Scow2 The world is scaled down... Not sure how many soldiers those stray wandering guys represented... But they were supposed to be the military presense...
Perhaps that's just it Scow2 - the fact that the legions were represented in a way that did not impress as Imperial or even military - they were more like local guards. To put something in and do it badly can be worse than leaving it out. But one way or another there should have been
something that felt adequate. In Morrowind the oraganisation of the Legions was represented by their Forts, but in the Imperial province during a military capmaign all that we saw were individuals or pairs. Nor even a patrol? No home barracks. Nothing substantial. The nature of Empoire was largely ignored other than the presence of the Imperial Palace which was not adequate to convey as sense of buerocracy let alone Imperial hegemony.
If you want a cheap way to show the nature of the Legion then video cut-scenes might have been introduced showing what actually happened with realistic numbers. Every Major Town could have had a legion Fort with barracks for several Legions - done in the same way that Forts/barracks were done in Morrwind, but overall more numerous and some info introduced to infer that each served as headquarters or whatever for a number of Legions, but that Legions are normally rotated - spending most of their time in other Provinces - whatever. There is too much explanation and there is understatement. But what was done was absence - sithis strikes again.
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What I was trying to say was that I think you might be reading your own interpretation into what Ocato is saying, rather than reading out of it what he actually means. That's an example of confirmation bias, which is a very common mistake in reasoning. That was never intended to be a personal attack on you, only a criticism of your reasoning.
no worries
To be fair, you could charge me with the same mistake. You ask where these other protals are opening. I will concede that I have no specific answer to this question which is supported by in-game evidence. I don't recall anything specific about it being mentioned in-game. When I read Ocato, I concluded that he was refering to Oblivion gates opening in other provinces. If I don't have a good reason to draw that conclusion, them I'm guilty of confirmation bias as well. I'm fair, see?
The way I look at this is that Occato wants the listener to believe that Oblivion Gates are opening in other Provinces. Then like you I look for further evidence.
Here is my reasoning: I think the best interpretation of what Ocato says is that Oblivion gates have opened in other provinces, and I think this conclusion is further supported by the fact that we were told subsequently that Oblivion gates had opened in the other provinces. So, my interpetation is based on an inference to the best explanation, and then is substantiated after the fact by corroborating evidence. That's about as good as it's going to get without someone explicitly naming where Oblivion gates have opened. If that's what it will take to convince you, then there's nothing I can say.
Given that the only specifics given are on two Gates opening in one other Province it is fair to query whether it is happening in more than Cyrodiil and Morrowind. The devs could have created a few docs to show more detail had they so wished, yet they chose to leave that open to speculation - I believe that was their intention and therefore take the view that speculation is encouraged.
Moving on. I don't think Ocato has as much power as you think. My perception is that each Province, and consequently each Council member, has a good deal of autonomy. And the Elder Council has not disbanded, they've only returned to their individual provinces. Ocato specifically says that they're in communication - otherwise he couldn't be asking them for troops.
Use it or lose it. Actually as stated previously I believe that Occato was either senile or a traitor - in which case his summation was not to be entirely trusted. Lore generally seems to state that Morrowind was the Province with the greatest autonomy ... but in any case, each province is a kingdom in itself and has its own forces. Imperial forces are not there to protect them against each other. Imperial forces are there to insure that they remain part of the Empire.
In times ancient and modern if a head of government travelled abroad government did not cease. If there is a military situation then decisions are made at the center with leeway given to commanders in the field. But the Elder Council is not a military body and basically they advise. The Chancellor has power actual and temporal. The focus of authority is clearly split thus: Elder Council = Imperial succession and matters arcane; Chancellor = member of Elder council, but has own authority in matters fiscal and temporal. In the event of a lapse in Imperial succession that is how it is. Then it is up to each to shoulder their own responsibilities.
My take is that the empire on the whole was in a bad spot, and the council members headed to their provinces to deal with the problem at home - taking some troops with them (all the while retaining communications with Cyrodiil). Ocato by himself doesn't have sufficient political power to override them. Whether you think that was a good strategy for dealing with the crisis is seperate from what they actually did. You, and others, might think they should have retained more troops in the imperial province, and if you want to criticize the empire on a strategic level that's fine. But the fact is that they did what they did, and as far as I'm concerned an in-game explanation was given for it.
Members of the Elder Council could not requisition troops or command them without authority - the military commanders would simply refer them to the proper authority = Occato. And military commanders in the Imperial Province would not permit their troops to be removed from the Imperial Province while it was under invasion. It's a tissue of lies.
And of course everyone's free to voice their disappointments in Oblivion, I just think some of the criticisms are unsubstantiated. So, here's my list:
What I liked about Oblivion: Books. Learning about the mythical nature of the empire/emperor. Learning about the Aylieds. Learning about the relation/conflict between the Mages Guild, necromancy, and Mannimarco. Learning what a dreugh looks like during its karvinasm. Being introduced to a heterodox view of the mythos (from Camoran).
What I disliked about Oblivion: That it was a temperate and decidous forest rather than a jungle. That the imperial city was smaller and less interesting than Vivec City (which itself was less interesting than it should have been). That there were no snake-men. That we didn't learn much about the political workings of the cities and how they relate to the capital city, etc. The fact that I'm still uncertain as to what the deal with the amulet was.
I have similar likes and dislikes. Though there is one small point - Camoran is Dagon's boy - born and raised. His mother knew this before he was born and (unlike the case of his father) I doubt that he ever had a view that was not wholly Dagon's - that last is my take based on The Refugees. I go with that because not only is the Refugees written simply, authoritatively, powerfully, sensitively and persuasively, it adds up in common-sense terms expanding where further information is desirable and there is nothing to contradict.