DLC Expansions

Post » Tue Feb 23, 2016 5:16 am

Far Harbor looks interesting and I'm hoping they continue to release several DLC or that scope and size.


What I'd most like to see:


Great White North - An adventure to the yet unexplored Canada (annexed into the USA shortly before the bombs fell). It would cover a remote frozen/mountinous region. Lots of possibilities for plots. Mainly just interested in it to feature wasteland mountains.


Dark Side - Moon Base DLC with Enclave rememant and aliens. Two for one there.


Red Dragon - Take a trip in Yao's sub back to China and experience the wasteland on a whole new contenient. The plot would revolve around there being a recently discovered surviving nuclear middle base there - stop it before they launch more nukes at the USA!
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jessica Villacis
 
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Post » Tue Feb 23, 2016 3:26 am

No aliens. There's a reason why Mothership Zeta is one of the most hated/disliked dlc Bethesda has ever done.

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renee Duhamel
 
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Post » Tue Feb 23, 2016 2:56 am

CANADA FALLOUT! With all the snow!




....As a mini game we can shovel for hours :D

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Amy Masters
 
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Post » Tue Feb 23, 2016 6:26 am

Would be nice to see how Canada fared after the Great War. I expect far better than the USA did since China and USA were busy nuking each other instead of the rest of the world.



China DLC should be done with some West Coast Fallout since getting there from Boston would take years.



The Museum of Freedom has a mural where American soldiers fought at the Sea of Tranquility on the Moon. It will be interesting to find out who they were fighting by doing a Moon DLC.

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Ladymorphine
 
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Post » Tue Feb 23, 2016 4:19 am

Yeah we survived off mutated beavers and high enriched/radiated maple syrup. We already had igloos which were immune to the radiation and nuclear fallout too.

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April D. F
 
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Post » Tue Feb 23, 2016 6:04 am

Fallout: Great Britain



We have vaults also, but we wear red vault suits.



Three factions. Cavaliers and Roundheads (you choose which to join). And the Redcoats faction will be like the Minutemen



Plus Pict type raider groups coming from Scotland

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Setal Vara
 
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Post » Mon Feb 22, 2016 10:07 pm

Return to the downtown DC area of the capital wasteland: see the state of the things ten years since the purifier went live. The DC metro tunnels have been taken over by the Tunnel Snakes. Support or oppose the Brotherhood of Steel in their east coast homeland.

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Lynette Wilson
 
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Post » Tue Feb 23, 2016 11:23 am



Was it? As I recall it climixed with the second biggest battle scene ingame in the end.. I never heard an uproar of "oh this was terriable"


Yet they still persist with that bloody mural involving space, ingame terminal logs and even easter egg aliens.. again.


So either theyve got wants, intents or im becoming an illuminati conspirist.
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Ymani Hood
 
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Post » Tue Feb 23, 2016 3:13 am

Going to China would take years. You'd have to go all across the North American and South American coastline because panama would be shut down, then you either have to go around the alaskan coast, along the eastern siberian coast or straight through the pacific.
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Chris Ellis
 
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Post » Mon Feb 22, 2016 9:03 pm


https://en.wikipedia.org/wiki/Fallout_3_downloadable_content#Reception_5



"Hated"




While i agree that there should be no more alien DLC, i believe MZ was actually great, not the best, of course not, but it was still fun, and that is what games are meant to be, fun.

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luis ortiz
 
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Post » Tue Feb 23, 2016 10:36 am

An easter egg is all Aliens should be in Fallout. They don't belong in this franchise outside of that.



As far as MZ goes, it and Operation Anchorage weren't received that well. A few liked them but the general reception was mostly either dislike, hatred or meh.






So the general reaction was meh then I guess. Though to be fair there were many who did hate it because I do remember seeing quite a bit of hate towards it.

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Sara Lee
 
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Post » Mon Feb 22, 2016 6:53 pm

Meh, not too enthused about more story expansions. We all know how much Bethy svcks at main story writing!



I would love to see Bethy flesh out more what they have in place, more settlement features, more stuff "mini-games" and side activities like racetrack and Combat Zone, more weapons, woman's hats, etc., lol

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Tinkerbells
 
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Post » Tue Feb 23, 2016 3:53 am



But the only reason its an easter egg is because the cannon between humans and aliens in this universe exists..


I mean.. theres a quest ingame with basically an immortal magician (not using spoilers) so I dont think "realism" is their top priority.


also, I recall one of the pre war mags saying "do aliens exist?" Referencing a name (cant remember what name nor the mag but go searchy)


And.. again. All the lore about humans going to space in fallout.. look over the west tek facility again.


as someone else has stated, MZ wasnt bad and considering what they have to work with now (pc/next gen) im sure if they had alien DLC it would include some rather supprising gameplay changes
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Solène We
 
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Post » Mon Feb 22, 2016 10:53 pm

I take it you started playing the Fallout series in Fallout 3? Aliens were never supposed to be anything more than an easter egg. In fact, one of the original writers of Fallout wasn't happy with the fact that Bethesda tried to make them canon at all.



Fallout is about humanity, not aliens. Aliens need to stay as an easter egg like they were originally intended to be. In this regard Bethesda screwed up big time.






You do realize that there are a LOT of people that would disagree with you on this right? Many of us want more Far Harbor DLC and less Wasteland Workshop BS.

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Eve Booker
 
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Post » Mon Feb 22, 2016 11:40 pm

I hope they make an alien dlc just for the influx of delicious tears

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Code Affinity
 
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Post » Tue Feb 23, 2016 5:30 am

This made me laugh.

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Judy Lynch
 
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Post » Tue Feb 23, 2016 7:31 am



Well.. yeah, actually. Im 19 now and fallout 3 basically brought me into gaming at release. Ive played 2, BoS and tactics aswell though.. I get the references.


But you cant just assume fallout will stay true to the early fallouts now.

Consider it a new IP based off the original starting with 3.


Life story over - my point; Bethesda bought the IP and fought like a leg-humping labrador to keep it. It is their game now. And considering the amount of artwork and assets gone into making alien related things.. well. Im just saying their intention seems to make it into a "humans hit space and maybe saw aliens in the fallout universe" dealio.
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xemmybx
 
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Post » Tue Feb 23, 2016 6:49 am

I want to laugh, but the thought of it actually happening kills me inside.






Except that's not the way it works. It isn't a new IP, it is a continuation of the series and it even directly references the previous Fallout games.



There is literally no justification for bringing in aliens as a legitimate thing in the Fallout universe. That isn't and never will be what Fallout is about.

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Penny Courture
 
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Post » Tue Feb 23, 2016 2:51 am

If we're going to get robot securitron followers (the ones with tripod wheel feet) then why can't we get the ability to craft a working motorbike? Or car like we had in FO2? Because it's clear from this pic that Beth may have fine tuned the nav mesh on the roadways around the commonwealth



http://www.theguardian.com/technology/2016/feb/18/fallout-4-five-things-you-need-to-know-about-the-dlc


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Travis
 
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Post » Tue Feb 23, 2016 12:35 am


You mean Sentry Bots?



And i doubt we will get a Working Motorbike, look at the XRE Cars mod for New vegas, that really pushes the engine to its limits and the roads had to all be fixed manually as to avoid clipping issues.



While i would love some sort of motorbike or similar vehicle, it will probably never happen.

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Miragel Ginza
 
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Post » Tue Feb 23, 2016 4:58 am

Going to snowy Canadian part - yes



Going to check what's up on China - damn yes



Going to moon - no



Going creepy place with ghouls going up from graves and bats and smiley pumpkins - [censored] no

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Steven Hardman
 
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Post » Tue Feb 23, 2016 6:08 am

Bethesda Game Studios should keep on developing more Far Harbor sized expansion packs for Fallout 4 if before 2016 ends they sell another one close to the size of Far Harbor, then they should sell two of them in 2017 as well and one in 2018.



That would be a total of five Far Harbor sized or almost the size of Far harbor expansion packs sold for Fallout 4.



Which is what I always wanted since at least The Elder Scrolls V: Skyrim from Bethesda Game Studios.

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jasminε
 
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Post » Mon Feb 22, 2016 10:47 pm


And how do you propose they do that? No company has infinite manpower, they are going to have to start working on the next TES or whatever other game they have planned if they want to keep up with their 4 year release pattern.

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Paul Rice
 
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Post » Tue Feb 23, 2016 1:01 am

I'm sorry, but all I have to say is that there are a few AAA video game development companies starting to support their video games for more than one year now, even two years.



Techland CEO just said last week? That they will be supporting Dying Light in all of 2016 and possibly for a few months in 2017.



CD Projekt RED even though they are going to release the last expansion pack for The Witcher 3: Wild Hunt Blood and Wine for sale sometime before 2016 ends they plan on supporting with at least patches for years to come. Even though they are working somewhat right now on developing Cyberpuk 2077.



VALVe's Source Engine is still being updated by VALVe like two weeks ago Half-Life 2 and the Source Development Kit (SDK) got some texture updates for the 2013 Source Development Kit (SDK).



Tripewire Interactive supported Killing Floor for six years I guess.



SONY Computer Entertainment and Evolution Studios released DRIVECLUB for sale in 2014 and are still updating it with DLC's and patches. October 7th, 2016 will be two years since DRIVECLUB released for sale and is still getting DLC's released for sale and patch. I think 2016 is the last year of support DRIVECLUB gets.



Bethesda Game Studios can do it it's not impossible.



Bethesda Game Studios is working on developing somewhat The Elder Scrolls VI right now anyways. Once they want to fully go into developing The Elder Scrolls VI they can have a skeleton crew of employees working to develop more DLC's and expansion packs for Fallout 4.



Or maybe that is what Bethesda Game Studios Montreal opened up for.

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Jade Payton
 
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Post » Mon Feb 22, 2016 7:46 pm


Unfortunately this is very true. The Panama canol would have been one of the first things hit in a nuclear war. The ghoul captain could make the trip easily though since a few years to him is nothing compared to the 200 years he spent in the sub just offshore.



Some DLC using the sub to get to Europe would be pretty sweet though. Would guns be so prevalent? Might make for great DLC for melee players!

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Rachyroo
 
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