Here is the mod post from the last one: http://www.gamesas.com/topic/1516900-discussion-for-workshop-paid-mods-thread-11/?p=23946138
I'm saying a bug report isn't QA or "working to perfect the mod", as you know. Sophistry will get you nowhere.
Koihime, I'd appreciate it if you addressed my point about history showing what happens to modding communities when money is introduced - and how you think this can be avoided, if you think this is a good idea.
That's the biggest obstacle to all of this, and you've yet to make a good point on that. the 'Free market' argument fell flat on its face in the past, and it will now.
Then don't pay, solve your problem. Don't attack the other modders for that. I mean, I'll be honest. I can see buying exactly two mods on the workshop for me to support those authors, and I'm tempted to donate to one instead of buying the mod. But the overwhelming majority of my mod order is located from the Nexus or other non SW sources, and will continue to be so. And that is how you stop this from being a thing. You don't buy from it.
I was actually (until now) unaware that GTA could be modded. c.c Honestly, I come from different communities entirely. However.
I doubt it can be avoided now.
If they make another UI mod that is nothing like SkyUI, that's cool. I wouldn't mind trying it out, even. I just don't like people who make mods that mimick very very closely other mods. Because that's ....
Yes, I do. And you know as well as I do that formal QA departments are picked by the company, and bug reports by end users are never considered QA.
So this is a silly argument.
GTA S:A and IV in particular, yes, had great mods. Same thing happening with V already, it seems.
And correct, if this system doesn't go down soon, it will spell the end of the ES modding community as it once was. And that's a damn shame.
I doubt they could make one that's nothing like the other. There are bound to be similarities. And besides, if that's the style the want to make, they shouldn't be stopped. Look at the real world, lots of search engines are similar in appearance, and some even do what Google does, with showing a definition when you search a word, for instance.
That is what exactly? innovation and meeting the markets wants?
Man, it's been a long time since Morrowind...so many other games...I was using both, MWSE and ME. They weren't compatible to begin with but later became I believe. I only remember it was essential for manual blocking and diverse combat improivng Mods. I believe the Journal Mod also relied on one of them.
Your attitude is most noble, but I'm afraid the last copple of days showed at least half the community doesn't deserve any moral integrity whatsoever. I'd understand it though, if you'd be concerned of not being able to see yourself in the mirror again...I have to admit...I'm beyond this and hope anyone will follow...swollow the pride and utilize the new system exclusive on the Workshop to enhance the 'free' community. I'm dreaming of a Modders bank account where all revenues go into and will be used to improve the community all together...and be it only because of people are more motivated doing something for money...there's not only the core of modding, you also have to see the peripherie, like websites, wikis, patches, providers etc. etc. etc.
How can a mod B that does the exact same job as a mod A can be nothing like it?
I just merged the two threads that were started for thread #12. In case anyone was confuzzled.
By.. being a UI replacer that isn't the same look? I don't think that's too much to ask. Unless Skyrim's UI IS that hardwired.
@KN
I think that'll be one of those "taste" things that we'll always disagree on
I think that as long as you do not directly copy, there's nothing wrong--like if someone made another Mod that had the exact same layout as SkyUI, but was all their own code, I'd feel that was perfectly fine. But then, some people will disagree, so... Yeah, each to their own
I think the bigger issue is motive:
1) I don't think anyone can argue if it's an honest 'mistake' of 'copying' someone else's mod; multiple people can have the same idea, after all.
2) I think wanting to provide an alternative is fine, especially if there are flaws that have never been resolved (see, for example, discontinued Mods) or if, like here, there's a payment involved and you disagree with that.
3) I think copying someone's mod JUST to spite them because they're behind a paywall is not appropriate. The problem is, I doubt many people would admit that :/
@Spikes,
Coding for one thing-- most of my Mods are 90% scripting. I could make a Mod that, for example, makes all NPC Vampires explode when outside; someone else could make a Mod that does the exact same thing, except in a totally different method--on the surface they'd be the same, but behind the scenes could be completely different. That's the sort of thing I'm talking about here: mimicking the effect, but in your own way.
Yeah, that is a taste thing. I'll admit it. And it is true that in some cases, the difference will be the coding style.
Ok, no one replied when I asked in the last post, so I'll ask again:
Does anyone know how many mods are currently hidden on the Nexus because of this?
I couldn't find it in the site stats.
Dark0ne said 75 or something... but that was a while ago. It would be interesting to know.
The problem is not the technical side of this. The problem is the drama/quarrel that results from it.