BIG EDIT: this mod will require OBSE
I'm going to make Animal group specific potions of various quality's that have a chance to cure you and won't cure you with a 100% succes rate (really expensive will cure you with a 100% succes) and the vampire disease and astral vapors need "Rare Cure disease potions" to increase the pressure of getting to a town before the 3 day-vampire-turn
here's my to do list:
swamp (Shivering Catch all) cure disease
balance
add the new potions
levelling list changes
price balancing
in-game Documentation
potion labels
overhaul cure disease spells
Beast disease cure potions
"Rare" disease cure potions
undead disease cure potions
chance all ingredients with cure disease effect to a scripted version
Done list:
make
List of things I might consider to do:
Increase disease lethality
Frostbite in Jerall Mountains?
ETR (Estimated Time of Release):
When/If finished
I need a list of ingredients you can use to cure a disease (through the spell) and i need YOUR help
Beast:
Swamp:
Undead:
Rare: