So that practically means that you see no difference (in quality at least) in storyprogression, storytelling and dialogue between Fallout 1 and Fallout 3? Because these things, along with creating a character and feeling (or not feeling) the consequences of your point-distribution in SPECIAL alone, are to me the most important and enjoyable things in the series. There is definitely a difference noticable between Fallout 1 and 3. Story and dialogue is much better to me in Fallout 1, it was one of the more important things in the series, but it isn't anymore in Fallout 3, and SPECIAL is more of a gimmick now than it is taken really seriously in gameplay.
Ofcourse I see differences, hell of a lot. But taking all of the pro's and cons of both games, it's almost a tie for me (fallout 1 being slightly better, say fallout 3 score is 95%, fallout 1 is 98%). You know why? Yes, the atmosphere in fallout 1 was awesome and immersive, but so is fallout 3 and I will tell you the difference now.
Atmosphere differences
Fallout 1:
- Had an almost sick atmosphere, you could feel the tension in the air of things lurking in the world map when travelling, just waiting to rip you guts out.
- After my first hostile supermutant encounter I was afraid all game long untill I got power armor of another encounter, super mutants we're something to be
very afraid of which added to the tension
- Deathclaws, they had some mistery just like the super mutants, agile and strong *shivvers
- stumbling on some very twisted NPC's, and the more you talked to them the more twisted they turned out to be
- ^ in there were some pretty twisted jokes too
All these things (and there are many more) added a lot to the game
Fallout 3:
- 3d world; everything feels more real, more 'alive' and dynamic which is good for immersion
- now when you encounter a super mutant he may not be hard to kill but he sure still has mistery around him and isn't very pretty to look at in 3d
- The bear-like beasts, Yao Guai they are very scary, when I first met one my character almost crapped his pants...lucky for me sam warrick distracted him (have not encountered a deathclaw yet...I am very curious...)
- Good conversations with good lines of text and good voice acting
- an own house/room = more immersion in the world
- the cities and places of interest are very well done and feel real
- just the overall conversion from 2d to 3d (VATS,the world) all is very well done and most elements of fallout have been preserved. And some things cannot be explained, like the feeling when you walk around in this world...amazing that's one ofthe main reasons I think this game is so well done.
Character DevelopmentThe original fallouts had a very strict character development, which was fun and stylish to play with (if you made the right choices). Fallout 3 has a les strict character system but it is still as much fun to play with I think, you get more out of 1 playtrough this way and experience many sides of your character as you would in real life, so fallout 3 is a bit more towards realism, but I can see why some people don't like this, after all it's a game and it doesn't have to be realistic.
At first when I began typing this post, i'd imagine it to be a lot easier then actually coming up with good arguments, but I tried hard so don't blame me:P . I think some things are better left unsaid and unexplained because you can't really explain why or how things feel when experiencing it. So for my personal feelings fallout 1 is just slightly better then part 3, and 3 has done a great job.