I don't get the argument going on right now.
If you're hired to bug report, it's QA. You get paid.
If you report bugs out of your own free will and weren't hired to do so, you'll get a thanks and no payment.
I don't get the argument going on right now.
If you're hired to bug report, it's QA. You get paid.
If you report bugs out of your own free will and weren't hired to do so, you'll get a thanks and no payment.
Of course it's sabotage. It's intentionally crippling a part of the mod and really only ends up punishing some of the mods users. Because it really does nothing to the SkyUI team or anybody else. If somebody really wanted to protest SkyUI, they would quit using it and strip all of the MCM stuff out of their mods completely, instead of still relying on that particular team's work to better their own work when they seem so morally opposed to the SkyUI team's actions. That right there would be a far better protest than one that only affects users of said mods.
I'm just going to throw this out here because I haven't seen it mentioned yet. I see a lot of variations on arguments about "why shouldn't modders be compensated for their time and efforts" and responses of "donations or patreon are a better answer than a steam paywall". The Nexus generates significant income from add revenue, using the uncompensated work of modders. Nobody I've seen has suggested that the Nexus share add revenue with the modders who are paying their bills. I never view youtube but this seems to be how it works. If youtube worked by demanding payment from viewers it would not earn a penny, and I think that largely applies to the issue of asking mod users to be paying modders. Now that Bethesda and Valve have opened the door to compensating modders, maybe this should be on the table for discussion.
Possibly, another way to look at it is how some people find day zero vulnerabilities and require compensation before reporting the bug.
Gopher's open letter to Valve, mostly with alternative ideas on how they could've/should've gone about things. An interesting listen if you're against the terrible model but not pay-for-mods on principle:
https://soundcloud.com/gophergaming/paying-for-mods-gabe-what-were-you-thinking
You know I have users of my mods who actually do proffesional QA (high wombat if you are reading this ) and not only simple bug reporting for free if I ask them and are very happy that they help out. I appreciate that a lot and it is one of the reasons why my mods always will be free.
I doubt it. Beth is not terminally stupid and that is shooting themselves with anti-tank guns in the feet.
Which obligations has this mod developer to you, MCM or SkyUI?
They're doing it right now since their games have thrived off modding and they're effectively killing it.
So, what you are saying, is that paid modding can only exist when there are thousands of free mods for you to use to fill up your mod list.
Curiosity: is there a list of mod around that were removed from the nexus ? I saw shezrie stuff being removed, but I'm curious..
Heard about 70+ mods hidden, Apollo said in reddit he's hidden all his mods for now. dunno about others.
I've seen it mentioned once or twice, but you've got a point.
Here here.
They are!? The Nexus is goin.. wait, no it's not. Gopher made this point: IT'S NOT KILLING THE MODDING SCENE.
It won't. Sims2 went paid modding, and then the paid modding sites folded.
No. Paid modding would exist regardless, my point is that I don't use paid mods because while I agree that people should be able to charge if they want, I don't think the majority of modders will.
If someone goes to a modder (who gets paid for having his mods in Steam paid service) and tells him" give me a fee,and i'll give you a bug report", can the modder say no, it's fine,will wait till i find it on my own or someone tells me for free.
Yeah, the modder can say no, it's his right. He didn't hire him to investigate. On the other hand, it could be irresponsible to the customers of said modder,who have problems playing, or even broken saves, cause of the bugs, and wait for the fix, perpetuating their damage. And they would be pissed if they found out the modder could fix them sooner.
... You're completely ignoring the point that the modding community was a shadow of its former self. You're forgetting the exact point you saw earlier about what happened to Minecraft, to GTA...
Modding will be here. Will it be a shadow of its former self? Yes.
Didn't the modding community for sims 2 split into two different factions cause of that?
They did but sadly after the legal free mod sites for SIMS 2 where heavily damaged and the others have gone underground.... Not what I want to happen for Beth games.