[WIP/REL] Diverse Ore Veins 1.0

Post » Fri Mar 25, 2011 12:12 am

Gonna use these for YB? :)

Quite a few of the misc. quests I've designed will take places in caves/mines, so this will make them a lot more unique. I won't say anything about the quests in particular though. :whistle:

And they'll also come in handy for Edgehollow, although that won't be finished for a long time...for a couple reasons. Mainly because I've been too lazy to design quests for it yet. :facepalm:
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Daddy Cool!
 
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Post » Thu Mar 24, 2011 7:28 pm

This is so sweet man! Bought!

It really blends! :)

Kudos for the hard work!
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Chloe Mayo
 
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Post » Fri Mar 25, 2011 4:24 am

Now that http://www.gamesas.com/bgsforums/index.php?showtopic=880428 has been released by Alaisiagae, I highly recommend using her textures in conjunction with this mod.

Now, just to make it clear: the new rock textures she's made will not work with DOV since I don't use that texture anymore, but the textures for the ores themselves WILL work.

:)
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Alisia Lisha
 
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Post » Fri Mar 25, 2011 3:32 am

great work!
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GRAEME
 
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Post » Thu Mar 24, 2011 6:24 pm

great work!


^_^ Thankya
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Soraya Davy
 
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Post » Fri Mar 25, 2011 3:37 am

A little bump. I was wondering if you would be willing to do an update using the http://www.gamesas.com/bgsforums/index.php?showtopic=963265&st=80&start=80 (when the update including the ores is released) as a base? I'm not sure, but I thought that you never completely fixed all the seams. Or did you? :unsure:

I don't know if you're interested or how much work it would be though.


edit: Nevermind that part. I missed this part in the UV correction thread:
since i use Diverse Ores Veins by CJW-Craigor i corrected those meshes aswell . i currently have an email sent to him about how best to upgrade his mod . if i don't hear back from him in a few days i will use his release as a resource following his readme permissions .

Either way, a bump for a good mod. :)
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Carlos Vazquez
 
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Post » Thu Mar 24, 2011 11:24 pm

Either way, a bump for a good mod. :)

As it looks like Craigor has not been around for awhile, here is another to save it from imminent autopurge at the back of the forum.
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Franko AlVarado
 
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Post » Thu Mar 24, 2011 3:36 pm

Keep this baby alive!
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Claudia Cook
 
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Post » Thu Mar 24, 2011 10:31 pm

As it looks like Craigor has not been around for awhile, here is another to save it from imminent autopurge at the back of the forum.


Thanks for saving this, Ronin. I would have missed it otherwise. Now my Dwemeri mines will have some more personality :).
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xx_Jess_xx
 
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