Didn't they say they were never going to do an expansion again and then they released SI?
What was up with that? did they give in due to popular demand? was it just a one-time thing, a final tribute of sorts to expansions that they would never pursue again?
Or is this all just one big misconception I have formulated from a random collection of seemingly disparate memories?
Shivering Isles was a test. So was... horse armor hihi
Bethesda likes DLCs more because they take far less time, and they still give big financial benefits, over a huge expansion, which takes much more time, and isn't as financially beneficial as many DLCs are.
Something similar to Fallout 3 DLCs.
So it seems Bethesda don't care as much of what we gamers actually prefer (expansion over DLCs), but more of what gives them most money in the shortest amount of time (DLCs over expansion)