[censored]. Considering most of the crap being shoveled out, you're just wildly speculating. Paying for mods doesn't ensure better mods, but it does ensurehttp://imgur.com/a/bqcla?gallery are fostered on the buying public in hopes of a quick sale.
I spent a lot of time on my mods and would be very angry if someone else were to take what I did and market it as their own. I've always modded in things either I wanted to see or that I saw requests for and thought they were good ideas. Do I like getting positive feedback and Internet fame? Of course I do. I'm human, and as such, I don't want negative feedback, I want people to love my work as much as I do. Knowing there are mod users who still use a mod I first released over 4 years ago makes me ecstatic, but that doesn't mean I'm going to charge for them. The only way I would charge for anything I create is if Bethesda contracted me to either create a mod for them to sell or work on a team with the same goal. Everything I make myself is simply for the joy of seeing my creations not only in my game but in other people's as well.
Where do I draw the line? I draw it at money. Internet fame is an intangible thing that can be gained or lost in a heartbeat. Money is a tangible item that we use for both needs and wants, hence the reason people get very upset when they feel they've spent their money on substandard products.
I fail to see the correlation between looking for endorsemants and asking for money. Again, fame is intangible and has no use outside of where it's earned; money, however, has uses everywhere and is required if one wants to live in a society that does not use the barter system or where everybody helps everybody else. I see no reason to pay someone for something someone else has already provided for free.
Oh, it will fail. If you want to support your favorite modder(s), consider donating to them instead of using this failed experiment. Again, it starts becoming a business once money is involved. Modding started out as a hobby and should stay that way.