I spotted three lies in the blogpost
Lie #1: Bethesda Loves Modders so much, they took a financial hit by allowing the ESRB to rerate Oblivion
https://en.wikipedia.org/wiki/ESRB_re-rating_of_The_Elder_Scrolls_IV:_Oblivion
Bethesda had to allow Oblivion's rating change because of content they had left in. Modders were only involved in so far as they exposed the content that was already in the game. But to say that Oblivion modders were responsible for the ESRB rerating is a gross libel.
Lie #2: Valve has done much to solve problems regarding content theft.
Stolen mods get released on Workshop all the freaking time, and they are often allowed to stay on there for a long time. Oddly enough, I rarely encounter stolen content on the Nexus, despite the fact that Nexus is a larger and more active mod community, and the fact that Nexus is not a multi-billion dollar corporation like Valve is. Valve does diddly squat in policing their communities, and only get involved when it begins to be a PR problem.
Lie #3: Bethesda is anti-DRM
We all know this is false. For one, Fallout 3 shipped with GFWL, which is even worse DRM than Steam. Yes, Bethesda, Steam is DRM. If you are so anti-DRM as you claim to be, put your money where your mouth is and release your games on GOG.
BONUS:
This is probably true...if you factor in console players, who cannot use mods anyways. It's curious that Bethesda did not specify that they were talking about PC Skyrim players.