Well...I'm fairly disappointed at a severe lack of filth and poverty in this game. Bravil only truly becomes a cesspool after it's attacked by the Blood and Mud and Better Cities crew (either both or one independently). Leyawiin seemed too clean, as well, until it gets hit by BC. There are no shanty towns, or suchlike in the world. Poverty only seems to affect the beggars, and I personally think that's just what they want you to think.
In searching for mods that try to fix this, you can grab Better Cities, which is brilliant. I love BC, and I run Blood and Mud alongside it so Bravil's really slummy now. Sad thing is, that's about as far as it goes in terms of mods. The vast majority of house mods lavish the player in rich silks, wines and foods. As if money and riches are so common as to be available to those that wish to walk into a house and sleep there.
Does anyone remember a book series added by (I think) Better Cities, a set called "Rat the Thief"? It seems to me that the introductory of it describes the Imperial City, if it actually had a taint of realism to the waterfront. Crowded, dirty, crime infested and a gag-inducer to those with riches...ah...home. Remember that the heroine lives in a hovel built between two other houses, that can't be more than teen feet wide? Where are these things?
I'm not posting requests, but I just want to draw this to the attention of everyone. It's simply scary to me to think that almost all house and town mods out there tend to lend towards forcing the player into a rich setting. What about the low-lifes? Scum and thieves, muggers, beggars, and general filth?
Cyrodiil must have a really good economy - the only "dirty" thing in the original game are the beggars. Unless you count ruins, which are also devastatingly clean. Think of this as a rallying cry, I suppose. I would kind of like to see more "filth" mods out there, and I don't mean advlt rated ones.