dlc companions

Post » Fri Apr 02, 2010 9:14 am

I would explode with excitement if liberty prime was a companion and supposedly someone is coming back from fo3 :).
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City Swagga
 
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Post » Fri Apr 02, 2010 9:13 am

I would explode with excitement if liberty prime was a companion and supposedly someone is coming back from fo3 :).


i daught hell be, but i would love that 2
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phil walsh
 
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Post » Fri Apr 02, 2010 12:35 pm

I would explode with excitement if liberty prime was a companion and supposedly someone is coming back from fo3 :).


The only people from FO3 to make it from the Capital Wastes to New Vegas, (at least those would would make any sense, survival wise), would be;
Charon .... but why would he show up to be your companion when he's got a sweet deal going where he's at.
Harkins .... see Charon's excuse above.
Desmond .... He might actually have a reason to show up in New Vegas as part of his on going "Big Game" plan. But as for him being your companion... HAHAHAHA... ok sure, he'll "allow" you to hang around him for about as long as it take you to finish a couple of particularly unpleasent jobs for him. Then he'll kick you out the door with a few nice parting gifts. Sorta like being used by Fisto, only with more entertaining diologue.
Fawks ... he could make it to New Vegas, but why would he bother ... same as Charon's excuse.

Nobody else could make it from DC to New Vegas without having at least a small army to escort them, (or being dumped off by space ship Zeta). Hopefully no one does. I'd only want to hear about anyone or anything from FO3 in FONV by way of myths and legends.
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Abel Vazquez
 
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Post » Thu Apr 01, 2010 9:56 pm

i think the game was suppost to have a lot more companions then it does, cuz i can think of a lot of people that you swear their a companion, until you understand they aren't... lol. (like neil, of example.) so hopefully they'll make them companions eventually.. maybe a dlc will bring that...


i just looked it up, these are all the people who were suppose to be companions but didn't make the cut i guess :

Neil
Rhonda
Private Halford
Ranger Milo
Logan
Cannibal Johnson
Orris
Cheyenne
Sunny Smiles
Victor
Joana
Ted Gunderson
Deputy Beagle
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Betsy Humpledink
 
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Post » Fri Apr 02, 2010 2:17 am

I want either 1 or 2 not the both of them combined that'd be nasty, but it'd be interesting to have a love interest in New Vegas they could stay at the motel room in Novac or the presidental suite if they aren't with you. For the unique companion how about the talking Deathclaw from Fallout 2 http://fallout.wikia.com/wiki/Goris
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Brittany Abner
 
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Post » Fri Apr 02, 2010 4:16 am

I want either 1 or 2 not the both of them combined that'd be nasty, but it'd be interesting to have a love interest in New Vegas they could stay at the motel room in Novac or the presidental suite if they aren't with you. For the unique companion how about the talking Deathclaw from Fallout 2 http://fallout.wikia.com/wiki/Goris


i would love this vary much, but any death claw will do, i don't understand why they cant make new ones, maybe they've been hiding, or something stupid like that, or maybe every death claw can talk, but there not aloud to around humans... lmfao.. like toy story, or some bs like that...... i just really want a death claw, i don't care about anything else, a death claw companion would make the game repayable, more enjoyable, more adventurous, everything, like, im hooked on the idea.... imagine his back story...
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Alba Casas
 
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Post » Fri Apr 02, 2010 7:31 am

i would love this vary much, but any death claw will do, i don't understand why they cant make new ones, maybe they've been hiding, or something stupid like that, or maybe every death claw can talk, but there not aloud to around humans... lmfao.. like toy story, or some bs like that...... i just really want a death claw, i don't care about anything else, a death claw companion would make the game repayable, more enjoyable, more adventurous, everything, like, im hooked on the idea.... imagine his back story...


he would be a deathclaw at the thorn after you broke out all the animals from being asked by a rights activist.
but seriously a deathclaw would be to overpowered.
what i would like to see is more robot comapions- i mean there is a reserved spot for only a possible 2 companions and they both have pretty crappy perks and damage id like someone like seargent RL-3 or a sentry bot with "heavy ordinance" perk (periodically fires missiles att the enemy) and a mini gun. that would be cool
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Mr. Allen
 
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Post » Fri Apr 02, 2010 7:23 am

i just looked it up, these are all the people who were suppose to be companions but didn't make the cut i guess :

Neil - Definately, its not like he has much to do cept direct muties to Jacobstown.
Rhonda - Thats Tabitha's companion.
Private Halford - ?
Ranger Milo - That guy is a jerk, screw him
Logan - ?
Cannibal Johnson - Hes ok but hes an old dude, let him retire.
Orris - ?
Cheyenne - nah, I like dog companions but thats sunnys dog, the pair have to go together.
Sunny Smiles
Victor - I wish victor was a companion, it even has dialogue to ask, pisses me off a bit, besides its not like he does anything afterwards in the main quest.
Joana - ?
Ted Gunderson - Hes powerful Brahmin landowner and thief why would he trek through the wastes with you?
Deputy Beagle - Why would we want that scared little ____ with us?


Harland would be a decent companion - The ghoul gaurd you meet in the REPCONN basemant.
Also Duke could have been a nice raider companion.
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Brooke Turner
 
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Post » Fri Apr 02, 2010 7:24 am

Harland would be a decent companion - The ghoul gaurd you meet in the REPCONN basemant.
Also Duke could have been a nice raider companion.


im not saying those people shoulda been companions, im saying they were ganna be, till obsidian decided not to go with them...
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emma sweeney
 
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Post » Fri Apr 02, 2010 3:00 am

One you can bring back to the main map. Controlling a Deathclaw would be sweet.

Yes that would be awesome. You could do that in F3.
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Albert Wesker
 
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Post » Thu Apr 01, 2010 9:47 pm

im not saying those people shoulda been companions, im saying they were ganna be, till obsidian decided not to go with them...

Where does it say that?
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Luis Reyma
 
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Post » Fri Apr 02, 2010 3:43 am

Where does it say that?


i don't remember how i found it but it was on wiki... look around there i think its under "characters" it has check marks next to every companion, and darker check marks for those who almost were.
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Veronica Martinez
 
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Post » Fri Apr 02, 2010 7:51 am

i don't remember how i found it but it was on wiki... look around there i think its under "characters" it has check marks next to every companion, and darker check marks for those who almost were.




I think I seen that too
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rebecca moody
 
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Post » Fri Apr 02, 2010 5:26 am

i don't remember how i found it but it was on wiki... look around there i think its under "characters" it has check marks next to every companion, and darker check marks for those who almost were.


Your close, but wrong. the Light check marks = temporary companions (they can follow you for quests and things) Dark = Companion
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Hayley Bristow
 
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Post » Fri Apr 02, 2010 12:08 am

To bring back to Mojave Wasteland?
Legion companions.
Maybe not strictly Legion as in Legion or no one but all new companions has to be Legion acceptable.
Legion playthrough already excludes 4 of them.

And I've said it a couple of times but I want Dead Sea and Harland to be turned into companions.
I would also like Mean Son Of A [censored] to be a companion too.

Oh and: Lots of dialogue.
Love interest would just end up feeling very weird, like, with every character you are going to run out of dialogue at some point, so what happens after you've romanced the companion? She/He would go back to like it was before with maybe a new comment or two.
See no purpose to it really, fits in ME since it has pacing, doesn't in Fallout though.

And I'm for different companions but a Deathclaw is a no-no.
Intelligent Deathclaws are extinct, Talking Deathclaws are miles from the Mojave and it's surrounding area and the control device that Enclave has was developed on the east coast.
So I don't see how a Deathclaw could be a companion.

I'd like a Fire Gecko, one like in the old games with an oily like skin, as a companion.
Would be hard to swallow but still doable.

theres talking deathclaws........ WTF
anyway yeah i think Mean Son of a [censored] as a companion
just more companions i can travel with in the main map.
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Riky Carrasco
 
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Post » Fri Apr 02, 2010 3:53 am

Yes Man!
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Chloe Botham
 
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Post » Fri Apr 02, 2010 3:41 am

theres talking deathclaws........ WTF

Crap, I've been mentioning the wrong one for a long time.
Scratch all the "Talking Deathclaw" and replace it with "Hairy Deathclaw": http://fallout.wikia.com/wiki/Hairy_deathclaw
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mike
 
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Post » Fri Apr 02, 2010 11:30 am

I really want a badass Vegas Mafia guy kinda like Henry Tomosino from Mafia 2 or even a guy like Joe from Mafia 2
The point is I want some Vegas mob guy.
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Sylvia Luciani
 
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Post » Fri Apr 02, 2010 2:20 pm

Your close, but wrong. the Light check marks = temporary companions (they can follow you for quests and things) Dark = Companion


your completely wrong, i don't understand wdf you saw, but thats not even close to true they had people on there that weren't temp. or companions. never cross me again.
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Nuno Castro
 
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Post » Fri Apr 02, 2010 7:29 am

What about a alien or something or a robot that looked like the "Iron Giant" that you would find at the big empty. What if somehow the LW made his way to into a DLC and he was permanant companion.
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yermom
 
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Post » Fri Apr 02, 2010 11:18 am

What about a alien or something or a robot that looked like the "Iron Giant" that you would find at the big empty. What if somehow the LW made his way to into a DLC and he was permanant companion.

Many people would hate this.

I would like to find a securitron personality in the Big Empty though. Then find a discarded securitron heap and use my science and repair skills or someones elses science and repair skills to build my own personal securtron. Complete with Mk 2 enhancements,
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Maria Leon
 
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Post » Fri Apr 02, 2010 4:24 am

Securitrons are run of the mill i would rather have a unique companion, something that nobody would expect like a pre-war goul that fought during Anchorage or a wannabe mobster with a unique Tommy gun.
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suzan
 
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Post » Fri Apr 02, 2010 7:06 am

I would love an alien companion as long as he has good writing behind him.
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Carlos Vazquez
 
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Post » Fri Apr 02, 2010 2:43 pm

I'd like to see the Hanged Man (who Graham was going to be in Van Buren), or a unique intelligent Deathclaw like Goris.
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Tamika Jett
 
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Post » Fri Apr 02, 2010 2:13 pm

Securitrons are run of the mill i would rather have a unique companion, something that nobody would expect like a pre-war goul that fought during Anchorage or a wannabe mobster with a unique Tommy gun.


i really don't care what it is, i just want it to be something vie never seen in fallout, like..... anything, i cant think of one, and im sure it would be hard for obsidian, but i bet they could nail it if they work at it... like, maybe a giant termite.... yeah.. something crazy like that.... a robotic deathclaw? idk, something crazy. lol
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Emma Parkinson
 
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