17 pm

Which doesn't make you faster. At all.

Sprinting longer does not make you sprint faster.
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helliehexx
 
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Post » Wed Jul 06, 2011 1:53 am

I can see how this new system could be a problem. What if there is an enemy that's faster than you even when you are naked and sprinting?

Would you just have to give up and die or rely on your food and potions, if your health is low?
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Ann Church
 
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Post » Wed Jul 06, 2011 2:04 pm

Which doesn't make you faster. At all.

Sprinting longer does not make you sprint faster.

No, but it does allow you to cover more ground in a shorter timeframe than other characters, which is effectively the same thing.
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Jacob Phillips
 
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Post » Wed Jul 06, 2011 9:34 am

Yeah definitely not something I like but it's not a huge deal. But they could have at least made the races move at a bit different speeds while keeping them static but no they made them all the same. Disappointing.
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David Chambers
 
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Post » Wed Jul 06, 2011 5:56 am

I can see how this new system could be a problem. What if there is an enemy that's faster than you even when you are naked and sprinting?

Would you just have to give up and die or rely on your food and potions, if your health is low?


Well you can rule out all the other races being faster than you, so that leaves the Dragons.


What exactly is criminal about out running a Dragon? thats how I'd roleplay YOU'RE LIMITING MAH OPTIONS BEH :bonk:
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CArla HOlbert
 
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Post » Wed Jul 06, 2011 5:36 am

No, but it does allow you to cover more ground in a shorter timeframe than other characters, which is effectively the same thing.

That's effectively not the same thing.
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Tasha Clifford
 
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Post » Wed Jul 06, 2011 11:25 am

Does anybody remember when they said that they want to make the races more distinct?

I feel sad now. :sadvaultboy:
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Love iz not
 
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Post » Wed Jul 06, 2011 10:14 am

No, but it does allow you to cover more ground in a shorter timeframe than other characters, which is effectively the same thing.


Except it isn't:

To explain it more, think of a race to a tree. Both characters are naked, but one has more stamina to run with than the other. The tree is not so far away that either will run out of stamina before reaching it. Both characters will hit the tree at the same time. Move that tree out of the reach of the character with the lower stamina, then the one with more stamina will win. Neither is faster, one can just run longer.


A faster character covers more ground in one step than a slower character would, and in Skyrim this doesn't happen. A naked character with one point of stamina will run at the same speed as another naked character with one point of stamina. It doesn't matter if one overall has more stamina.
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Melis Hristina
 
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Post » Wed Jul 06, 2011 12:57 am

Which doesn't make you faster. At all.

Sprinting longer does not make you sprint faster.

Yes it does if you are timeing youre self from one distance to the next holding top speed would make you faster top speed faster no but faster overall yes.
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Stefanny Cardona
 
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Post » Wed Jul 06, 2011 12:57 pm

As long as light armour users are quicker than heavy armour users I'm happy. And of course as long as heavy armour doesn't get a perk which lets the user shrug off the weight of using it :P
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Andres Lechuga
 
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Post » Wed Jul 06, 2011 2:51 am

Well you can rule out all the other races being faster than you, so that leaves the Dragons.


What exactly is criminal about out running a Dragon? thats how I'd roleplay YOU'RE LIMITING MAH OPTIONS BEH :bonk:

What's the problem with that? Not everything in the game needs to be realistic.
I really liked the fact that in Oblivion you could run really fast by raising your speed attribute, even outrunning a horse, let's say.
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Rhi Edwards
 
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Post » Wed Jul 06, 2011 4:03 pm

A faster character covers more ground in one step than a slower character would, and in Skyrim this doesn't happen. A naked character with one point of stamina will run at the same speed as another naked character with one point of stamina. It doesn't matter if one overall has more stamina.

That's assuming that both characters are exhausted, in which case it makes sense that one wouldn't be able to outrun the other.
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Stat Wrecker
 
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Post » Wed Jul 06, 2011 5:41 am

That's assuming that both characters are exhausted, in which case it makes sense that one wouldn't be able to outrun the other.


No, its not. No matter how many points of stamina a character has one point of stamina is going to result in the same distance being covered (assuming both characters are naked or otherwise have the same gear). Just because one character can go for one more point longer than another does not make that character faster.

Endurance =/= speed.
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Wayne Cole
 
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Post » Wed Jul 06, 2011 1:59 pm

Does anybody remember when they said that they want to make the races more distinct?

I feel sad now. :sadvaultboy:


So true :sadvaultboy:
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~Amy~
 
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Post » Wed Jul 06, 2011 4:49 pm

Yeah, you have to stop more to sprint more... that's not slower.

Seriously, the unmodified actual speed difference between races was minimal at best.

And weren't Redguards and Orcs faster because of the Adrenaline rush and Berserk, which definitely takes a return?


But oh well, the game is like a dumb action game now, because nobody can play a fast and agile character this way :rolleyes:

Noooooooooo, nobody overexaggerates here, that's just a silly..
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Laura Cartwright
 
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Post » Wed Jul 06, 2011 7:40 am

What's the problem with that? Not everything in the game needs to be realistic.
I really liked the fact that in Oblivion you could run really fast by raising your speed attribute, even outrunning a horse, let's say.


I am in favor of that......I am not a Defend Beth till the end Guy.
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Zualett
 
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Post » Wed Jul 06, 2011 4:43 pm

No, its not. No matter how many points of stamina a character has one point of stamina is going to result in the same distance being covered (assuming both characters are naked or otherwise have the same gear). Just because one character can go for one more point longer than another does not make that character faster.

Endurance =/= speed.

I never said that the character could run faster, I said that being able to run longer ends up having the same result.

What exactly do you think you gain from having a faster run speed?
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mike
 
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Post » Wed Jul 06, 2011 3:24 am

Noooooooooo, nobody overexaggerates here, that's just a silly..


You realize you're the only one over exaggerating here right?


I said that being able to run longer ends up having the same result.


Not really. Being able to run longer isn't going to help when you're up against something thats actually faster than you. NPC's aren't the only things that move you know.

What exactly do you think you gain from having a faster run speed?


Actually having a character that's fast?
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Elizabeth Lysons
 
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Post » Wed Jul 06, 2011 7:46 am

No, its not. No matter how many points of stamina a character has one point of stamina is going to result in the same distance being covered (assuming both characters are naked or otherwise have the same gear). Just because one character can go for one more point longer than another does not make that character faster.

Endurance =/= speed.

Indeed without speed diversity, heavy Orc will run at the same speed as light foot Bosmer just because both increase their stamina during level up but for different purposes, Orc for wearing heavy equipment since fatigue is encumbrance limit now and Wood Elf for longer take breath time during archery, without gear they both will run at the same speed what is nonsense since in all games before they have different movement speed.
What's the problem with that? Not everything in the game needs to be realistic.
I really liked the fact that in Oblivion you could run really fast by raising your speed attribute, even outrunning a horse, let's say.

In Oblivion you also can jump from water surface, does ability outrunning a horse look strange still?
Thats fantasy game, there is Magic happens so nothing wrong there.
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Jaylene Brower
 
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Post » Wed Jul 06, 2011 7:28 am

No, its not. No matter how many points of stamina a character has one point of stamina is going to result in the same distance being covered (assuming both characters are naked or otherwise have the same gear). Just because one character can go for one more point longer than another does not make that character faster.

Endurance =/= speed.

Two cars leave from the same place same time for the same destination both have a max speed of 50mph one has two stop for two red lights the other doesnt who wins .who has the fastest time .The average speed of one car wins even with the top speed being the same .Speed is movement used to gain distance from where you are .Quickness and reaction time should be left to he who holds the controller or mouse.IMO.
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DAVId Bryant
 
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