My fear is the fact they will simply 'clip' the blade inside of them, which is already immersion breaking in the TES series if you ask me. They nailed down the camera/audio of it all, but I want to see some visual marks to indicate I actually did perform an execution/finisher.
Are there any games out there that do actual real-time deformation of enemies when you hit them with things? (Like, actually modeling a hole in something that you stab/shoot, not just layer a "slash" decal on the enemy where you "slashed" it.) I'd be surprised if there were.
(And I'm not talking about simplistic "fall to pieces" stuff like Fallout 3.... pre-defined cutting planes where the parts come apart, isn't the same as "I slashed him in the upper leg, there's now a cut modeled into the leg mesh there.")
I would fully expect "simply clipping" blades into bodies, since that's pretty much all I've ever seen. :shrug: