A discussion of Heavy Armor types in Skyrim

Post » Fri Jun 17, 2011 1:36 am

Why does ore have to be used for weapons OR armor..? Ever played World of Warcraft? There are loads of ores in that game (2 dozen or more) that are used for things other than armor and weapons.
And that's just one video game reference, let's not even get started on real life minerals, the majority of which are NOT used for "armor", mainly because this isn't the 1400's anymore, but because it's not feasible.


That's all well and good, but I think you're just arguing for the sake of it now. Yes, you'll make things other than arms and armor, but this isn't WoW. We aren't making Titansteel Bars to sell on a serverwide Auction House so we can pay for repair bills.

Skyrim is a single player experience. If we are Mining, we are doing it for ourselves, and more often than not, that will be forging pointy objects and tin suits.

Orcish is a special type of steal, Deadric is a special type of ebony.


Well yes, thank you for that, but if anything that only proves my point more.
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Zualett
 
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Post » Thu Jun 16, 2011 10:05 pm

http://www.uesp.net/wiki/Oblivion:Armor#Heavy_Armor

You're referring to an armor type that didn't exist in Oblivion. Silver armor was switched out for Orcish, which makes a heck of a lot more sense - on account of silver being a soft metal. You could put a silver edge on a weapon easily, but an entire set of armor made of silver? Good luck with that.

That is what I thought, but you could possibly make an alloy out of silver which strengthens the armor and still adds more of a silver color tone. On the other-hand, one could easily argue that glass weapons and armor are a fairly lame idea in this case too. Maybe if the glass had a TON of layers, and was processed to a point where it's molecules were SO tight that it could withstand pretty much anything thrown at it... which I think actually exists in real life now, but in Skyrim? No... magic could help, but I'm pretty sure there aren't any glass tech specialist scientists out there in the frozen tundra.
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Matt Gammond
 
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Post » Thu Jun 16, 2011 4:23 pm

Orcish is a special type of steal, Deadric is a special type of ebony.

technically Daedric is a ebony with the souls of a Daedra infused into during the forging process
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Farrah Lee
 
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Post » Thu Jun 16, 2011 4:47 pm

Subcategories of armour will surely amount to a vastly larger number of meaningful variations than the base materials realistically could, so I fail to see the point.


Chainmail may return, ...

The presence of chainmail was confirmed in a recent magazine article. I'll search out the thread, if it matters.
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SiLa
 
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Post » Thu Jun 16, 2011 8:45 pm

That is what I thought, but you could possibly make an alloy out of silver which strengthens the armor and still adds more of a silver color tone. On the other-hand, one could easily argue that glass weapons and armor are a fairly lame idea in this case too. Maybe if the glass had a TON of layers, and was processed to a point where it's molecules were SO tight that it could withstand pretty much anything thrown at it... which I think actually exists in real life now, but in Skyrim? No... magic could help, but I'm pretty sure there aren't any glass tech specialist scientists out there in the frozen tundra.

I was thinking more of as protective coating on armor for the richer people, helps against rust as silver rusts at a much slower rate than iron.
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Michael Russ
 
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Post » Thu Jun 16, 2011 4:48 pm

Subcategories of armour will surely amount to a vastly larger number of meaningful variations than the base materials realistically could, so I fail to see the point.



The presence of chainmail was confirmed in a recent magazine article. I'll search out the thread, if it matters.

Source for "subcategories of armor"?
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Silvia Gil
 
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Post » Thu Jun 16, 2011 11:37 am

Subcategories of armour will surely amount to a vastly larger number of meaningful variations than the base materials realistically could, so I fail to see the point.



The presence of chainmail was confirmed in a recent magazine article. I'll search out the thread, if it matters.


No need, I trust you. Yet chainmail is typically forged from basic existing metals, like iron or steel. I think Bethesda will relegate it as a style of light armor steel.
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Kellymarie Heppell
 
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Post » Thu Jun 16, 2011 11:26 am

No need, I trust you. Yet chainmail is typically forged from basic existing metals, like iron or steel. I think Bethesda will relegate it as a style of light armor steel.



Don't forget Mithril Chainmail! That was the only Armor set in Oblivion I could stomach, pre-SI.
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Blackdrak
 
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Post » Fri Jun 17, 2011 1:13 am

Source for "subcategories of armor"?

Well, the confirmed presence of chainmail, for one. :biggrin:
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LADONA
 
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Post » Thu Jun 16, 2011 3:50 pm

technically Daedric is a ebony with the souls of a Daedra infused into during the forging process

I recall typing the word special before ebony, the clarification was already hinted at.
Well yes, thank you for that, but if anything that only proves my point more.

I fail to see how.
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Baby K(:
 
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Post » Thu Jun 16, 2011 5:18 pm

Don't forget Mithril Chainmail! That was the only Armor set in Oblivion I could stomach, pre-SI.


I wore my Crusaders Armor religiously (C WUT I DID THAR NYUK NYUK NYUK). I'm surprised I didn't scare off NPC's immediately

I fail to see how.


Because since Daedric/Orcish/Dwemer are derived from existing metals, they cannot be on the 13 ores list.
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Klaire
 
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Post » Thu Jun 16, 2011 6:37 pm

Well, the confirmed presence of chainmail, for one. :biggrin:

I fail to see how that confirms subcategories of armor. Chainmail is more than likely just a Light Armor, one of probably 6 to choose from, just like Heavy Armor.
We have no evidence to prove that, but also no evidence to prove otherwise. So there is no "confirmation" either way.
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KRistina Karlsson
 
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Post » Thu Jun 16, 2011 10:54 pm

I was thinking more of as protective coating on armor for the richer people, helps against rust as silver rusts at a much slower rate than iron.

I did not think of that... clever! Also, since we're on the subject of being clever with silver, I wonder if wearing silver armor will make a werewolf's claws fall off when they try to slash your belly! <_<
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Beth Belcher
 
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Post » Thu Jun 16, 2011 12:52 pm

I wore my Crusaders Armor religiously (C WUT I DID THAR NYUK NYUK NYUK). I'm surprised I didn't scare off NPC's immediately



You're right, I forgot about the Crusader's Armor. Knights of the Nine was actually a really good DLC, and that Armor was sweet, I only wish there was a visible difference in the Heavy/Light versions of the armor, unless maybe the Light Version didn't feature the Pauldrons, I don't remember all too well.

But man, the original chainmail in Oblivion was probably the ugliest thing I've seen. Who knew the tunic would help so much?
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GLOW...
 
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Post » Thu Jun 16, 2011 4:04 pm

I want the Knights That Say Ni armor
[img]http://29.media.tumblr.com/0OOdV85ghno7h4nfrjnjJjhUo1_400.jpg[/img]
anyone else?
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Brandon Wilson
 
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Post » Thu Jun 16, 2011 2:33 pm

I want the Knights That Say Ni armor
[img]http://29.media.tumblr.com/0OOdV85ghno7h4nfrjnjJjhUo1_400.jpg[/img]
anyone else?

No, but I like the fish in his hand.
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Mr. Ray
 
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Post » Thu Jun 16, 2011 6:28 pm

You're right, I forgot about the Crusader's Armor. Knights of the Nine was actually a really good DLC, and that Armor was sweet, I only wish there was a visible difference in the Heavy/Light versions of the armor, unless maybe the Light Version didn't feature the Pauldrons, I don't remember all too well.

But man, the original chainmail in Oblivion was probably the ugliest thing I've seen. Who knew the tunic would help so much?


The Crusaders Armor was designed in mind to be both Heavy/Light. You'll notice the chainmail patterns on some of the weakpoints (between the elbow and shoulderguards), which could demonstrate hybrid like qualities of the armor.

And WHY did my Knights/Battlehorn Soldiers/Imperial Soldiers/Guards have to wear weak armor?! No Knight worth his blade would wear such scrap metal.
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Elle H
 
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Post » Fri Jun 17, 2011 1:03 am

The Crusaders Armor was designed in mind to be both Heavy/Light. You'll notice the chainmail patterns on some of the weakpoints (between the elbow and shoulderguards), which could demonstrate hybrid like qualities of the armor.

And WHY did my Knights/Battlehorn Soldiers/Imperial Soldiers/Guards have to wear weak armor?! No Knight worth his blade would wear such scrap metal.

You mean steal armor?
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Mizz.Jayy
 
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Post » Thu Jun 16, 2011 12:19 pm

You mean steal armor?


Battlehorn Soldiers yes, KoTN followers wore chain mail. But I, being a PC gamer, remedied this and gave them proper armor
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Laura Elizabeth
 
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Post » Thu Jun 16, 2011 12:57 pm

I fail to see how that confirms subcategories of armor. Chainmail is more than likely just a Light Armor, one of probably 6 to choose from, just like Heavy Armor.
We have no evidence to prove that, but also no evidence to prove otherwise. So there is no "confirmation" either way.

Ah, fair point. I was thinking too much of D&D type systems.

Are you seriously suggesting that there'll be no additional armour variations in Skyrim, though? Both Morrowind and Oblivion had large numbers of armour pieces derived from subcategories.

  • Base Material
    • Condition/Quality
    • Culture/Faction
    • Enchantment
    • Unique/Artifact

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Angel Torres
 
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Post » Thu Jun 16, 2011 3:39 pm

Some sort of dragonscale armor would be neat, and also a ghillie suit for hunting in the Forrest :D
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kristy dunn
 
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Post » Fri Jun 17, 2011 3:46 am

There's still plenty of armor types possible. Stahlrim, Adamantium, Dragon armor? (quite possible, the bones and all that). Not to mention what we HAVEN'T seen yet. Finding out that we had Mithril armor was very cool coming from Morrowind to Oblivion.
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Peter lopez
 
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Post » Thu Jun 16, 2011 5:07 pm

Battlehorn Soldiers yes, KoTN followers wore chain mail. But I, being a PC gamer, remedied this and gave them proper armor

I, also being a PC gamer, think that steel armor fits them perfectly, although in Oblivion they will get daedric armor when you reach level 20.
jokes

But what are you expecting them to actually have?
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Kat Stewart
 
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Post » Fri Jun 17, 2011 3:44 am

I gave them modified Imperial Palace Armor, (statistics were somewhere around Ebony). Granted, this is at higher levels.
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Trevi
 
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Post » Thu Jun 16, 2011 3:35 pm

:thumbsup: :thumbsup: :thumbsup: Well seeing as we are all making assumptions let me have a go:

13 types of ore and going by you theory of 5 armour pieces (It hasn't been confirmed yet that greaves or pauldrons aren't in the game so it could be 6 or 7) (and Orcish and Daedric aren't ore types they are varients of steel and Ebony)

13x5=65

Assuming that there are male and female varients of each armour 65x2=130

Assuming there are at least a couple of varients within the armour itself 130x2=260 (example orchish is steel but there will also be regular steel armour)

Add on to that unique items/artifacts it could push it too over 300.

That doesn't take into acount the smithing on whether you are able to join different ore together example in the game demo we saw an Elven Glass Sword (In Oblivion it would have benn on or the other, so it stands to reason that you can do the same with armour)

... Plus there are other types of armour leather which isn't an ore obvioulsy and hopefully they will bring back Bone and Amber armour types (both are natural resources and there is no reason why they can't be mined but are both obviously not ore)

So There you go based upon my assumptions which have no merrits I admit (but neither do yours) there could be over 400, my point is there is not enough info to make an eductated guess yet :thumbsup:
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Cccurly
 
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